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Searched refs:getVertexShader (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.hpp172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type);
304 std::string getVertexShader(const testCase& test_case) const;
Dgl3cGPUShader5Tests.cpp544 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase()
580 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest
1064 const std::string& vs = getVertexShader(test_case); in execute()
1099 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
Dgl3cTextureSwizzleTests.hpp234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
Dgl4cShaderSubroutineTests.hpp1323 std::string getVertexShader(const _test_case& test_case);
1368 std::string getVertexShader(bool include_duplicate_function);
1412 std::string getVertexShader(const _test_case& test_case);
1452 std::string getVertexShader(const _test_case& test_case);
Dgl4cShaderSubroutineTests.cpp12785 std::string NegativeTest9::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest9
12878 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
13191 std::string NegativeTest10::getVertexShader(bool include_duplicate_function) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest10
13248 test_case.vs_body = getVertexShader(offending_shader_stage == Utils::SHADER_STAGE_VERTEX); in initTestCases()
13382 std::string NegativeTest11::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest11
13478 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
13593 std::string NegativeTest12::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest12
13716 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
Dgl3cTextureSwizzleTests.cpp2842 std::string SmokeTest::getVertexShader(const testCase& test_case, bool is_tested_stage) in getVertexShader() function in gl3cts::TextureSwizzle::SmokeTest
3101 const std::string& vs = getVertexShader(test_case, test_vertex_stage); in prepareAndTestProgram()
4118 const std::string& vs = getVertexShader(testCase(), false); /* Get blank VS */ in iterate()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp62 sw::VertexShader *getVertexShader() const override { in getVertexShader() function in __anon3df274920111::FakeVS
134 std::unique_ptr<sw::VertexShader> bytecodeShader(new sw::VertexShader(fakeVS->getVertexShader())); in LLVMFuzzerTestOneInput()
/external/swiftshader/src/D3D8/
DDirect3DVertexShader8.hpp40 const sw::VertexShader *getVertexShader() const;
DDirect3DVertexShader8.cpp83 const sw::VertexShader *Direct3DVertexShader8::getVertexShader() const in getVertexShader() function in D3D8::Direct3DVertexShader8
/external/swiftshader/src/D3D9/
DDirect3DVertexShader9.hpp45 const sw::VertexShader *getVertexShader() const;
DDirect3DVertexShader9.cpp115 const sw::VertexShader *Direct3DVertexShader9::getVertexShader() const in getVertexShader() function in D3D9::Direct3DVertexShader9
DDirect3DDevice9.cpp5787 const sw::VertexShader *shader = vertexShader->getVertexShader(); in bindVertexStreams()
5907 …renderer->setVertexShader(vertexShader->getVertexShader()); // Loads shader constants set with D… in bindShaderConstants()
5908 …vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants()
5909 …vertexShaderConstantsFDirty = vertexShader->getVertexShader()->dirtyConstantsF; // Shader DEF'ed… in bindShaderConstants()
5910 …vertexShaderConstantsIDirty = vertexShader->getVertexShader()->dirtyConstantsI; // Shader DEF'ed… in bindShaderConstants()
6054 textureUsed = vertexShader->getVertexShader()->usesSampler(index); in bindTextures()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h105 virtual sw::VertexShader *getVertexShader() const;
DShader.cpp408 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
DProgram.h133 sw::VertexShader *getVertexShader();
DProgram.cpp236 sw::VertexShader *Program::getVertexShader() in getVertexShader() function in es2::Program
1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link()
DContext.cpp3057 sw::VertexShader *vertexShader = programObject->getVertexShader(); in applyShaders()
3180 textureUsed = program->getVertexShader()->usesSampler(index); in applyTexture()
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp356 std::string getVertexShader();
435 std::string getVertexShader();
DglcRobustBufferAccessBehaviorTests.cpp1132 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1219 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest
1442 getVertexShader()); in iterate()
1501 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1634 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
DglcViewportArrayTests.hpp636 std::string getVertexShader();
DglcViewportArrayTests.cpp2556 const std::string& vert = getVertexShader(); in iterate()
2868 std::string DrawTestBase::getVertexShader() in getVertexShader() function in glcts::ViewportArray::DrawTestBase
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
707 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
719 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp441 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
704 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
716 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h189 virtual sw::VertexShader *getVertexShader() const;

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