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Searched refs:ir_variable_mode (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_symbol_table.cpp32 bool add_interface(const glsl_type *i, enum ir_variable_mode mode) in add_interface()
62 const glsl_type *get_interface(enum ir_variable_mode mode) in get_interface()
85 symbol_table_entry(const glsl_type *t, enum ir_variable_mode mode) : in symbol_table_entry()
176 enum ir_variable_mode mode) in add_interface()
244 enum ir_variable_mode mode) in get_interface()
Dglsl_symbol_table.h71 enum ir_variable_mode mode);
88 enum ir_variable_mode mode);
Dir_optimization.h153 ir_variable_mode mode,
164 enum ir_variable_mode other);
Dopt_dead_builtin_variables.cpp36 enum ir_variable_mode other) in optimize_dead_builtin_variables()
Dlower_packed_varyings.cpp170 ir_variable_mode mode,
221 const ir_variable_mode mode;
249 ir_variable_mode mode, in lower_packed_varyings_visitor()
869 ir_variable_mode mode, unsigned gs_input_vertices, in lower_packed_varyings()
Dlower_named_interface_blocks.cpp172 (ir_variable_mode) var->data.mode); in run()
179 (ir_variable_mode) var->data.mode); in run()
Dopt_dead_builtin_varyings.cpp65 varying_info_visitor(ir_variable_mode mode, bool find_frag_outputs = false) in varying_info_visitor()
264 ir_variable_mode mode;
Dbuiltin_variables.cpp405 enum ir_variable_mode mode, int slot);
407 enum ir_variable_mode mode, int slot, int index);
458 enum ir_variable_mode mode, int slot, int index) in add_index_variable()
499 enum ir_variable_mode mode, int slot) in add_variable()
Dir_function.cpp72 switch ((enum ir_variable_mode)(param->data.mode)) { in parameter_lists_match()
Dopt_structure_splitting.cpp344 (ir_variable_mode) entry->var->data.mode); in do_structure_splitting()
Dlink_varyings.cpp643 ir_variable_mode var_direction[2] = { ir_var_shader_in, ir_var_shader_out }; in validate_sso_explicit_locations()
818 enum ir_variable_mode mode) in remove_unused_shader_inputs_and_outputs()
2296 canonicalize_shader_io(exec_list *ir, enum ir_variable_mode io_mode) in canonicalize_shader_io()
2343 ir_variable_mode io_mode) in reserved_varying_slot()
Dir_clone.cpp44 (ir_variable_mode) this->data.mode); in clone()
Dir.h324 enum ir_variable_mode { enum
422 ir_variable(const struct glsl_type *, const char *, ir_variable_mode);
Dast_to_hir.cpp70 _mesa_glsl_parse_state *state, ir_variable_mode mode);
2950 ir_variable_mode mode) in validate_fragment_flat_interpolation_input()
3042 ir_variable_mode mode) in validate_interpolation_qualifier()
3128 ir_variable_mode mode, in interpret_interpolation_qualifier()
4084 (ir_variable_mode) var->data.mode, in apply_type_qualifier_to_variable()
7023 ir_variable_mode var_mode, in ast_process_struct_or_iface_block_members()
7541 interface_block_usage_visitor(ir_variable_mode mode, const glsl_type *block) in interface_block_usage_visitor()
7561 ir_variable_mode mode;
7692 ir_variable_mode var_mode; in hir()
8612 _mesa_glsl_parse_state *state, ir_variable_mode mode) in remove_per_vertex_blocks()
Dir.cpp1662 ir_variable_mode mode) in ir_variable()
Dglsl_parser_extras.cpp1996 enum ir_variable_mode other; in opt_shader_and_create_symbol_table()
Dlinker.cpp2641 const enum ir_variable_mode direction = in assign_attribute_or_color_locations()
4583 set_always_active_io(exec_list *ir, ir_variable_mode io_mode) in set_always_active_io()