/external/skia/tools/ |
D | valgrind.supp | 189 # due to valgrind not knowing about memory mapped by the ATI driver via glMapBuffer.
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/external/skqp/tools/ |
D | valgrind.supp | 189 # due to valgrind not knowing about memory mapped by the ATI driver via glMapBuffer.
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 3014 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run() 3036 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run() 3646 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run() 3688 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY)); in Run()
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D | gl4cComputeShaderTests.cpp | 1430 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = 0; in RunIteration() 1435 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = kSize; in RunIteration() 1612 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = 0; in Run() 3029 GLuint* ptr = static_cast<GLuint*>(glMapBuffer(GL_DISPATCH_INDIRECT_BUFFER, GL_WRITE_ONLY)); in Run()
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D | gl4cShaderAtomicCountersTests.cpp | 844 map_pointer_ = glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, access); in Map() 931 GLuint* ptr = static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)); in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 2712 ivec4* ptr = reinterpret_cast<ivec4*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run() 2908 int* ptr = reinterpret_cast<int*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run() 6807 float* ptr = reinterpret_cast<float*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 157 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL31.inl | 166 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL32.inl | 179 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL33.inl | 191 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL40.inl | 214 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL42.inl | 239 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL41.inl | 231 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL43.inl | 267 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL44.inl | 276 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL45.inl | 342 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL46.inl | 342 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwApi.inl | 439 #define glMapBuffer glwMapBuffer macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 439 gl->mapBuffer = glMapBuffer;
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D | tcuNullRenderContextFuncs.inl | 3683 GLW_APICALL void * GLW_APIENTRY glMapBuffer (GLenum target, GLenum access) function
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 1338 void* buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_READ_ONLY); in Run() 1360 buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_WRITE_ONLY); in Run() 1382 buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_READ_WRITE); in Run()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1272 #define glMapBuffer MANGLE(MapBuffer) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 439 void * glMapBuffer (glw::GLenum target, glw::GLenum access);
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D | gluCallLogWrapper.inl | 3255 void * CallLogWrapper::glMapBuffer (glw::GLenum target, glw::GLenum access) function in CallLogWrapper 3258 …m_log << TestLog::Message << "glMapBuffer(" << toHex(target) << ", " << toHex(access) << ");" << T…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 682 GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
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