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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5043mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
5056 out0 = mat4x3(in0);
5259mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
5272 out0 = mat4x3(in0);
5475mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0…
5488 out0 = mat4x3(in0);
5691 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
5704 out0 = mat4x3(in0);
5911 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
5924 out0 = mat4x3(in0);
[all …]
Dlinkage.test961 case mat4x3
963 desc "varying of type mat4x3"
966 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
967 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
972 layout(location = 0) out mat4x3 var;
983 layout(location = 0) in mat4x3 var;
1636 case mat4x3
1638 desc "varying of type mat4x3 inside struct"
1641 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
1642 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
[all …]
/external/deqp/data/gles3/shaders/
Dconversions.test6103mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
6116 out0 = mat4x3(in0);
6319mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
6332 out0 = mat4x3(in0);
6535mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0…
6548 out0 = mat4x3(in0);
6751 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
6764 out0 = mat4x3(in0);
6971 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
6984 out0 = mat4x3(in0);
[all …]
/external/deqp-deps/glslang/Test/
Dspv.IntersectShader.rint17 mat4x3 v11 = gl_ObjectToWorldNV;
18 mat4x3 v12 = gl_WorldToObjectNV;
Dspv.AnyHitShader.rahit19 mat4x3 v13 = gl_ObjectToWorldNV;
20 mat4x3 v14 = gl_WorldToObjectNV;
Dspv.ClosestHitShader.rchit21 mat4x3 v13 = gl_ObjectToWorldNV;
22 mat4x3 v14 = gl_WorldToObjectNV;
Dspv.MissShader_Errors.rmiss9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
Dspv.RayCallable_Errors.rcall18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
19 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
Dspv.RayGenShader_Errors.rgen33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
34 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
Dspv.vecMatConstruct.frag5 mat4x3 m;
Dspv.matrix.frag32 mat4x3 m43 = transpose(sum34);
Dspv.matrix2.frag7 in mat4x3 um43;
Dmatrix2.frag7 uniform mat4x3 um43;
D120.frag136 mat4x3 m43;
150 mat4x3 r43 = matrixCompMult(m43, m43);
/external/deqp/data/gles31/shaders/es31/
Dlinkage_tessellation_uniform_types.test575 case mat4x3
577 desc "uniform of type mat4x3"
581 …uniform mat4x3 val0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1…
582 uniform mat4x3 val1 = [ mat4x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5) ];
583 …output mat4x3 out0 = [ mat4x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0…
596 out mediump mat4x3 tc_out[];
606 in mediump mat4x3 tc_out[];
607 out mediump mat4x3 te_out;
618 in mat4x3 te_out;
Dlinkage_tessellation_varying_types.test597 case mat4x3
599 desc "varying of type mat4x3"
603 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
604 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
609 out mediump mat4x3 vtx_var;
619 in mediump mat4x3 vtx_var[];
620 out mediump mat4x3 tc_out[];
630 in mediump mat4x3 tc_out[];
631 out mediump mat4x3 te_out;
642 in mat4x3 te_out;
Dlinkage_geometry_varying_types.test520 case mat4x3
522 desc "varying of type mat4x3"
526 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
527 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
532 out mediump mat4x3 vtx_var;
542 in mediump mat4x3 vtx_var[];
543 out mediump mat4x3 geo_var;
558 in mat4x3 geo_var;
Dlinkage_geometry_uniform_types.test487 case mat4x3
489 desc "uniform of type mat4x3"
493 …uniform mat4x3 val = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
494 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
507 out mediump mat4x3 geo_var;
522 in mat4x3 geo_var;
Dlinkage_tessellation_geometry_varying_types.test773 case mat4x3
775 desc "varying of type mat4x3"
780 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
781 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
786 out mediump mat4x3 vtx_var;
796 in mediump mat4x3 vtx_var[];
797 out mediump mat4x3 tc_out[];
807 in mediump mat4x3 tc_out[];
808 out mediump mat4x3 te_out;
818 in mediump mat4x3 te_out[];
[all …]
/external/deqp/data/gles31/shaders/es32/
Dlinkage_tessellation_uniform_types.test582 case mat4x3
584 desc "uniform of type mat4x3"
587 …uniform mat4x3 val0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1…
588 uniform mat4x3 val1 = [ mat4x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5) ];
589 …output mat4x3 out0 = [ mat4x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0…
602 out mediump mat4x3 tc_out[];
612 in mediump mat4x3 tc_out[];
613 out mediump mat4x3 te_out;
624 in mat4x3 te_out;
Dlinkage_tessellation_varying_types.test604 case mat4x3
606 desc "varying of type mat4x3"
609 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
610 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
615 out mediump mat4x3 vtx_var;
625 in mediump mat4x3 vtx_var[];
626 out mediump mat4x3 tc_out[];
636 in mediump mat4x3 tc_out[];
637 out mediump mat4x3 te_out;
648 in mat4x3 te_out;
Dlinkage_geometry_uniform_types.test495 case mat4x3
497 desc "uniform of type mat4x3"
500 …uniform mat4x3 val = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
501 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
514 out mediump mat4x3 geo_var;
529 in mat4x3 geo_var;
Dlinkage_geometry_varying_types.test527 case mat4x3
529 desc "varying of type mat4x3"
532 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
533 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
538 out mediump mat4x3 vtx_var;
548 in mediump mat4x3 vtx_var[];
549 out mediump mat4x3 geo_var;
564 in mat4x3 geo_var;
Dlinkage_tessellation_geometry_varying_types.test769 case mat4x3
771 desc "varying of type mat4x3"
774 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
775 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
780 out mediump mat4x3 vtx_var;
790 in mediump mat4x3 vtx_var[];
791 out mediump mat4x3 tc_out[];
801 in mediump mat4x3 tc_out[];
802 out mediump mat4x3 te_out;
812 in mediump mat4x3 te_out[];
[all …]
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp155 TType *mat4x3 = new TType(EbtFloat, 4, 3); in InsertBuiltInFunctions() local
169 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x3, "matrixCompMult", mat4x3, mat4x3); in InsertBuiltInFunctions()
179 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, "outerProduct", float3, float4); in InsertBuiltInFunctions()
188 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x4, "transpose", mat4x3); in InsertBuiltInFunctions()
189 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x3, "transpose", mat3x4); in InsertBuiltInFunctions()

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