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Searched refs:gl_WorkGroupID (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlower_cs_derived.cpp58 gl_WorkGroupID(NULL), in lower_cs_derived_visitor()
83 ir_variable *gl_WorkGroupID; member in __anon156390390111::lower_cs_derived_visitor
120 gl_WorkGroupID = shader->symbols->get_variable("gl_WorkGroupID"); in find_sysvals()
129 if (!gl_WorkGroupID) in find_sysvals()
130 gl_WorkGroupID = add_system_value( in find_sysvals()
169 add(mul(gl_WorkGroupID, gl_WorkGroupSize->clone(shader, NULL)), in make_gl_GlobalInvocationID()
/external/deqp-deps/glslang/Test/baseResults/
Dspv.meshShaderSharedMem.mesh.out22 Name 17 "gl_WorkGroupID"
30 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
48 17(gl_WorkGroupID): 10(ptr) Variable Input
81 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
Dspv.meshTaskShader.task.out19 Name 17 "gl_WorkGroupID"
32 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
57 17(gl_WorkGroupID): 10(ptr) Variable Input
109 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
Dspv.meshShaderUserDefined.mesh.out21 Name 17 "gl_WorkGroupID"
36 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
57 17(gl_WorkGroupID): 10(ptr) Variable Input
117 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
Dspv.320.meshShaderUserDefined.mesh.out21 Name 19 "gl_WorkGroupID"
36 Decorate 19(gl_WorkGroupID) BuiltIn WorkgroupId
58 19(gl_WorkGroupID): 11(ptr) Variable Input
118 20: 14(ptr) AccessChain 19(gl_WorkGroupID) 13
Dspv.meshShaderRedeclBuiltins.mesh.out26 Name 17 "gl_WorkGroupID"
40 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
65 17(gl_WorkGroupID): 10(ptr) Variable Input
109 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
Dspv.meshShaderBuiltins.mesh.out28 Name 17 "gl_WorkGroupID"
50 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
90 17(gl_WorkGroupID): 10(ptr) Variable Input
151 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
D420.comp.out31 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
91 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
/external/deqp-deps/glslang/Test/
D420.comp14 …sfoo += gl_WorkGroupSize + gl_NumWorkGroups + gl_WorkGroupID + gl_LocalInvocationID + gl_GlobalInv…
Dspv.meshShaderSharedMem.mesh30 uint gid = gl_WorkGroupID.x;
Dspv.meshTaskShader.task27 uint gid = gl_WorkGroupID.x;
Dspv.meshShaderBuiltins.mesh23 uint gid = gl_WorkGroupID.x;
Dspv.meshShaderRedeclBuiltins.mesh37 uint gid = gl_WorkGroupID.x;
Dspv.meshShaderUserDefined.mesh40 uint gid = gl_WorkGroupID.x;
Dspv.320.meshShaderUserDefined.mesh40 int gid = int(gl_WorkGroupID.x);
/external/skqp/src/compute/hs/vk/
Dhs_glsl_macros.h321 const uint span_idx = gl_WorkGroupID.y; \
/external/skia/src/compute/hs/vk/
Dhs_glsl_macros.h321 const uint span_idx = gl_WorkGroupID.y; \