/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 1168 ShaderInput matIn (inputType, matType, precision); in init() local 1174 …se(m_context, (baseName + "float_vertex").c_str(), "Matrix-scalar case", matIn, scalarIn, op, tru… in init() 1175 …e(m_context, (baseName + "float_fragment").c_str(), "Matrix-scalar case", matIn, scalarIn, op, fal… in init() 1184 …me + getDataTypeName(vecType) + "_vertex").c_str(), "Matrix-vector case", matIn, vecIn, op, true)); in init() 1185 … + getDataTypeName(vecType) + "_fragment").c_str(), "Matrix-vector case", matIn, vecIn, op, false)… in init() 1189 …xCase(m_context, (vecMatName + "_vertex").c_str(), "Vector-matrix case", vecIn, matIn, op, true)); in init() 1190 …ase(m_context, (vecMatName + "_fragment").c_str(), "Vector-matrix case", vecIn, matIn, op, false)); in init() 1197 …ext, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, t… in init() 1198 …xt, (baseName + matTypeName + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, f… in init() 1205 …haderMatrixCase(m_context, (baseName + "vertex").c_str(), "Matrix case", matIn, voidInput, op, tr… in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1881 ShaderInput matIn (inputType, matType, precision); in init() local 1887 …se(m_context, (baseName + "float_vertex").c_str(), "Matrix-scalar case", matIn, scalarIn, op, tru… in init() 1888 …e(m_context, (baseName + "float_fragment").c_str(), "Matrix-scalar case", matIn, scalarIn, op, fal… in init() 1897 … getDataTypeName(colVecType) + "_vertex").c_str(), "Matrix-vector case", matIn, colVecIn, op, tru… in init() 1898 …getDataTypeName(colVecType) + "_fragment").c_str(), "Matrix-vector case", matIn, colVecIn, op, fal… in init() 1905 …se(m_context, (vecMatName + "_vertex").c_str(), "Vector-matrix case", rowVecIn, matIn, op, true)); in init() 1906 …(m_context, (vecMatName + "_fragment").c_str(), "Vector-matrix case", rowVecIn, matIn, op, false)); in init() 1915 …TypeName(otherMatIn.dataType) + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, t… in init() 1916 …peName(otherMatIn.dataType) + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, f… in init() 1923 …ext, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, t… in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 2069 ShaderInput matIn (inputType, matType, precision); in init() local 2075 …se(m_testCtx, (baseName + "float_vertex").c_str(), "Matrix-scalar case", matIn, scalarIn, op, tru… in init() 2076 …e(m_testCtx, (baseName + "float_fragment").c_str(), "Matrix-scalar case", matIn, scalarIn, op, fal… in init() 2085 … getDataTypeName(colVecType) + "_vertex").c_str(), "Matrix-vector case", matIn, colVecIn, op, tru… in init() 2086 …getDataTypeName(colVecType) + "_fragment").c_str(), "Matrix-vector case", matIn, colVecIn, op, fal… in init() 2093 …se(m_testCtx, (vecMatName + "_vertex").c_str(), "Vector-matrix case", rowVecIn, matIn, op, true)); in init() 2094 …(m_testCtx, (vecMatName + "_fragment").c_str(), "Vector-matrix case", rowVecIn, matIn, op, false)); in init() 2103 …TypeName(otherMatIn.dataType) + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, t… in init() 2104 …peName(otherMatIn.dataType) + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, f… in init() 2111 …Ctx, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, t… in init() [all …]
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