/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5043 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0… 5056 out0 = mat4x3(in0); 5259 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0… 5272 out0 = mat4x3(in0); 5475 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0… 5488 out0 = mat4x3(in0); 5691 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3… 5704 out0 = mat4x3(in0); 5911 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3… 5924 out0 = mat4x3(in0); [all …]
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D | linkage.test | 961 case mat4x3 963 desc "varying of type mat4x3" 966 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 967 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 972 layout(location = 0) out mat4x3 var; 983 layout(location = 0) in mat4x3 var; 1636 case mat4x3 1638 desc "varying of type mat4x3 inside struct" 1641 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 1642 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… [all …]
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6103 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0… 6116 out0 = mat4x3(in0); 6319 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0… 6332 out0 = mat4x3(in0); 6535 …mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0… 6548 out0 = mat4x3(in0); 6751 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3… 6764 out0 = mat4x3(in0); 6971 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3… 6984 out0 = mat4x3(in0); [all …]
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/external/deqp-deps/glslang/Test/ |
D | spv.IntersectShader.rint | 17 mat4x3 v11 = gl_ObjectToWorldNV; 18 mat4x3 v12 = gl_WorldToObjectNV;
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D | spv.AnyHitShader.rahit | 19 mat4x3 v13 = gl_ObjectToWorldNV; 20 mat4x3 v14 = gl_WorldToObjectNV;
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D | spv.ClosestHitShader.rchit | 21 mat4x3 v13 = gl_ObjectToWorldNV; 22 mat4x3 v14 = gl_WorldToObjectNV;
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D | spv.MissShader_Errors.rmiss | 9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
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D | spv.RayCallable_Errors.rcall | 18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 19 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
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D | spv.RayGenShader_Errors.rgen | 33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 34 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
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D | spv.vecMatConstruct.frag | 5 mat4x3 m;
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D | spv.matrix.frag | 32 mat4x3 m43 = transpose(sum34);
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D | spv.matrix2.frag | 7 in mat4x3 um43;
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D | matrix2.frag | 7 uniform mat4x3 um43;
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D | 120.frag | 136 mat4x3 m43; 150 mat4x3 r43 = matrixCompMult(m43, m43);
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_tessellation_uniform_types.test | 575 case mat4x3 577 desc "uniform of type mat4x3" 581 …uniform mat4x3 val0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1… 582 uniform mat4x3 val1 = [ mat4x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5) ]; 583 …output mat4x3 out0 = [ mat4x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0… 596 out mediump mat4x3 tc_out[]; 606 in mediump mat4x3 tc_out[]; 607 out mediump mat4x3 te_out; 618 in mat4x3 te_out;
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D | linkage_tessellation_varying_types.test | 597 case mat4x3 599 desc "varying of type mat4x3" 603 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 604 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 609 out mediump mat4x3 vtx_var; 619 in mediump mat4x3 vtx_var[]; 620 out mediump mat4x3 tc_out[]; 630 in mediump mat4x3 tc_out[]; 631 out mediump mat4x3 te_out; 642 in mat4x3 te_out;
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D | linkage_geometry_varying_types.test | 520 case mat4x3 522 desc "varying of type mat4x3" 526 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 527 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 532 out mediump mat4x3 vtx_var; 542 in mediump mat4x3 vtx_var[]; 543 out mediump mat4x3 geo_var; 558 in mat4x3 geo_var;
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D | linkage_geometry_uniform_types.test | 487 case mat4x3 489 desc "uniform of type mat4x3" 493 …uniform mat4x3 val = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 494 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 507 out mediump mat4x3 geo_var; 522 in mat4x3 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 773 case mat4x3 775 desc "varying of type mat4x3" 780 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 781 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 786 out mediump mat4x3 vtx_var; 796 in mediump mat4x3 vtx_var[]; 797 out mediump mat4x3 tc_out[]; 807 in mediump mat4x3 tc_out[]; 808 out mediump mat4x3 te_out; 818 in mediump mat4x3 te_out[]; [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_tessellation_uniform_types.test | 582 case mat4x3 584 desc "uniform of type mat4x3" 587 …uniform mat4x3 val0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1… 588 uniform mat4x3 val1 = [ mat4x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5) ]; 589 …output mat4x3 out0 = [ mat4x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0… 602 out mediump mat4x3 tc_out[]; 612 in mediump mat4x3 tc_out[]; 613 out mediump mat4x3 te_out; 624 in mat4x3 te_out;
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D | linkage_tessellation_varying_types.test | 604 case mat4x3 606 desc "varying of type mat4x3" 609 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 610 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 615 out mediump mat4x3 vtx_var; 625 in mediump mat4x3 vtx_var[]; 626 out mediump mat4x3 tc_out[]; 636 in mediump mat4x3 tc_out[]; 637 out mediump mat4x3 te_out; 648 in mat4x3 te_out;
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D | linkage_geometry_uniform_types.test | 495 case mat4x3 497 desc "uniform of type mat4x3" 500 …uniform mat4x3 val = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 501 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 514 out mediump mat4x3 geo_var; 529 in mat4x3 geo_var;
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D | linkage_geometry_varying_types.test | 527 case mat4x3 529 desc "varying of type mat4x3" 532 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 533 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 538 out mediump mat4x3 vtx_var; 548 in mediump mat4x3 vtx_var[]; 549 out mediump mat4x3 geo_var; 564 in mat4x3 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 769 case mat4x3 771 desc "varying of type mat4x3" 774 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,… 775 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.… 780 out mediump mat4x3 vtx_var; 790 in mediump mat4x3 vtx_var[]; 791 out mediump mat4x3 tc_out[]; 801 in mediump mat4x3 tc_out[]; 802 out mediump mat4x3 te_out; 812 in mediump mat4x3 te_out[]; [all …]
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/external/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 155 TType *mat4x3 = new TType(EbtFloat, 4, 3); in InsertBuiltInFunctions() local 169 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x3, "matrixCompMult", mat4x3, mat4x3); in InsertBuiltInFunctions() 179 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, "outerProduct", float3, float4); in InsertBuiltInFunctions() 188 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x4, "transpose", mat4x3); in InsertBuiltInFunctions() 189 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x3, "transpose", mat3x4); in InsertBuiltInFunctions()
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