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Searched refs:kHalf3_GrSLType (Results 1 – 25 of 40) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLBlend.cpp147 GrShaderVar("color", kHalf3_GrSLType), in add_lum_function()
158 GrShaderVar("hueSat", kHalf3_GrSLType), in add_lum_function()
160 GrShaderVar("lumColor", kHalf3_GrSLType), in add_lum_function()
178 fsBuilder->emitFunction(kHalf3_GrSLType, in add_lum_function()
191 GrShaderVar getSatArgs[] = { GrShaderVar("color", kHalf3_GrSLType) }; in add_sat_function()
221 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
228 GrShaderVar("hueLumColor", kHalf3_GrSLType), in add_sat_function()
229 GrShaderVar("satColor", kHalf3_GrSLType), in add_sat_function()
252 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
DGrGLSL.cpp19 case kHalf3_GrSLType: in GrGLSLTypeString()
DGrGLSLFragmentShaderBuilder.cpp75 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { in ensureCoords2D()
/external/skqp/src/gpu/glsl/
DGrGLSLBlend.cpp147 GrShaderVar("color", kHalf3_GrSLType), in add_lum_function()
158 GrShaderVar("hueSat", kHalf3_GrSLType), in add_lum_function()
160 GrShaderVar("lumColor", kHalf3_GrSLType), in add_lum_function()
178 fsBuilder->emitFunction(kHalf3_GrSLType, in add_lum_function()
191 GrShaderVar getSatArgs[] = { GrShaderVar("color", kHalf3_GrSLType) }; in add_sat_function()
221 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
228 GrShaderVar("hueLumColor", kHalf3_GrSLType), in add_sat_function()
229 GrShaderVar("satColor", kHalf3_GrSLType), in add_sat_function()
252 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
DGrGLSL.cpp19 case kHalf3_GrSLType: in GrGLSLTypeString()
DGrGLSLFragmentShaderBuilder.cpp83 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { in ensureCoords2D()
/external/skqp/src/gpu/
DGrPathProcessor.cpp57 coordTransform->getMatrix().hasPerspective() ? kHalf3_GrSLType in emitTransforms()
93 fInstalledTransforms[t].fType == kHalf3_GrSLType); in setData()
/external/skia/src/gpu/
DGrPathProcessor.cpp57 coordTransform->getMatrix().hasPerspective() ? kHalf3_GrSLType in emitTransforms()
93 fInstalledTransforms[t].fType == kHalf3_GrSLType); in setData()
/external/skqp/include/private/
DGrTypesPriv.h370 kHalf3_GrSLType, enumerator
452 case kHalf3_GrSLType: in GrSLTypeIsFloatType()
517 case kHalf3_GrSLType: in GrSLTypeVecLength()
594 case kHalf3_GrSLType: in GrSLTypeIsCombinedSamplerType()
662 case kHalf3_GrSLType: in GrSLTypeAcceptsPrecision()
694 case kHalf3_GrSLType: in GrSLTypeTemporarilyAcceptsPrecision()
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp1848 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1863 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1944 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
1945 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
1946 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2040 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
2041 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
2042 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2068 fColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, "LightColor"); in emitLightColorUniform()
2097 fDirectionUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, in emitSurfaceToLight()
[all …]
/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp1850 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1865 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1946 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
1947 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
1948 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2042 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
2043 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
2044 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2070 fColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, "LightColor"); in emitLightColorUniform()
2099 fDirectionUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, in emitSurfaceToLight()
[all …]
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp175 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
186 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
310 fragmentInput.fType == kHalf3_GrSLType))); in setPathFragmentInputTransform()
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.cpp175 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
186 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
310 fragmentInput.fType == kHalf3_GrSLType))); in setPathFragmentInputTransform()
/external/skqp/src/gpu/vk/
DGrVkVaryingHandler.cpp23 case kHalf3_GrSLType: in grsltype_to_location_size()
DGrVkUniformHandler.cpp57 case kHalf3_GrSLType: // fall through in grsltype_to_alignment_mask()
138 case kHalf3_GrSLType: // fall through in grsltype_to_vk_size()
DGrVkPipelineStateDataManager.cpp200 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
212 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.cpp23 case kHalf3_GrSLType: in grsltype_to_location_size()
DGrVkUniformHandler.cpp57 case kHalf3_GrSLType: // fall through in grsltype_to_alignment_mask()
138 case kHalf3_GrSLType: // fall through in grsltype_to_vk_size()
DGrVkPipelineStateDataManager.cpp200 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
212 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
/external/skqp/src/gpu/effects/
DGrShadowGeoProc.cpp68 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp68 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
/external/skia/include/private/
DGrTypesPriv.h396 kHalf3_GrSLType, enumerator
478 case kHalf3_GrSLType: in GrSLTypeIsFloatType()
543 case kHalf3_GrSLType: in GrSLTypeVecLength()
620 case kHalf3_GrSLType: in GrSLTypeIsCombinedSamplerType()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp29 fCoverages.reset(kHalf3_GrSLType, scope); in onEmitVaryings()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp29 fCoverages.reset(kHalf3_GrSLType, scope); in onEmitVaryings()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp1268 GrShaderVar("t", kHalf3_GrSLType) in emitCode()
1271 fragBuilder->emitFunction(kHalf3_GrSLType, "fade", SK_ARRAY_COUNT(fadeArgs), in emitCode()
1293 GrShaderVar("p", kHalf3_GrSLType) in emitCode()
1315 GrShaderVar("p", kHalf3_GrSLType), in emitCode()
1352 GrShaderVar("p", kHalf3_GrSLType) in emitCode()

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