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Searched refs:getPixDepth (Results 1 – 21 of 21) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cClipControlTests.cpp156 float ref = reference.getAccess().getPixDepth(x, y); in fuzzyDepthCompare()
157 float res = result.getAccess().getPixDepth(x, y); in fuzzyDepthCompare()
161 difference *= importanceMask->getAccess().getPixDepth(x, y); in fuzzyDepthCompare()
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp163 sum += effectiveSrc.getPixDepth(s, x, y); in resolveMultisampleDepthBuffer()
DrrFragmentOperations.cpp176 …const float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.… in executeDepthBoundsTest()
228 …float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixel… in executeDepthCompare()
/external/deqp/modules/internal/
DditTextureFormatTests.cpp1297 dst.setPixDepth(src.getPixDepth(ndx, 0, 0), ndx, 0, 0); in copyGetSetDepth()
1435 const float res = combinedAccess.getPixDepth(pixelNdx, 0, 0); in verifyGetPixDepth()
DditFrameworkTests.cpp828 const float depth = dsAccess.getPixDepth(sampleNdx, x, y); in runCase()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp437 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp440 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
Des3fTextureShadowTests.cpp73 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateDSTests.cpp724 if (depthData.getLevel(0).getPixDepth(x, y) >= depthBounds[DEPTH_BOUNDS_MIN] in iterate()
725 && depthData.getLevel(0).getPixDepth(x, y) <= depthBounds[DEPTH_BOUNDS_MAX]) in iterate()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp272 const float depth = access.getPixDepth(x, y); in comparePixelToDepthClearValue()
288 const float depth = access.getPixDepth(x, y); in comparePixelToDepthClearValue()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1346 depthChannel.getAccess().setPixel(tcu::Vec4(access.getPixDepth(x, y)), x, y); in getRepresentableDepthChannel()
1723 reference.getAccess().setPixDepth(reference.getAccess().getPixDepth(x, y) - 0.02f, x, y); in iterateInternal()
DvktRenderPassTests.cpp3540 const float resultDepth = result.getPixDepth(x, y); in verifyDepthAttachment()
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp137 return access.getPixDepth(i, j, k); in lookupDepth()
147 return access.getPixDepth(i, j, k); in lookupDepthNoBorder()
DtcuTexture.hpp366 float getPixDepth (int x, int y, int z = 0) const;
DtcuTextureUtil.cpp1064 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z); in copy()
DtcuTexture.cpp1180 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const in getPixDepth() function in tcu::ConstPixelBufferAccess
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp100 access.setPixDepth(de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp565 if ((float)(level + 1) * 0.1f < refAccess.getPixDepth(x, y)) in invokeGLES2()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp529 const float depth = inputImage.getPixDepth(x, y); in convertDepthToColorBufferAccess()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp983 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
993 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
3252 …writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), d… in blitFramebuffer()
/external/deqp/external/vulkancts/modules/vulkan/multiview/
DvktMultiViewRenderTests.cpp3049 const float depth = pixelBuffer.getPixDepth(x, y, z); in readImage()