Searched refs:pipe_shader_state (Results 1 – 25 of 92) sorted by relevance
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40 struct pipe_shader_state;109 struct pipe_shader_state state;161 const struct pipe_shader_state *templ);169 const struct pipe_shader_state *state);
64 struct pipe_shader_state state;98 const struct pipe_shader_state *);127 const struct pipe_shader_state *orig_fs = &pstip->fs->state; in generate_pstip_fs()129 struct pipe_shader_state pstip_fs; in generate_pstip_fs()331 const struct pipe_shader_state *fs) in pstip_create_fs_state()
197 const struct pipe_shader_state *shader);212 const struct pipe_shader_state *shader);223 const struct pipe_shader_state *shader);
74 struct pipe_shader_state state;107 const struct pipe_shader_state *);360 const struct pipe_shader_state *orig_fs = &aapoint->fs->state; in generate_aapoint_fs()361 struct pipe_shader_state aapoint_fs; in generate_aapoint_fs()706 const struct pipe_shader_state *fs) in aapoint_create_fs_state()
37 struct pipe_shader_state base;
43 const struct pipe_shader_state *shader) in draw_create_fragment_shader()
75 struct pipe_shader_state state;117 const struct pipe_shader_state *);328 const struct pipe_shader_state *orig_fs = &aaline->fs->state; in generate_aaline_fs()329 struct pipe_shader_state aaline_fs; in generate_aaline_fs()825 const struct pipe_shader_state *fs) in aaline_create_fs_state()
144 struct pipe_shader_state tgsi;186 struct pipe_shader_state tgsi;208 struct pipe_shader_state tgsi;262 struct pipe_shader_state tgsi;416 struct pipe_shader_state *tgsi);
20 struct pipe_shader_state state; in graw_parse_geometry_shader()35 struct pipe_shader_state state; in graw_parse_vertex_shader()50 struct pipe_shader_state state; in graw_parse_fragment_shader()
65 struct pipe_shader_state;224 const struct pipe_shader_state *);229 const struct pipe_shader_state *);234 const struct pipe_shader_state *);239 const struct pipe_shader_state *);244 const struct pipe_shader_state *);
264 struct pipe_shader_state struct278 pipe_shader_state_from_tgsi(struct pipe_shader_state *state, in pipe_shader_state_from_tgsi() argument
105 struct pipe_shader_state shader;113 struct pipe_shader_state shader;120 struct pipe_shader_state shader;
54 struct pipe_shader_state *curfs = &fs->shader; in create_fs_variant()120 const struct pipe_shader_state *templ) in softpipe_create_fs_state()205 const struct pipe_shader_state *templ) in softpipe_create_vs_state()267 const struct pipe_shader_state *templ) in softpipe_create_gs_state()
60 struct pipe_shader_state;158 const struct pipe_shader_state *);163 const struct pipe_shader_state *);168 const struct pipe_shader_state *);
55 struct pipe_shader_state pipe;63 struct pipe_shader_state pipe;72 struct pipe_shader_state pipe;
81 struct pipe_shader_state pipe;110 struct pipe_shader_state pipe;
335 struct pipe_shader_state vs; in START_TEST()354 struct pipe_shader_state fs; in START_TEST()568 struct pipe_shader_state vs; in START_TEST()587 struct pipe_shader_state gs; in START_TEST()618 struct pipe_shader_state fs; in START_TEST()842 struct pipe_shader_state vs; in START_TEST()864 struct pipe_shader_state fs; in START_TEST()1002 struct pipe_shader_state fs; in START_TEST()
81 const struct pipe_shader_state *shader,87 const struct pipe_shader_state *shader);
99 const struct pipe_shader_state *templ) in svga_create_vs_state()122 struct pipe_shader_state tmp2 = *templ; in svga_create_vs_state()
148 struct pipe_shader_state state; in util_make_layered_clear_helper_vertex_shader()192 struct pipe_shader_state state; in util_make_layered_clear_geometry_shader()523 struct pipe_shader_state state; in util_make_fragment_passthrough_shader()616 struct pipe_shader_state state; in util_make_fs_blit_msaa_gen()734 struct pipe_shader_state state; in util_make_fs_blit_msaa_depthstencil()
36 struct pipe_shader_state;
38 struct pipe_shader_state state;
64 struct pipe_shader_state state;
21 struct pipe_shader_state pipe;
43 const struct pipe_shader_state *templ) in llvmpipe_create_vs_state()