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Searched refs:layout_id (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_swtnl_state.c310 if (!any_change && svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
314 if (svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
317 svga_render->layout_id); in svga_swtnl_update_vdecl()
321 svga_render->layout_id); in svga_swtnl_update_vdecl()
330 if (svga->state.hw_draw.layout_id == svga_render->layout_id) in svga_swtnl_update_vdecl()
331 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_swtnl_update_vdecl()
334 svga_render->layout_id); in svga_swtnl_update_vdecl()
337 svga_render->layout_id = in svga_swtnl_update_vdecl()
341 if (svga->state.hw_draw.layout_id != svga_render->layout_id) { in svga_swtnl_update_vdecl()
342 ret = SVGA3D_vgpu10_SetInputLayout(svga->swc, svga_render->layout_id); in svga_swtnl_update_vdecl()
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Dsvga_swtnl_private.h46 SVGA3dElementLayoutId layout_id; /**< current element layout id */ member
Dsvga_pipe_vertex.c307 if (velems->id == svga->state.hw_draw.layout_id) in svga_delete_vertex_elements_state()
308 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_delete_vertex_elements_state()
Dsvga_draw.c120 SVGA3dElementLayoutId layout_id) in svga_hwtnl_vertex_decls() argument
124 hwtnl->cmd.vdecl_layout_id = layout_id; in svga_hwtnl_vertex_decls()
604 if (svga->state.hw_draw.layout_id != hwtnl->cmd.vdecl_layout_id) { in draw_vgpu10()
610 svga->state.hw_draw.layout_id = hwtnl->cmd.vdecl_layout_id; in draw_vgpu10()
Dsvga_swtnl_backend.c248 svga_render->layout_id); in svga_vbuf_submit_state()
427 svga_render->layout_id = SVGA3D_INVALID_ID; in svga_vbuf_render_create()
Dsvga_context.h387 SVGA3dElementLayoutId layout_id; member