Searched refs:gpu_state (Results 1 – 1 of 1) sorted by relevance
224 auto gpu_state = dev_data_->GetGpuValidationState(); in GetDescriptorSets() local265 std::vector<VkDescriptorSetLayout> desc_layouts(count, gpu_state->debug_desc_layout); in GetDescriptorSets()328 auto gpu_state = GetGpuValidationState(); in GpuPostCallRecordCreateDevice() local331 gpu_state->aborted = false; in GpuPostCallRecordCreateDevice()332 gpu_state->reserve_binding_slot = false; in GpuPostCallRecordCreateDevice()333 gpu_state->barrier_command_pool = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()334 gpu_state->barrier_command_buffer = VK_NULL_HANDLE; in GpuPostCallRecordCreateDevice()339 gpu_state->aborted = true; in GpuPostCallRecordCreateDevice()344 gpu_state->adjusted_max_desc_sets = GetPDProperties()->limits.maxBoundDescriptorSets; in GpuPostCallRecordCreateDevice()345 gpu_state->adjusted_max_desc_sets = std::min(33U, gpu_state->adjusted_max_desc_sets); in GpuPostCallRecordCreateDevice()[all …]