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Searched refs:glTexEnviv (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/mapi/es1api/
DABI-check165 glTexEnviv
/external/mesa3d/src/gallium/targets/osmesa/
Dosmesa.mingw.def309 glTexEnviv = glTexEnviv@12
Dosmesa.def312 glTexEnviv
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.lds162 glTexEnviv;
DlibGLES_CM.def161 glTexEnviv @174
DlibGLES_CM.hpp195 void (*glTexEnviv)(GLenum target, GLenum pname, const GLint *params); member in LibGLES_CMexports
Dmain.cpp1293 GL_API void GL_APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) in glTexEnviv() function
1570 this->glTexEnviv = es1::TexEnviv; in LibGLES_CMexports()
DlibGLES_CM.cpp4879 FUNCTION(glTexEnviv), in es1GetProcAddress()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def302 glTexEnviv = glTexEnviv@12
Dopengl32.def302 glTexEnviv
Dstw_context.c791 &glTexEnviv,
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java1019 public void glTexEnviv(int target, int pname, IntBuffer params) { in glTexEnviv() method in GLErrorLogger.ErrorLoggingGL
1020 ((GL11)mGL).glTexEnviv(target, pname, params); in glTexEnviv()
1024 public void glTexEnviv(int target, int pname, int[] params, int offset) { in glTexEnviv() method in GLErrorLogger.ErrorLoggingGL
1025 ((GL11)mGL).glTexEnviv(target, pname, params, offset); in glTexEnviv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h728 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
/external/mesa3d/include/GLES/
Dgl.h546 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
/external/swiftshader/include/GLES/
Dgl.h537 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl190 "glTexEnviv",
/external/mesa3d/docs/
DVERSIONS940 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1263 - glTexEnviv in display lists didn't work
/external/mesa3d/include/GL/
Dgl.h1263 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
Dgl_mangle.h2140 #define glTexEnviv MANGLE(TexEnviv) macro