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Searched refs:newPriority (Results 1 – 25 of 31) sorted by relevance

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/external/swiftshader/src/D3D8/
DDirect3DBaseTexture8.cpp103 unsigned long Direct3DBaseTexture8::SetPriority(unsigned long newPriority) in SetPriority() argument
107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DIndexBuffer8.cpp103 unsigned long Direct3DIndexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() argument
107 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DResource8.cpp180 unsigned long Direct3DResource8::SetPriority(unsigned long newPriority) in SetPriority() argument
185 priority = newPriority; in SetPriority()
DDirect3DVertexBuffer8.cpp142 unsigned long Direct3DVertexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() argument
146 return Direct3DResource8::SetPriority(newPriority); in SetPriority()
DDirect3DTexture8.cpp130 unsigned long Direct3DTexture8::SetPriority(unsigned long newPriority) in SetPriority() argument
134 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DCubeTexture8.cpp139 unsigned long Direct3DCubeTexture8::SetPriority(unsigned long newPriority) in SetPriority() argument
143 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DVolumeTexture8.cpp131 unsigned long Direct3DVolumeTexture8::SetPriority(unsigned long newPriority) in SetPriority() argument
135 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
DDirect3DBaseTexture8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DIndexBuffer8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DVertexBuffer8.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DResource8.hpp45 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DVolumeTexture8.hpp46 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DTexture8.hpp46 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
/external/swiftshader/src/D3D9/
DDirect3DTexture9.cpp143 unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) in SetPriority() argument
147 TRACE("unsigned long newPriority = %d", newPriority); in SetPriority()
149 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DResource9.cpp196 unsigned long Direct3DResource9::SetPriority(unsigned long newPriority) in SetPriority() argument
203 priority = newPriority; in SetPriority()
DDirect3DIndexBuffer9.cpp116 unsigned long Direct3DIndexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() argument
122 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DBaseTexture9.cpp118 unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) in SetPriority() argument
124 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DVertexBuffer9.cpp155 unsigned long Direct3DVertexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() argument
161 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
DDirect3DCubeTexture9.cpp152 unsigned long Direct3DCubeTexture9::SetPriority(unsigned long newPriority) in SetPriority() argument
158 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DVolumeTexture9.cpp144 unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority) in SetPriority() argument
150 return Direct3DBaseTexture9::SetPriority(newPriority); in SetPriority()
DDirect3DVertexBuffer9.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DIndexBuffer9.hpp47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DBaseTexture9.hpp46 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
DDirect3DResource9.hpp45 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
/external/apache-http/src/org/apache/commons/logging/
DLogFactory.java1440 double newPriority = 0.0;
1442 newPriority = Double.parseDouble(newPriorityStr);
1445 if (newPriority > priority) {
1449 + " with priority " + newPriority
1456 priority = newPriority;
1461 + " with priority " + newPriority

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