Searched refs:gpu_validation_shader_id (Results 1 – 2 of 2) sorted by relevance
79 uint32_t gpu_validation_shader_id; member95 gpu_validation_shader_id(unique_shader_id) { in shader_module()
593 … gpu_state->shader_map[shader_state->gpu_validation_shader_id].pipeline = pipeline_state->pipeline; in GpuPostCallRecordCreateGraphicsPipelines()596 gpu_state->shader_map[shader_state->gpu_validation_shader_id].shader_module = in GpuPostCallRecordCreateGraphicsPipelines()598 gpu_state->shader_map[shader_state->gpu_validation_shader_id].pgm = std::move(code); in GpuPostCallRecordCreateGraphicsPipelines()