Searched refs:layout_id (Results 1 – 6 of 6) sorted by relevance
310 if (!any_change && svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()314 if (svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()317 svga_render->layout_id); in svga_swtnl_update_vdecl()321 svga_render->layout_id); in svga_swtnl_update_vdecl()330 if (svga->state.hw_draw.layout_id == svga_render->layout_id) in svga_swtnl_update_vdecl()331 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_swtnl_update_vdecl()334 svga_render->layout_id); in svga_swtnl_update_vdecl()337 svga_render->layout_id = in svga_swtnl_update_vdecl()341 if (svga->state.hw_draw.layout_id != svga_render->layout_id) { in svga_swtnl_update_vdecl()342 ret = SVGA3D_vgpu10_SetInputLayout(svga->swc, svga_render->layout_id); in svga_swtnl_update_vdecl()[all …]
46 SVGA3dElementLayoutId layout_id; /**< current element layout id */ member
307 if (velems->id == svga->state.hw_draw.layout_id) in svga_delete_vertex_elements_state()308 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_delete_vertex_elements_state()
120 SVGA3dElementLayoutId layout_id) in svga_hwtnl_vertex_decls() argument124 hwtnl->cmd.vdecl_layout_id = layout_id; in svga_hwtnl_vertex_decls()604 if (svga->state.hw_draw.layout_id != hwtnl->cmd.vdecl_layout_id) { in draw_vgpu10()610 svga->state.hw_draw.layout_id = hwtnl->cmd.vdecl_layout_id; in draw_vgpu10()
248 svga_render->layout_id); in svga_vbuf_submit_state()427 svga_render->layout_id = SVGA3D_INVALID_ID; in svga_vbuf_render_create()
387 SVGA3dElementLayoutId layout_id; member