/external/mesa3d/src/compiler/nir/ |
D | nir_remove_dead_variables.c | 98 nir_foreach_function(function, shader) { in add_var_use_shader() 128 nir_foreach_function(function, shader) { in remove_dead_var_writes() 196 nir_foreach_function(function, shader) { in nir_remove_dead_variables() 207 nir_foreach_function(function, shader) { in nir_remove_dead_variables()
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D | nir_dominance.c | 201 nir_foreach_function(function, shader) { in nir_calc_dominance() 261 nir_foreach_function(function, shader) { in nir_dump_dom_tree() 284 nir_foreach_function(function, shader) { in nir_dump_dom_frontier() 308 nir_foreach_function(function, shader) { in nir_dump_cfg()
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D | nir_metadata.c | 72 nir_foreach_function(function, shader) { in nir_metadata_set_validation_flag() 89 nir_foreach_function(function, shader) { in nir_metadata_check_validation_flag()
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D | nir_lower_constant_initializers.c | 87 nir_foreach_function(function, shader) { in nir_lower_constant_initializers() 97 nir_foreach_function(function, shader) { in nir_lower_constant_initializers()
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D | nir_lower_clip.c | 127 nir_foreach_function(function, shader) { in find_output() 253 nir_foreach_function(function, shader) { in nir_lower_clip_vs() 333 nir_foreach_function(function, shader) { in nir_lower_clip_fs()
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D | nir_lower_clip_cull_distance_arrays.c | 164 nir_foreach_function(function, nir) { in combine_clip_cull() 179 nir_foreach_function(function, nir) { in combine_clip_cull()
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D | nir_lower_patch_vertices.c | 29 nir_foreach_function(function, tes_nir) { in nir_lower_tes_patch_vertices()
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D | nir_gs_count_vertices.c | 58 nir_foreach_function(function, shader) { in nir_gs_count_vertices()
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D | nir_opt_cse.c | 86 nir_foreach_function(function, shader) { in nir_opt_cse()
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D | nir_opt_intrinsics.c | 79 nir_foreach_function(function, shader) { in nir_opt_intrinsics()
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D | nir_lower_64bit_packing.c | 101 nir_foreach_function(function, shader) { in nir_lower_64bit_pack()
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D | nir_lower_global_vars_to_local.c | 79 nir_foreach_function(function, shader) { in nir_lower_global_vars_to_local()
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D | nir_lower_load_const_to_scalar.c | 96 nir_foreach_function(function, shader) { in nir_lower_load_const_to_scalar()
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D | nir_lower_alpha_test.c | 44 nir_foreach_function(function, shader) { in nir_lower_alpha_test()
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D | nir_opt_move_comparisons.c | 170 nir_foreach_function(func, shader) { in nir_opt_move_comparisons()
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D | nir_normalize_cubemap_coords.c | 110 nir_foreach_function(function, shader) { in nir_normalize_cubemap_coords()
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D | nir_lower_uniforms_to_ubo.c | 78 nir_foreach_function(function, shader) { in nir_lower_uniforms_to_ubo()
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D | nir_lower_wpos_center.c | 110 nir_foreach_function(function, shader) { in nir_lower_wpos_center()
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D | nir_opt_trivial_continues.c | 122 nir_foreach_function(function, shader) { in nir_opt_trivial_continues()
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D | nir_opt_conditional_discard.c | 115 nir_foreach_function(function, shader) { in nir_opt_conditional_discard()
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D | nir_opt_remove_phis.c | 166 nir_foreach_function(function, shader) in nir_opt_remove_phis()
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 88 nir_foreach_function(f, nir) { in add_const_offset_to_base() 248 nir_foreach_function(function, nir) { in brw_nir_lower_vs_inputs() 350 nir_foreach_function(function, nir) { in brw_nir_lower_vue_inputs() 401 nir_foreach_function(function, nir) { in brw_nir_lower_tes_inputs() 483 nir_foreach_function(function, nir) { in brw_nir_lower_tcs_outputs() 747 nir_foreach_function(function, nir) { in brw_postprocess_nir()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_push_constants.c | 29 nir_foreach_function(function, shader) { in anv_nir_lower_push_constants()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_txf_ms.c | 72 nir_foreach_function(function, s) { in v3d_nir_lower_txf_ms()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_lower_tex_src_plane.c | 116 nir_foreach_function(function, shader) { in st_nir_lower_tex_src_plane()
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