1330comp.frag 2Shader version: 330 30:? Sequence 40:8 Function Definition: main( ( global void) 50:8 Function Parameters: 60:10 Sequence 70:10 move second child to first child ( temp 4-component vector of float) 80:10 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 90:10 'varyingVar' ( smooth in 4-component vector of float) 100:11 move second child to first child ( temp 4-component vector of float) 110:11 direct index ( temp 4-component vector of float FragData) 120:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 130:11 Constant: 140:11 1 (const int) 150:11 vector-times-matrix ( temp 4-component vector of float) 160:11 'inVar' ( smooth in 4-component vector of float) 170:11 'gl_ModelViewMatrix' ( uniform 4X4 matrix of float) 180:? Linker Objects 190:? 'inVar' ( smooth in 4-component vector of float) 200:? 'outVar' ( out 4-component vector of float) 210:? 'varyingVar' ( smooth in 4-component vector of float) 22 23 24Linked fragment stage: 25 26ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData 27 28Shader version: 330 290:? Sequence 300:8 Function Definition: main( ( global void) 310:8 Function Parameters: 320:10 Sequence 330:10 move second child to first child ( temp 4-component vector of float) 340:10 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 350:10 'varyingVar' ( smooth in 4-component vector of float) 360:11 move second child to first child ( temp 4-component vector of float) 370:11 direct index ( temp 4-component vector of float FragData) 380:11 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 390:11 Constant: 400:11 1 (const int) 410:11 vector-times-matrix ( temp 4-component vector of float) 420:11 'inVar' ( smooth in 4-component vector of float) 430:11 'gl_ModelViewMatrix' ( uniform 4X4 matrix of float) 440:? Linker Objects 450:? 'inVar' ( smooth in 4-component vector of float) 460:? 'outVar' ( out 4-component vector of float) 470:? 'varyingVar' ( smooth in 4-component vector of float) 48 49