/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.hpp | 172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type); 304 std::string getVertexShader(const testCase& test_case) const;
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D | gl3cGPUShader5Tests.cpp | 544 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase() 580 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest 1064 const std::string& vs = getVertexShader(test_case); in execute() 1099 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
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D | gl3cTextureSwizzleTests.hpp | 234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
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D | gl4cShaderSubroutineTests.hpp | 1323 std::string getVertexShader(const _test_case& test_case); 1368 std::string getVertexShader(bool include_duplicate_function); 1412 std::string getVertexShader(const _test_case& test_case); 1452 std::string getVertexShader(const _test_case& test_case);
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D | gl4cShaderSubroutineTests.cpp | 12785 std::string NegativeTest9::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest9 12878 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13191 std::string NegativeTest10::getVertexShader(bool include_duplicate_function) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest10 13248 test_case.vs_body = getVertexShader(offending_shader_stage == Utils::SHADER_STAGE_VERTEX); in initTestCases() 13382 std::string NegativeTest11::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest11 13478 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13593 std::string NegativeTest12::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest12 13716 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
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D | gl3cTextureSwizzleTests.cpp | 2842 std::string SmokeTest::getVertexShader(const testCase& test_case, bool is_tested_stage) in getVertexShader() function in gl3cts::TextureSwizzle::SmokeTest 3101 const std::string& vs = getVertexShader(test_case, test_vertex_stage); in prepareAndTestProgram() 4118 const std::string& vs = getVertexShader(testCase(), false); /* Get blank VS */ in iterate()
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 62 sw::VertexShader *getVertexShader() const override { in getVertexShader() function in __anon3df274920111::FakeVS 134 std::unique_ptr<sw::VertexShader> bytecodeShader(new sw::VertexShader(fakeVS->getVertexShader())); in LLVMFuzzerTestOneInput()
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/external/swiftshader/src/D3D8/ |
D | Direct3DVertexShader8.hpp | 40 const sw::VertexShader *getVertexShader() const;
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D | Direct3DVertexShader8.cpp | 83 const sw::VertexShader *Direct3DVertexShader8::getVertexShader() const in getVertexShader() function in D3D8::Direct3DVertexShader8
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/external/swiftshader/src/D3D9/ |
D | Direct3DVertexShader9.hpp | 45 const sw::VertexShader *getVertexShader() const;
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D | Direct3DVertexShader9.cpp | 115 const sw::VertexShader *Direct3DVertexShader9::getVertexShader() const in getVertexShader() function in D3D9::Direct3DVertexShader9
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D | Direct3DDevice9.cpp | 5787 const sw::VertexShader *shader = vertexShader->getVertexShader(); in bindVertexStreams() 5907 …renderer->setVertexShader(vertexShader->getVertexShader()); // Loads shader constants set with D… in bindShaderConstants() 5908 …vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants() 5909 …vertexShaderConstantsFDirty = vertexShader->getVertexShader()->dirtyConstantsF; // Shader DEF'ed… in bindShaderConstants() 5910 …vertexShaderConstantsIDirty = vertexShader->getVertexShader()->dirtyConstantsI; // Shader DEF'ed… in bindShaderConstants() 6054 textureUsed = vertexShader->getVertexShader()->usesSampler(index); in bindTextures()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.h | 105 virtual sw::VertexShader *getVertexShader() const;
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D | Shader.cpp | 408 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
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D | Program.h | 133 sw::VertexShader *getVertexShader();
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D | Program.cpp | 236 sw::VertexShader *Program::getVertexShader() in getVertexShader() function in es2::Program 1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link()
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D | Context.cpp | 3057 sw::VertexShader *vertexShader = programObject->getVertexShader(); in applyShaders() 3180 textureUsed = program->getVertexShader()->usesSampler(index); in applyTexture()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 356 std::string getVertexShader(); 435 std::string getVertexShader();
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D | glcRobustBufferAccessBehaviorTests.cpp | 1132 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1219 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest 1442 getVertexShader()); in iterate() 1501 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1634 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
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D | glcViewportArrayTests.hpp | 636 std::string getVertexShader();
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D | glcViewportArrayTests.cpp | 2556 const std::string& vert = getVertexShader(); in iterate() 2868 std::string DrawTestBase::getVertexShader() in getVertexShader() function in glcts::ViewportArray::DrawTestBase
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 707 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 719 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 441 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 704 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 716 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 189 virtual sw::VertexShader *getVertexShader() const;
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