Home
last modified time | relevance | path

Searched refs:max_vert (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_exec_draw.c309 exec->vtx.max_vert = 0; in vbo_exec_vtx_unmap()
453 exec->vtx.max_vert = 0; in vbo_exec_vtx_flush()
455 exec->vtx.max_vert = vbo_compute_max_verts(exec); in vbo_exec_vtx_flush()
Dvbo_exec.h101 GLuint max_vert; /**< Max number of vertices allowed in buffer */ member
Dvbo_save.h167 GLuint max_vert; member
Dvbo_save_api.c318 save->max_vert = (VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) / in reset_counters()
321 save->max_vert = 0; in reset_counters()
633 assert(save->max_vert - save->vert_count > save->copied.nr); in wrap_filled_vertex()
723 save->max_vert = ((VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) / in upgrade_vertex()
879 if (++save->vert_count >= save->max_vert) \
Dvbo_exec_api.c148 assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr); in vbo_exec_vtx_wrap()
323 exec->vtx.max_vert = vbo_compute_max_verts(exec); in vbo_exec_wrap_upgrade_vertex()
520 if (++exec->vtx.vert_count >= exec->vtx.max_vert) \