/external/deqp/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 132 …readPixels(dst, 0, 0, m_width, m_height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0… in render() 164 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(m_format)); in render() 218 …readPixels(dst, 0, 0, m_width, m_height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0… in render() 250 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(m_format)); in render() 298 …readPixels(dst, 0, 0, m_width, m_height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0… in render()
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D | es3fFramebufferBlitTests.cpp | 143 …readPixels(dst, 0, 0, m_dstSize.x(), m_dstSize.y(), glu::mapGLInternalFormat(colorFormat), Vec4(1.… in render() 347 tcu::TextureFormat srcFormat = glu::mapGLInternalFormat(m_srcFormat); in render() 348 tcu::TextureFormat dstFormat = glu::mapGLInternalFormat(m_dstFormat); in render() 427 const tcu::TextureFormat srcFormat = glu::mapGLInternalFormat(m_srcFormat); in compare() 428 const tcu::TextureFormat dstFormat = glu::mapGLInternalFormat(m_dstFormat); in compare() 595 …readPixels(dst, 0, 0, m_dstSize.x(), m_dstSize.y(), glu::mapGLInternalFormat(colorFormat), Vec4(1.… in render() 630 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_format); in render() 759 const tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_format); in render() 1021 tcu::TextureFormat srcTexFmt = glu::mapGLInternalFormat(srcFormat); in init() 1024 tcu::TextureFormat dstTexFmt = glu::mapGLInternalFormat(dstFormat); in init() [all …]
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D | es3fFboColorbufferTests.cpp | 118 tcu::TextureFormat fboFormat = glu::mapGLInternalFormat(m_format); in render() 225 tcu::TextureFormat texFmt0 = glu::mapGLInternalFormat(m_tex0Fmt); in render() 226 tcu::TextureFormat texFmt1 = glu::mapGLInternalFormat(m_tex1Fmt); in render() 361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() 490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() 616 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() 746 tcu::TextureFormat fboFmt = glu::mapGLInternalFormat(m_format); in render() 831 const tcu::TextureFormat fboFormat = glu::mapGLInternalFormat(m_format); in render() 903 const tcu::TextureFormat fboFormat = glu::mapGLInternalFormat(m_format); in render() 969 const tcu::TextureFormat fboFormat = glu::mapGLInternalFormat(m_format); in render() [all …]
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D | es3fFboStencilbufferTests.cpp | 132 …readPixels(dst, 0, 0, m_size.x(), m_size.y(), glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), V… in render() 229 …readPixels(dst, 0, 0, width, height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0.0f)… in render() 263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init()
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D | es3fTextureSpecificationTests.cpp | 647 …: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in BasicTexImage2DCase() 702 …: TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2… in BasicTexImageCubeCase() 751 …: Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, he… in BasicTexImage2DArrayCase() 790 …: Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in BasicTexImage3DCase() 838 …: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in RandomOrderTexImage2DCase() 898 …: TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2… in RandomOrderTexImageCubeCase() 962 …: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in TexImage2DAlignCase() 1019 …: TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLev… in TexImageCubeAlignCase() 1067 …: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in TexImage2DParamsCase() 1133 …: Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in TexImage3DParamsCase() [all …]
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D | es3fFboInvalidateTests.cpp | 462 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt); in render() 463 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 575 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt); in render() 576 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 711 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 829 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt); in render() 830 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 931 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt); in render() 932 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 1090 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() [all …]
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D | es3fTextureUnitTests.cpp | 854 tcu::TextureFormat texFormat = glu::mapGLInternalFormat((deUint32)params.internalFormat); in init() 949 tcu::TextureFormat fmt = glu::mapGLInternalFormat(m_textureParams[texNdx].internalFormat); in init() 1059 …glu::TransferFormat formatGl = glu::getTransferFormat(glu::mapGLInternalFormat(m_textureParams[te… in upload2dTexture() 1083 …glu::TransferFormat formatGl = glu::getTransferFormat(glu::mapGLInternalFormat(m_textureParams[t… in uploadCubeTexture() 1110 …glu::TransferFormat formatGl = glu::getTransferFormat(glu::mapGLInternalFormat(m_textureParams[t… in upload2dArrayTexture() 1136 …glu::TransferFormat formatGl = glu::getTransferFormat(glu::mapGLInternalFormat(m_textureParams[t… in upload3dTexture()
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D | es3fFboMultisampleTests.cpp | 82 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFormat); in render() 83 …Format depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthSten… in render()
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D | es3fFboRenderTest.cpp | 531 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() 733 …readPixels(context, dst, 0, 0, width, height, glu::mapGLInternalFormat(fboA.getConfig().colorForma… in render() 752 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() 966 …readPixels(context, dst, 0, 0, width, height, glu::mapGLInternalFormat(m_config.colorFormat), Vec4… in render() 1113 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() 1269 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render()
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D | es3fPixelBufferObjectTests.cpp | 125 …m_texChannelClass = tcu::getTextureChannelClass(glu::mapGLInternalFormat(spec.renderbufferFormat).… in ReadPixelsTest()
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D | es3fTextureShadowTests.cpp | 487 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() 779 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init()
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/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 66 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat)); in getPixelFormat() 72 const tcu::TextureFormat combinedFormat = glu::mapGLInternalFormat(depthStencilFormat); in getDepthStencilBits() 95 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format)); in chooseColorFormat() 134 const tcu::TextureFormat combinedFormat = glu::mapGLInternalFormat(format); in chooseDepthStencilFormat()
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D | gluTexture.cpp | 66 , m_refTexture (mapGLInternalFormat(sizedFormat), width) in Texture1D() 121 , m_refTexture (mapGLInternalFormat(sizedFormat), width, height) in Texture2D() 366 , m_refTexture (mapGLInternalFormat(internalFormat), size) in TextureCube() 489 , m_refTexture (mapGLInternalFormat(sizedFormat), width, numLevels) in Texture1DArray() 546 , m_refTexture (mapGLInternalFormat(sizedFormat), width, height, numLevels) in Texture2DArray() 662 , m_refTexture (mapGLInternalFormat(sizedFormat), width, height, depth) in Texture3D() 785 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers) in TextureCubeArray() 922 const tcu::TextureFormat format = mapGLInternalFormat(m_format); in getFullRefTexture()
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D | gluTextureUtil.hpp | 61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat);
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 322 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, n… in BasicTexImageCubeArrayCase() 360 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, n… in BasicTexStorageCubeArrayCase() 414 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, d… in TexImageCubeArrayBufferCase() 501 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, d… in TexSubImageCubeArrayBufferCase() 598 …: TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSiz… in TexImageCubeArrayDepthCase() 643 …: TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSiz… in TexSubImageCubeArrayDepthCase() 712 …: TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSiz… in TexImageCubeArrayDepthBufferCase()
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D | es31fStencilTexturingTests.cpp | 532 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height); in iterate() 589 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels); in iterate() 675 tcu::TextureCube texData (glu::mapGLInternalFormat(m_format), size); in iterate() 893 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height); in iterate() 955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate()
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D | es31fCopyImageTests.cpp | 200 …return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCL… in isFloatFormat() 208 …return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCL… in isUintFormat() 216 …return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCL… in isIntFormat() 225 …extureChannelClass channelClass = tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).typ… in isFixedPointFormat() 619 return glu::mapGLInternalFormat(format).getPixelSize(); in getTexelBlockSize() 671 return glu::getTransferFormat(glu::mapGLInternalFormat(format)).dataType; in getTypeForInternalFormat() 678 const tcu::TextureFormat format = glu::mapGLInternalFormat(glFormat); in genTexel() 756 return glu::getTransferFormat(glu::mapGLInternalFormat(format)).format; in getFormatForInternalFormat() 876 const tcu::TextureFormat format = glu::mapGLInternalFormat(info.getFormat()); in genRenderbufferImage() 1057 const tcu::TextureFormat format = glu::mapGLInternalFormat(info.getFormat()); in getLevelAccesses() [all …]
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D | es31fTextureLevelStateQueryTests.cpp | 353 const tcu::TextureFormat fmt = glu::mapGLInternalFormat(format); in isLegalFormatForTarget() 383 const tcu::TextureFormat fmt = glu::mapGLInternalFormat(internalFormat); in getPixelSize() 739 …mpressed) ? (glu::TransferFormat()) : (glu::getTransferFormat(glu::mapGLInternalFormat(spec.levels… in applyTextureGenerationSpec() 1242 const tcu::TextureFormat format = glu::mapGLInternalFormat(internalFormat); in getMinimumComponentResolution() 1364 const tcu::TextureFormat format = glu::mapGLInternalFormat(internalFormat); in getComponentType()
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D | es31fFboColorbufferTests.cpp | 137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.cpp | 60 …glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat)); in texImage2D()
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/external/deqp/modules/egl/ |
D | teglAndroidUtil.cpp | 145 const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); in createBuffer()
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D | teglImageUtil.cpp | 201 glu::mapGLInternalFormat(format); in isSizedFormat() 481 const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); in createBuffer()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 95 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(m_internalFormat); in init()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryBasicGeometryShaderTests.cpp | 275 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(GL_RGBA8); in createPipelineLayout() 355 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(GL_RGBA8); in bindDescriptorSets()
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/external/deqp/modules/glshared/ |
D | glsFboUtil.cpp | 39 using glu::mapGLInternalFormat; 991 return getTransferFormat(mapGLInternalFormat(imgFormat.format)); in transferImageFormat()
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