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Searched refs:m_spec (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles2/performance/
Des2pDrawCallBatchingTests.cpp111 TestSpec m_spec; member in deqp::gles2::Performance::__anon15cc85300111::DrawCallBatchingTest
157 , m_spec (spec) in DrawCallBatchingTest()
172 if (m_spec.dynamicIndices) in createIndexData()
174 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) in createIndexData()
176 for (int triangleNdx = 0; triangleNdx < m_spec.triangleCount; triangleNdx++) in createIndexData()
186 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) in createIndexData()
188 for (int triangleNdx = 0; triangleNdx < m_spec.triangleCount; triangleNdx++) in createIndexData()
203 for (int attributeNdx = 0; attributeNdx < m_spec.staticAttributeCount; attributeNdx++) in createShader()
206 if (m_spec.staticAttributeCount > 0 && m_spec.dynamicAttributeCount > 0) in createShader()
209 for (int attributeNdx = 0; attributeNdx < m_spec.dynamicAttributeCount; attributeNdx++) in createShader()
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/external/deqp/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp156 Spec m_spec; member in deqp::gles3::Functional::VertexArrayObjectTest
179 , m_spec (spec) in VertexArrayObjectTest()
222 for (int bufferNdx = 0; bufferNdx < (int)m_spec.buffers.size(); bufferNdx++) in init()
224 deUint8* data = createRandomBufferData(m_spec.buffers[bufferNdx]); in init()
233 …GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW… in init()
244 m_vaoProgram = createProgram(m_spec.vao); in init()
247 m_stateProgram = createProgram(m_spec.state); in init()
254 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()
270 switch (m_spec.indexType) in generateIndices()
279 deUint8* indices = new deUint8[m_spec.indexCount * typeSize]; in generateIndices()
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Des3fShaderCommonFunctionTests.cpp182 ShaderSpec m_spec; member in deqp::gles3::Functional::CommonFunctionCase
197 m_spec.version = glu::GLSL_VERSION_300_ES; in CommonFunctionCase()
209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
326 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
327 const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); in iterate()
330 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
331 …const vector<void*> outputPointers = getInputOutputPointers(m_spec.outputs, outputData, m_numVa… in iterate()
342 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
343 const vector<int> outScalarSizes = getScalarSizes(m_spec.outputs); in iterate()
365 m_testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
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Des3fShaderPackingFunctionTests.cpp80 ShaderSpec m_spec; member in deqp::gles3::Functional::ShaderPackingFunctionCase
93 m_spec.version = glu::GLSL_VERSION_300_ES; in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
151 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
152 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
154 m_spec.source = "out0 = packSnorm2x16(in0);"; in PackSnorm2x16Case()
254 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
255m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
257 m_spec.source = "out0 = unpackSnorm2x16(in0);"; in UnpackSnorm2x16Case()
342 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackUnorm2x16Case()
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Des3fShaderOperatorTests.cpp678 ShaderDataSpec m_spec; member in deqp::gles3::Functional::ShaderOperatorCase
685 , m_spec (spec) in ShaderOperatorCase()
694 …const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) :… in setupShaderData()
705 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
707 bool isBoolVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_BOOL, TYPE_BOOL_VEC4); in setupShaderData()
708 bool isIntVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); in setupShaderData()
709 bool isUintVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_UINT, TYPE_UINT_VEC4); in setupShaderData()
713 : m_spec.precision; in setupShaderData()
719 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
732 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp324 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
335 ShaderSpec m_spec; member in vkt::shaderexecutor::IntegerFunctionCase
359 , m_spec (spec) in IntegerFunctionTestInstance()
362 , m_executor (createExecutor(context, m_shaderType, m_spec)) in IntegerFunctionTestInstance()
373 ShaderSpec m_spec; member in vkt::shaderexecutor::IntegerFunctionTestInstance
386 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
387 const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); in iterate()
390 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
391 …const vector<void*> outputPointers = getInputOutputPointers(m_spec.outputs, outputData, m_numVa… in iterate()
401 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
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DvktShaderCommonFunctionTests.cpp450 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
460 ShaderSpec m_spec; member in vkt::shaderexecutor::__anon6e13d22b0111::CommonFunctionCase
483 , m_spec (spec) in CommonFunctionTestInstance()
496 const ShaderSpec m_spec; member in vkt::shaderexecutor::__anon6e13d22b0111::CommonFunctionTestInstance
509 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
510 const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); in iterate()
513 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
514 …const vector<void*> outputPointers = getInputOutputPointers(m_spec.outputs, outputData, m_numVa… in iterate()
524 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
525 const vector<int> outScalarSizes = getScalarSizes(m_spec.outputs); in iterate()
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DvktShaderPackingFunctionTests.cpp107 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
112 ShaderSpec m_spec; member in vkt::shaderexecutor::ShaderPackingFunctionCase
138 , m_spec (spec) in ShaderPackingFunctionTestInstance()
140 , m_executor (createExecutor(context, m_shaderType, m_spec)) in ShaderPackingFunctionTestInstance()
147 ShaderSpec m_spec; member in vkt::shaderexecutor::ShaderPackingFunctionTestInstance
261 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
262 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
264 m_spec.source = "out0 = packSnorm2x16(in0);"; in PackSnorm2x16Case()
269 return new PackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); in createInstance()
365 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
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/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp180 ShaderSpec m_spec; member in deqp::gles31::Functional::IntegerFunctionCase
195 m_spec.version = glu::getContextTypeGLSLVersion(context.getRenderContext().getType()); in IntegerFunctionCase()
207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
258 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
259 const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); in iterate()
262 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
263 …const vector<void*> outputPointers = getInputOutputPointers(m_spec.outputs, outputData, m_numVa… in iterate()
274 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
275 const vector<int> outScalarSizes = getScalarSizes(m_spec.outputs); in iterate()
297 m_testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
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Des31fAtomicCounterTests.cpp117 const TestSpec m_spec; member in deqp::gles31::Functional::__anon1a40acde0111::AtomicCounterTest
122 deUint32 getInitialValue (void) const { return m_spec.callCount * m_spec.threadCount + 1; } in getInitialValue()
140 if (m_spec.operations & OPERATION_INC) in getOperationCount()
143 if (m_spec.operations & OPERATION_DEC) in getOperationCount()
146 if (m_spec.operations == OPERATION_GET) in getOperationCount()
148 else if (m_spec.operations & OPERATION_GET) in getOperationCount()
156 , m_spec (spec) in AtomicCounterTest()
536 if ((m_spec.operations & OPERATION_INC) != 0 && (m_spec.operations & OPERATION_DEC) == 0) in checkAndLogCounterValues()
537 …itialValue + (m_spec.useBranches ? m_spec.threadCount*m_spec.callCount - m_spec.threadCount*m_spec in checkAndLogCounterValues()
539 if ((m_spec.operations & OPERATION_INC) == 0 && (m_spec.operations & OPERATION_DEC) != 0) in checkAndLogCounterValues()
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Des31fShaderCommonFunctionTests.cpp255 ShaderSpec m_spec; member in deqp::gles31::Functional::CommonFunctionCase
281m_spec.version = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) ?… in init()
283 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
400 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
401 const int numOutputScalars = computeTotalScalarSize(m_spec.outputs); in iterate()
404 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
405 …const vector<void*> outputPointers = getInputOutputPointers(m_spec.outputs, outputData, m_numVa… in iterate()
416 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
417 const vector<int> outScalarSizes = getScalarSizes(m_spec.outputs); in iterate()
439 m_testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
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Des31fVertexAttributeBindingTests.cpp260 const TestSpec m_spec; member in deqp::gles31::Functional::__anona3fc6fae0111::SingleBindingCase
266 , m_spec (genTestSpec(flags)) in SingleBindingCase()
287 << " bufferOffset: " << m_spec.bufferOffset << "\n" in init()
288 << " bufferStride: " << m_spec.bufferStride << "\n" in init()
291 << " offset: " << m_spec.positionAttrOffset << "\n" in init()
292 << " total offset: " << m_spec.bufferOffset + m_spec.positionAttrOffset << "\n" in init()
295 if (m_spec.hasColorAttr) in init()
299 << " offset: " << m_spec.colorAttrOffset << "\n" in init()
300 << " total offset: " << m_spec.bufferOffset + m_spec.colorAttrOffset << "\n" in init()
336 if (m_spec.hasColorAttr) in renderTo()
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Des31fShaderPackingFunctionTests.cpp80 ShaderSpec m_spec; member in deqp::gles31::Functional::ShaderPackingFunctionCase
93 m_spec.version = glu::getContextTypeGLSLVersion(context.getRenderContext().getType()); in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
155 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
156 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
158 m_spec.source = "out0 = packSnorm2x16(in0);"; in PackSnorm2x16Case()
258 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
259m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
261 m_spec.source = "out0 = unpackSnorm2x16(in0);"; in UnpackSnorm2x16Case()
346 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackUnorm2x16Case()
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Des31fShaderUniformIntegerFunctionTests.cpp59 ShaderSpec m_spec; member in deqp::gles31::Functional::UniformIntegerFunctionCase
75 m_spec.version = glu::GLSL_VERSION_310_ES; in UniformIntegerFunctionCase()
80 m_spec.globalDeclarations = oss.str(); in UniformIntegerFunctionCase()
81 m_spec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_LOWP))); in UniformIntegerFunctionCase()
82 m_spec.outputs.push_back(Symbol("comparison", glu::VarType(glu::TYPE_BOOL, glu::PRECISION_LAST))); in UniformIntegerFunctionCase()
102 m_spec.source = oss.str(); in init()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des31fFboNoAttachmentTests.cpp346 const FboSpec m_spec; member in deqp::gles31::Functional::__anon4881dd1e0111::SizeCase
356 , m_spec (spec) in SizeCase()
389 if (m_spec.width != USE_MAXIMUM) in getWidth()
390 return m_spec.width; in getWidth()
404 if (m_spec.height != USE_MAXIMUM) in getHeight()
405 return m_spec.height; in getHeight()
419 if (m_spec.samples != USE_MAXIMUM) in getSamples()
420 return m_spec.samples; in getSamples()
/external/deqp/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp254 const TestSpec m_spec; member in deqp::gles31::Stress::__anon1779d26c0111::SingleBindingCase
260 , m_spec (genTestSpec(flags)) in SingleBindingCase()
281 << " bufferOffset: " << m_spec.bufferOffset << "\n" in init()
282 << " bufferStride: " << m_spec.bufferStride << "\n" in init()
285 << " offset: " << m_spec.positionAttrOffset << "\n" in init()
286 << " total offset: " << m_spec.bufferOffset + m_spec.positionAttrOffset << "\n" in init()
289 if (m_spec.hasColorAttr) in init()
293 << " offset: " << m_spec.colorAttrOffset << "\n" in init()
294 << " total offset: " << m_spec.bufferOffset + m_spec.colorAttrOffset << "\n" in init()
330 if (m_spec.hasColorAttr) in renderTo()
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/external/deqp/modules/egl/
DteglMakeCurrentPerfTests.cpp93 Spec m_spec; member in deqp::egl::MakeCurrentPerfCase
159 , m_spec (spec) in MakeCurrentPerfCase()
194 const EGLint surfaceBits = ((m_spec.surfaceTypes & SURFACETYPE_WINDOW) != 0 ? EGL_WINDOW_BIT : 0) in chooseConfig()
195 | ((m_spec.surfaceTypes & SURFACETYPE_PIXMAP) != 0 ? EGL_PIXMAP_BIT : 0) in chooseConfig()
196 | ((m_spec.surfaceTypes & SURFACETYPE_PBUFFER) != 0 ? EGL_PBUFFER_BIT : 0); in chooseConfig()
217 if ((m_spec.surfaceTypes & SURFACETYPE_WINDOW) != 0) in createSurfaces()
220 if ((m_spec.surfaceTypes & SURFACETYPE_PIXMAP) != 0) in createSurfaces()
223 if ((m_spec.surfaceTypes & SURFACETYPE_PBUFFER) != 0) in createSurfaces()
226 DE_ASSERT((int)types.size() <= m_spec.surfaceCount); in createSurfaces()
229 for (int surfaceNdx = 0; surfaceNdx < m_spec.surfaceCount; surfaceNdx++) in createSurfaces()
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DteglMemoryStressTests.cpp333 Spec m_spec; member in deqp::egl::MemoryStressCase
346 , m_spec (spec) in MemoryStressCase()
401 …, m_display, m_config, m_seed, m_spec.types, m_spec.minWidth, m_spec.minHeight, m_spec.maxWidth, m… in iterate()
DteglGLES2SharingTests.cpp100 TestSpec m_spec; member in deqp::egl::GLES2SharingTest
117 , m_spec (spec) in GLES2SharingTest()
187 if (m_spec.useResource) in iterate()
197 if (m_spec.renderOnContexA) in iterate()
200 if (m_spec.verifyOnContexA) in iterate()
215 if (m_spec.renderOnContexB) in iterate()
220 if (m_spec.verifyOnContexB) in iterate()
235 if (m_spec.destroyOnContexB) in iterate()
253 if (m_spec.destroyContextBFirst) in iterate()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp723 , m_spec (specification) in ShaderLibraryCase()
733 DE_ASSERT(isValid(m_spec)); in init()
735 if (!isGLSLVersionSupported(m_renderCtx.getType(), m_spec.targetVersion)) in init()
736 …TCU_THROW(NotSupportedError, (string(getGLSLVersionName(m_spec.targetVersion)) + " is not supporte… in init()
738 checkImplementationLimits(m_spec.requiredCaps, m_contextInfo); in init()
741 switch (m_spec.expectResult) in init()
932 const bool tessellationPresent = isTessellationPresent(m_spec); in execute()
933 const bool separablePrograms = m_spec.programs[0].sources.separable; in execute()
939 vector<ProgramSources> specializedSources (m_spec.programs.size()); in execute()
948 if(isCapabilityRequired(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT, m_spec)) in execute()
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DglsVertexArrayTests.cpp2022 , m_spec (spec) in MultiVertexArrayTest()
2035 …const size_t primitiveSize = (m_spec.primitive == Array::PRIMITIVE_TRIANGLES) ? (6) : (1); // in … in iterate()
2041 m_testCtx.getLog() << TestLog::Message << m_spec.getDesc() << TestLog::EndMessage; in iterate()
2047 Spec::ArraySpec arraySpec = m_spec.arrays[0]; in iterate()
2072 for (int arrayNdx = 1; arrayNdx < (int)m_spec.arrays.size(); arrayNdx++) in iterate()
2074 Spec::ArraySpec arraySpec = m_spec.arrays[arrayNdx]; in iterate()
2083 for (int arrayNdx = 0; arrayNdx < (int)m_spec.arrays.size(); arrayNdx++) in iterate()
2085 Spec::ArraySpec arraySpec = m_spec.arrays[arrayNdx]; in iterate()
2086 …) + 100 * int(arraySpec.storage) + 1000 * int(m_spec.primitive) + 10000 * int(arraySpec.usage) + i… in iterate()
2089 …const size_t bufferSize = arraySpec.offset + stride * (m_spec.drawCount * primitiveSize - 1) + ar… in iterate()
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DglsShaderLibraryCase.hpp66 const glu::sl::ShaderCaseSpecification m_spec; member in deqp::gls::ShaderLibraryCase
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp188 const LongShaderSpec m_spec; member in deqp::gles3::Stress::__anonae8483c40111::LongShaderGenerator
212 , m_spec (spec) in LongShaderGenerator()
214 …DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAG… in LongShaderGenerator()
222 return glu::ShaderSource(m_spec.shaderType, m_source); in getSource()
233 if (m_spec.shaderType == glu::SHADERTYPE_FRAGMENT) in generateSource()
239 while (currentOpsTotal < m_spec.opsTotal) in generateSource()
241 const bool isLast = (m_spec.opsTotal <= (currentOpsTotal + m_spec.opsPerExpression)); in generateSource()
242 const int numOps = isLast ? (m_spec.opsTotal - currentOpsTotal) : m_spec.opsPerExpression; in generateSource()
274 return (m_spec.shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "o_fragColor"; in getShaderOutputName()
316 m_nameGen.makeNames(scope, m_spec.variablesPerBlock); in beginBlock()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1255 const ShaderCaseSpecification& m_spec; member in vkt::__anond1e616c90111::ShaderCaseInstance
1299 , m_spec (spec) in ShaderCaseInstance()
1317 …tputCount (((deUint32)m_spec.values.outputs.size() == 0 || m_spec.outputType == glu::sl::OUTPUT_… in ShaderCaseInstance()
1380 if (!m_spec.values.uniforms.empty()) in ShaderCaseInstance()
1395 if (!m_spec.values.outputs.empty()) in ShaderCaseInstance()
1464 if (!m_spec.values.uniforms.empty() || !m_spec.values.outputs.empty()) in ShaderCaseInstance()
1611 if (!m_spec.values.inputs.empty()) in iterate()
1612 writeValuesToMem(m_context, *m_inputMem, m_inputLayout, m_spec.values.inputs, m_subCaseNdx); in iterate()
1614 if (!m_spec.values.outputs.empty()) in iterate()
1615 …writeValuesToMem(m_context, *m_referenceMem, m_referenceLayout, m_spec.values.outputs, m_subCaseNd… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp559 const ShaderDataSpec m_spec; member in vkt::sr::__anonc528e9390111::ShaderOperatorCaseInstance
569 , m_spec (spec) in ShaderOperatorCaseInstance()
572 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance()
573 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance()
575 const ShaderValue& v = m_spec.inputs[inputNdx]; in ShaderOperatorCaseInstance()
642 const ShaderDataSpec m_spec; member in vkt::sr::__anonc528e9390111::ShaderOperatorCase
660 , m_spec (spec) in ShaderOperatorCase()
670 …urn new ShaderOperatorCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_spec); in createInstance()
676 …const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) … in setupShaderData()
690 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
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