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Searched refs:getActiveUniform (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetActiveUniformTests.cpp329 gl.getActiveUniform(po_id, n_uniform, max_active_uniform_length, NULL, /* length */ in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl61 gl->getActiveUniform = &glGetActiveUniform;
DglwInitES30Direct.inl96 gl->getActiveUniform = &glGetActiveUniform;
DglwInitES20.inl61 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitES31Direct.inl108 gl->getActiveUniform = &glGetActiveUniform;
DglwInitES32Direct.inl124 gl->getActiveUniform = &glGetActiveUniform;
DglwInitES30.inl96 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL30.inl98 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL31.inl101 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitES31.inl108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL32.inl108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwFunctions.inl248 glGetActiveUniformFunc getActiveUniform; variable
DglwInitES32.inl124 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL33.inl112 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL40.inl128 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL42.inl144 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL41.inl137 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL43.inl154 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL44.inl163 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
DglwInitGL45.inl193 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl108 dst->getActiveUniform = src.getActiveUniform;
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.cpp260 …gl.getActiveUniform(m_po_id, i /* index */, (glw::GLsizei)(m_param_value_size - 1), &paramLength, … in iterate()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h192 …void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, G…
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl248 gl->getActiveUniform = glGetActiveUniform;
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp650 gl.getActiveUniform(this->getHandle(), idx, maxLen, NULL, &size, &type, &uniformName[0]); in SRGBTestProgram()

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