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Searched refs:gl_FragData (Results 1 – 20 of 20) sorted by relevance

/external/deqp/data/gles2/shaders/
Dfragdata.test16 gl_FragData[1] = vec4(1.0);
34 gl_FragData[0] = vec4(1.0);
54 gl_FragData[0] = vec4(1.0);
71 gl_FragData[0] = vec4(1.0);
/external/deqp/data/gles3/shaders/
Dfragdata.test16 gl_FragData[1] = vec4(1.0);
34 gl_FragData[0] = vec4(1.0);
54 gl_FragData[0] = vec4(1.0);
71 gl_FragData[0] = vec4(1.0);
/external/deqp-deps/glslang/Test/baseResults/
Dspv.dataOut.frag.out13 Name 12 "gl_FragData"
23 12(gl_FragData): 11(ptr) Variable Output
32 19: 18(ptr) AccessChain 12(gl_FragData) 14
D330comp.frag.out12 0:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
26 ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData
38 0:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
DdataOut.frag.out11 0:7 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
29 0:7 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
DdataOutIndirect.frag.out11 0:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
29 0:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
Darray100.frag.out103 0:38 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
113 0:39 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
123 0:40 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
240 0:38 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
250 0:39 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
260 0:40 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float Fra…
Darray.frag.out137 0:45 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
147 0:46 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
157 0:47 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
400 0:45 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
410 0:46 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
420 0:47 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
D330.frag.out58 0:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
133 ERROR: Linking fragment stage: Cannot use gl_FragColor or gl_FragData when using user-defined outpu…
134 ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData
148 0:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
/external/deqp-deps/glslang/Test/
Darray100.frag38 gl_FragData[1000] = vec4(1.0); // ERROR
39 gl_FragData[-1] = vec4(1.0); // ERROR
40 gl_FragData[3] = vec4(1.0);
Darray.frag45 gl_FragData[1000] = vec4(1.0); // ERROR
46 gl_FragData[-1] = vec4(1.0); // ERROR
47 gl_FragData[3] = vec4(1.0);
DdataOut.frag7 gl_FragData[1] = Color;
Dspv.dataOut.frag7 gl_FragData[1] = Color;
DdataOutIndirect.frag9 gl_FragData[i] = Color;
D330comp.frag11 gl_FragData[1] = inVar * gl_ModelViewMatrix;
D330.frag11 gl_FragData[1] = inVar; // link ERROR: user output was used
/external/deqp/external/openglcts/data/gl30/
Ddeclarations.test37 out vec4 gl_FragData[];
40 gl_FragData[0] = vec4(1.0, 1.0, 1.0, 1.0);
/external/deqp-deps/SPIRV-Tools/test/opt/
Dlocal_single_block_elim.cpp113 OpName %gl_FragData "gl_FragData" in TEST_F()
505 OpName %gl_FragData "gl_FragData" in TEST_F()
/external/swiftshader/third_party/SPIRV-Tools/test/opt/
Dlocal_single_block_elim.cpp113 OpName %gl_FragData "gl_FragData" in TEST_F()
505 OpName %gl_FragData "gl_FragData" in TEST_F()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp760 find_variable gl_FragData("gl_FragData"); in validate_fragment_shader_executable() local
761 find_variable * const variables[] = { &gl_FragColor, &gl_FragData, NULL }; in validate_fragment_shader_executable()
764 if (gl_FragColor.found && gl_FragData.found) { in validate_fragment_shader_executable()