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1spv.meshShaderRedeclBuiltins.mesh
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 120
5
6                              Capability ClipDistance
7                              Capability CullDistance
8                              Capability MultiViewport
9                              Capability ShaderViewportMaskNV
10                              Capability MeshShadingNV
11                              Extension  "SPV_NV_mesh_shader"
12                              Extension  "SPV_NV_viewport_array2"
13               1:             ExtInstImport  "GLSL.std.450"
14                              MemoryModel Logical GLSL450
15                              EntryPoint MeshNV 4  "main" 11 17 28 81
16                              ExecutionMode 4 LocalSize 32 1 1
17                              ExecutionMode 4 OutputVertices 81
18                              ExecutionMode 4 OutputPrimitivesNV 32
19                              ExecutionMode 4 OutputTrianglesNV
20                              Source GLSL 460
21                              SourceExtension  "GL_NV_mesh_shader"
22                              Name 4  "main"
23                              Name 8  "iid"
24                              Name 11  "gl_LocalInvocationID"
25                              Name 16  "gid"
26                              Name 17  "gl_WorkGroupID"
27                              Name 24  "gl_MeshPerVertexNV"
28                              MemberName 24(gl_MeshPerVertexNV) 0  "gl_Position"
29                              MemberName 24(gl_MeshPerVertexNV) 1  "gl_PointSize"
30                              MemberName 24(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
31                              MemberName 24(gl_MeshPerVertexNV) 3  "gl_CullDistance"
32                              Name 28  "gl_MeshVerticesNV"
33                              Name 77  "gl_MeshPerPrimitiveNV"
34                              MemberName 77(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
35                              MemberName 77(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
36                              MemberName 77(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
37                              MemberName 77(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
38                              Name 81  "gl_MeshPrimitivesNV"
39                              Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
40                              Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
41                              MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position
42                              MemberDecorate 24(gl_MeshPerVertexNV) 1 BuiltIn PointSize
43                              MemberDecorate 24(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
44                              MemberDecorate 24(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
45                              Decorate 24(gl_MeshPerVertexNV) Block
46                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
47                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
48                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
49                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
50                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
51                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
52                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
53                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
54                              Decorate 77(gl_MeshPerPrimitiveNV) Block
55                              Decorate 119 BuiltIn WorkgroupSize
56               2:             TypeVoid
57               3:             TypeFunction 2
58               6:             TypeInt 32 0
59               7:             TypePointer Function 6(int)
60               9:             TypeVector 6(int) 3
61              10:             TypePointer Input 9(ivec3)
6211(gl_LocalInvocationID):     10(ptr) Variable Input
63              12:      6(int) Constant 0
64              13:             TypePointer Input 6(int)
6517(gl_WorkGroupID):     10(ptr) Variable Input
66              20:             TypeFloat 32
67              21:             TypeVector 20(float) 4
68              22:      6(int) Constant 4
69              23:             TypeArray 20(float) 22
7024(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 23
71              25:      6(int) Constant 81
72              26:             TypeArray 24(gl_MeshPerVertexNV) 25
73              27:             TypePointer Output 26
7428(gl_MeshVerticesNV):     27(ptr) Variable Output
75              30:             TypeInt 32 1
76              31:     30(int) Constant 0
77              32:   20(float) Constant 1065353216
78              33:   21(fvec4) ConstantComposite 32 32 32 32
79              34:             TypePointer Output 21(fvec4)
80              37:     30(int) Constant 1
81              38:   20(float) Constant 1073741824
82              39:             TypePointer Output 20(float)
83              42:     30(int) Constant 2
84              43:     30(int) Constant 3
85              44:   20(float) Constant 1077936128
86              47:   20(float) Constant 1082130432
87              49:      6(int) Constant 1
88              50:      6(int) Constant 264
89              51:      6(int) Constant 2
90              76:             TypeArray 30(int) 49
9177(gl_MeshPerPrimitiveNV):             TypeStruct 30(int) 30(int) 30(int) 76
92              78:      6(int) Constant 32
93              79:             TypeArray 77(gl_MeshPerPrimitiveNV) 78
94              80:             TypePointer Output 79
9581(gl_MeshPrimitivesNV):     80(ptr) Variable Output
96              83:     30(int) Constant 6
97              84:             TypePointer Output 30(int)
98              87:     30(int) Constant 7
99              90:     30(int) Constant 8
100              93:     30(int) Constant 9
101             119:    9(ivec3) ConstantComposite 78 49 49
102         4(main):           2 Function None 3
103               5:             Label
104          8(iid):      7(ptr) Variable Function
105         16(gid):      7(ptr) Variable Function
106              14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
107              15:      6(int) Load 14
108                              Store 8(iid) 15
109              18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
110              19:      6(int) Load 18
111                              Store 16(gid) 19
112              29:      6(int) Load 8(iid)
113              35:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 29 31
114                              Store 35 33
115              36:      6(int) Load 8(iid)
116              40:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 36 37
117                              Store 40 38
118              41:      6(int) Load 8(iid)
119              45:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 41 42 43
120                              Store 45 44
121              46:      6(int) Load 8(iid)
122              48:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 46 43 42
123                              Store 48 47
124                              MemoryBarrier 49 50
125                              ControlBarrier 51 51 50
126              52:      6(int) Load 8(iid)
127              53:      6(int) IAdd 52 49
128              54:      6(int) Load 8(iid)
129              55:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 54 31
130              56:   21(fvec4) Load 55
131              57:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 53 31
132                              Store 57 56
133              58:      6(int) Load 8(iid)
134              59:      6(int) IAdd 58 49
135              60:      6(int) Load 8(iid)
136              61:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 60 37
137              62:   20(float) Load 61
138              63:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 59 37
139                              Store 63 62
140              64:      6(int) Load 8(iid)
141              65:      6(int) IAdd 64 49
142              66:      6(int) Load 8(iid)
143              67:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 66 42 43
144              68:   20(float) Load 67
145              69:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 65 42 43
146                              Store 69 68
147              70:      6(int) Load 8(iid)
148              71:      6(int) IAdd 70 49
149              72:      6(int) Load 8(iid)
150              73:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 72 43 42
151              74:   20(float) Load 73
152              75:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 71 43 42
153                              Store 75 74
154                              MemoryBarrier 49 50
155                              ControlBarrier 51 51 50
156              82:      6(int) Load 8(iid)
157              85:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 82 31
158                              Store 85 83
159              86:      6(int) Load 8(iid)
160              88:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 86 37
161                              Store 88 87
162              89:      6(int) Load 8(iid)
163              91:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 89 42
164                              Store 91 90
165              92:      6(int) Load 8(iid)
166              94:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 92 43 31
167                              Store 94 93
168                              MemoryBarrier 49 50
169                              ControlBarrier 51 51 50
170              95:      6(int) Load 8(iid)
171              96:      6(int) IAdd 95 49
172              97:      6(int) Load 8(iid)
173              98:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 97 31
174              99:     30(int) Load 98
175             100:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 96 31
176                              Store 100 99
177             101:      6(int) Load 8(iid)
178             102:      6(int) IAdd 101 49
179             103:      6(int) Load 8(iid)
180             104:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 103 37
181             105:     30(int) Load 104
182             106:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 102 37
183                              Store 106 105
184             107:      6(int) Load 8(iid)
185             108:      6(int) IAdd 107 49
186             109:      6(int) Load 8(iid)
187             110:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 109 42
188             111:     30(int) Load 110
189             112:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 108 42
190                              Store 112 111
191             113:      6(int) Load 8(iid)
192             114:      6(int) IAdd 113 49
193             115:      6(int) Load 8(iid)
194             116:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 115 43 31
195             117:     30(int) Load 116
196             118:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 114 43 31
197                              Store 118 117
198                              MemoryBarrier 49 50
199                              ControlBarrier 51 51 50
200                              Return
201                              FunctionEnd
202