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1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Ben Widawsky <ben@bwidawsk.net>
25  *
26  */
27 
28 #ifndef INTEL_DEBUG_H
29 #define INTEL_DEBUG_H
30 
31 #include <stdint.h>
32 
33 #define SHADER_DEBUG_SOCKET "/var/run/gen_debug"
34 #define DEBUG_HANDSHAKE_VERSION 0x3
35 #define DEBUG_HANDSHAKE_ACK "okay"
36 
37 /* First byte must always be the 1 byte version */
38 struct intel_debug_handshake {
39 	uint32_t version;
40 	int flink_handle;
41 	uint32_t per_thread_scratch;
42 } __attribute__((packed));
43 
44 #endif
45