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Searched refs:indentationDepth (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUserDefinedIO.cpp97 …asicTypeVisitFunc)(const std::string& name, glu::DataType type, int indentationDepth); //!< See gl…
108 const int indentationDepth,
110 virtual std::string glslTraverseBasicType (const int indentationDepth,
119 const int indentationDepth, in glslTraverseBasicTypes() argument
123 return visit(rootName, rootType.getBasicType(), indentationDepth); in glslTraverseBasicTypes()
126 const std::string indentation = std::string(indentationDepth, '\t'); in glslTraverseBasicTypes()
131 …+ loopIndexName + "]", rootType.getElementType(), arrayNestingDepth+1, indentationDepth+1, visit) + in glslTraverseBasicTypes()
143 …s(rootName + "." + member.getName(), member.getType(), arrayNestingDepth, indentationDepth, visit); in glslTraverseBasicTypes()
156 …signBasicTypeObject (const std::string& name, const glu::DataType type, const int indentationDepth) in glslAssignBasicTypeObject() argument
159 const std::string indentation = std::string(indentationDepth, '\t'); in glslAssignBasicTypeObject()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp5585 …typedef string (*BasicTypeVisitFunc)(const string& name, glu::DataType type, int indentationDepth)…
5596 int indentationDepth,
5598 virtual string glslTraverseBasicType (int indentationDepth,
5618 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…
5619 string glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc) const;
5649 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…
5650 string glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc) const;
5663 int indentationDepth,
5666 …string glslAssignBasicTypeObject (const string& name, glu::DataType, int indentationDepth);
5667 … string glslCheckBasicTypeObject (const string& name, glu::DataType, int indentationDepth);
[all …]
Des31fTextureGatherTests.cpp1020 …ormat&, const GatherArgs&, const string& refZExpr, const IVec2& offsetRange, int indentationDepth);
1162 …nst GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int indentationDepth) in genGatherFuncCall() argument
1207 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[0]) + ",\n" in genGatherFuncCall()
1208 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[1]) + ",\n" in genGatherFuncCall()
1209 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[2]) + ",\n" in genGatherFuncCall()
1210 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[3]) + ")\n" in genGatherFuncCall()
1211 + string(indentationDepth, '\t') + "\t"; in genGatherFuncCall()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp1529 int indentationDepth, in genGatherFuncCall() argument
1604 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[0]) + ",\n" in genGatherFuncCall()
1605 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[1]) + ",\n" in genGatherFuncCall()
1606 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[2]) + ",\n" in genGatherFuncCall()
1607 + string(indentationDepth, '\t') + "\tivec2" + de::toString(gatherArgs.offsets[3]) + ")\n" in genGatherFuncCall()
1608 + string(indentationDepth, '\t') + "\t"; in genGatherFuncCall()