Home
last modified time | relevance | path

Searched refs:getAttachedShaders (Results 1 – 25 of 29) sorted by relevance

12

/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl62 gl->getAttachedShaders = &glGetAttachedShaders;
DglwInitES30Direct.inl100 gl->getAttachedShaders = &glGetAttachedShaders;
DglwInitES20.inl62 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitES31Direct.inl112 gl->getAttachedShaders = &glGetAttachedShaders;
DglwInitES32Direct.inl128 gl->getAttachedShaders = &glGetAttachedShaders;
DglwInitES30.inl100 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL30.inl99 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL31.inl106 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitES31.inl112 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL32.inl113 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwFunctions.inl253 glGetAttachedShadersFunc getAttachedShaders; variable
DglwInitES32.inl128 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL33.inl117 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL40.inl133 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL42.inl149 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL41.inl142 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL43.inl159 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL44.inl168 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL45.inl198 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
DglwInitGL46.inl198 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl112 dst->getAttachedShaders = src.getAttachedShaders;
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h184 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
DProgram.cpp2751 void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) in getAttachedShaders() function in es2::Program
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl253 gl->getAttachedShaders = glGetAttachedShaders;
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp626 gl().getAttachedShaders(program, shadersLen, &numShaders, shaders); in getAttachment()

12