Searched refs:glGetActiveSubroutineUniformName (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL40.inl | 126 …ormName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL42.inl | 142 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL41.inl | 135 …ormName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL43.inl | 152 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL44.inl | 161 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL45.inl | 191 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwInitGL46.inl | 191 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
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D | glwApi.inl | 246 #define glGetActiveSubroutineUniformName glwGetActiveSubroutineUniformName macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 246 gl->getActiveSubroutineUniformName = glGetActiveSubroutineUniformName;
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D | tcuNullRenderContextFuncs.inl | 2089 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, … function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 694 #define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) macro
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D | glcorearb.h | 1876 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint ind…
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D | glext.h | 1823 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint ind…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 246 void glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GL…
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D | gluCallLogWrapper.inl | 1727 void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype,… function in CallLogWrapper 1730 …m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << program << ", " << toHex(shade…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1876 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint ind…
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D | glext.h | 1823 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint ind…
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