Home
last modified time | relevance | path

Searched refs:pipe_shader_state (Results 1 – 25 of 92) sorted by relevance

1234

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.h40 struct pipe_shader_state;
109 struct pipe_shader_state state;
161 const struct pipe_shader_state *templ);
169 const struct pipe_shader_state *state);
Ddraw_pipe_pstipple.c64 struct pipe_shader_state state;
98 const struct pipe_shader_state *);
127 const struct pipe_shader_state *orig_fs = &pstip->fs->state; in generate_pstip_fs()
129 struct pipe_shader_state pstip_fs; in generate_pstip_fs()
331 const struct pipe_shader_state *fs) in pstip_create_fs_state()
Ddraw_context.h197 const struct pipe_shader_state *shader);
212 const struct pipe_shader_state *shader);
223 const struct pipe_shader_state *shader);
Ddraw_pipe_aapoint.c74 struct pipe_shader_state state;
107 const struct pipe_shader_state *);
360 const struct pipe_shader_state *orig_fs = &aapoint->fs->state; in generate_aapoint_fs()
361 struct pipe_shader_state aapoint_fs; in generate_aapoint_fs()
706 const struct pipe_shader_state *fs) in aapoint_create_fs_state()
Ddraw_fs.h37 struct pipe_shader_state base;
Ddraw_fs.c43 const struct pipe_shader_state *shader) in draw_create_fragment_shader()
Ddraw_pipe_aaline.c75 struct pipe_shader_state state;
117 const struct pipe_shader_state *);
328 const struct pipe_shader_state *orig_fs = &aaline->fs->state; in generate_aaline_fs()
329 struct pipe_shader_state aaline_fs; in generate_aaline_fs()
825 const struct pipe_shader_state *fs) in aaline_create_fs_state()
/external/mesa3d/src/mesa/state_tracker/
Dst_program.h144 struct pipe_shader_state tgsi;
186 struct pipe_shader_state tgsi;
208 struct pipe_shader_state tgsi;
262 struct pipe_shader_state tgsi;
416 struct pipe_shader_state *tgsi);
/external/mesa3d/src/gallium/targets/graw-null/
Dgraw_util.c20 struct pipe_shader_state state; in graw_parse_geometry_shader()
35 struct pipe_shader_state state; in graw_parse_vertex_shader()
50 struct pipe_shader_state state; in graw_parse_fragment_shader()
/external/mesa3d/src/gallium/include/pipe/
Dp_context.h65 struct pipe_shader_state;
224 const struct pipe_shader_state *);
229 const struct pipe_shader_state *);
234 const struct pipe_shader_state *);
239 const struct pipe_shader_state *);
244 const struct pipe_shader_state *);
Dp_state.h264 struct pipe_shader_state struct
278 pipe_shader_state_from_tgsi(struct pipe_shader_state *state, in pipe_shader_state_from_tgsi() argument
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state.h105 struct pipe_shader_state shader;
113 struct pipe_shader_state shader;
120 struct pipe_shader_state shader;
Dsp_state_shader.c54 struct pipe_shader_state *curfs = &fs->shader; in create_fs_variant()
120 const struct pipe_shader_state *templ) in softpipe_create_fs_state()
205 const struct pipe_shader_state *templ) in softpipe_create_vs_state()
267 const struct pipe_shader_state *templ) in softpipe_create_gs_state()
/external/virglrenderer/src/gallium/include/pipe/
Dp_context.h60 struct pipe_shader_state;
158 const struct pipe_shader_state *);
163 const struct pipe_shader_state *);
168 const struct pipe_shader_state *);
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.h55 struct pipe_shader_state pipe;
63 struct pipe_shader_state pipe;
72 struct pipe_shader_state pipe;
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state.h81 struct pipe_shader_state pipe;
110 struct pipe_shader_state pipe;
/external/virglrenderer/tests/
Dtest_virgl_cmd.c335 struct pipe_shader_state vs; in START_TEST()
354 struct pipe_shader_state fs; in START_TEST()
568 struct pipe_shader_state vs; in START_TEST()
587 struct pipe_shader_state gs; in START_TEST()
618 struct pipe_shader_state fs; in START_TEST()
842 struct pipe_shader_state vs; in START_TEST()
864 struct pipe_shader_state fs; in START_TEST()
1002 struct pipe_shader_state fs; in START_TEST()
Dtestvirgl_encode.h81 const struct pipe_shader_state *shader,
87 const struct pipe_shader_state *shader);
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_vs.c99 const struct pipe_shader_state *templ) in svga_create_vs_state()
122 struct pipe_shader_state tmp2 = *templ; in svga_create_vs_state()
/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c148 struct pipe_shader_state state; in util_make_layered_clear_helper_vertex_shader()
192 struct pipe_shader_state state; in util_make_layered_clear_geometry_shader()
523 struct pipe_shader_state state; in util_make_fragment_passthrough_shader()
616 struct pipe_shader_state state; in util_make_fs_blit_msaa_gen()
734 struct pipe_shader_state state; in util_make_fs_blit_msaa_depthstencil()
Du_pstipple.h36 struct pipe_shader_state;
/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.h38 struct pipe_shader_state state;
Dr300_fs.h64 struct pipe_shader_state state;
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_program.h21 struct pipe_shader_state pipe;
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_vs.c43 const struct pipe_shader_state *templ) in llvmpipe_create_vs_state()

1234