Searched refs:per_thread_scratch (Results 1 – 6 of 6) sorted by relevance
41 uint32_t per_thread_scratch; member
1074 gl_shader_stage stage, unsigned per_thread_scratch) in anv_scratch_pool_alloc() argument1076 if (per_thread_scratch == 0) in anv_scratch_pool_alloc()1079 unsigned scratch_size_log2 = ffs(per_thread_scratch / 2048); in anv_scratch_pool_alloc()1139 uint32_t size = per_thread_scratch * max_threads[stage]; in anv_scratch_pool_alloc()
706 unsigned per_thread_scratch);
360 if (stage_state->per_thread_scratch >= per_thread_size) in brw_alloc_stage_scratch()363 stage_state->per_thread_scratch = per_thread_size; in brw_alloc_stage_scratch()
1914 ffs(stage_state->per_thread_scratch) - 11;2042 ffs(stage_state->per_thread_scratch) - 11; \3906 ffs(stage_state->per_thread_scratch) - 11);4212 per_thread_scratch_value = ffs(stage_state->per_thread_scratch) - 11;4217 per_thread_scratch_value = ffs(stage_state->per_thread_scratch) - 12;4222 per_thread_scratch_value = stage_state->per_thread_scratch / 1024 - 1;
631 uint32_t per_thread_scratch; member