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Searched refs:glMapBuffer (Results 1 – 25 of 28) sorted by relevance

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/external/skia/tools/
Dvalgrind.supp189 # due to valgrind not knowing about memory mapped by the ATI driver via glMapBuffer.
/external/skqp/tools/
Dvalgrind.supp189 # due to valgrind not knowing about memory mapped by the ATI driver via glMapBuffer.
/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttribBindingTests.cpp3014 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run()
3036 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run()
3646 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in Run()
3688 GLubyte* ptr = static_cast<GLubyte*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY)); in Run()
Dgl4cComputeShaderTests.cpp1430 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = 0; in RunIteration()
1435 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = kSize; in RunIteration()
1612 *static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)) = 0; in Run()
3029 GLuint* ptr = static_cast<GLuint*>(glMapBuffer(GL_DISPATCH_INDIRECT_BUFFER, GL_WRITE_ONLY)); in Run()
Dgl4cShaderAtomicCountersTests.cpp844 map_pointer_ = glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, access); in Map()
931 GLuint* ptr = static_cast<GLuint*>(glMapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_WRITE_ONLY)); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp2712 ivec4* ptr = reinterpret_cast<ivec4*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run()
2908 int* ptr = reinterpret_cast<int*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run()
6807 float* ptr = reinterpret_cast<float*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY)); in Run()
/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl157 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL31.inl166 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL32.inl179 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL33.inl191 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL40.inl214 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL42.inl239 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL41.inl231 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL43.inl267 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL44.inl276 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL45.inl342 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL46.inl342 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwApi.inl439 #define glMapBuffer glwMapBuffer macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl439 gl->mapBuffer = glMapBuffer;
DtcuNullRenderContextFuncs.inl3683 GLW_APICALL void * GLW_APIENTRY glMapBuffer (GLenum target, GLenum access) function
/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp1338 void* buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_READ_ONLY); in Run()
1360 buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_WRITE_ONLY); in Run()
1382 buf = glMapBuffer(GL_DRAW_INDIRECT_BUFFER, GL_READ_WRITE); in Run()
/external/mesa3d/include/GL/
Dgl_mangle.h1272 #define glMapBuffer MANGLE(MapBuffer) macro
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl439 void * glMapBuffer (glw::GLenum target, glw::GLenum access);
DgluCallLogWrapper.inl3255 void * CallLogWrapper::glMapBuffer (glw::GLenum target, glw::GLenum access) function in CallLogWrapper
3258 …m_log << TestLog::Message << "glMapBuffer(" << toHex(target) << ", " << toHex(access) << ");" << T…
/external/swiftshader/include/GL/
Dglcorearb.h682 GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);

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