Searched refs:pipeline_state (Results 1 – 3 of 3) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | gpu_validation.cpp | 573 auto pipeline_state = GetPipelineState(pPipelines[pipeline]); in GpuPostCallRecordCreateGraphicsPipelines() local 574 if (nullptr == pipeline_state) continue; in GpuPostCallRecordCreateGraphicsPipelines() 575 for (uint32_t stage = 0; stage < pipeline_state->graphicsPipelineCI.stageCount; ++stage) { in GpuPostCallRecordCreateGraphicsPipelines() 576 …if (pipeline_state->active_slots.find(gpu_state->desc_set_bind_index) != pipeline_state->active_sl… in GpuPostCallRecordCreateGraphicsPipelines() 579 …auto shader_state = GetShaderModuleState(pipeline_state->graphicsPipelineCI.pStages[stage].module); in GpuPostCallRecordCreateGraphicsPipelines() 593 … gpu_state->shader_map[shader_state->gpu_validation_shader_id].pipeline = pipeline_state->pipeline; in GpuPostCallRecordCreateGraphicsPipelines() 597 pipeline_state->graphicsPipelineCI.pStages[stage].module; in GpuPostCallRecordCreateGraphicsPipelines() 1203 auto pipeline_state = iter->second.pipeline_state; in GpuAllocateValidationResources() local 1204 …if (pipeline_state && (pipeline_state->pipeline_layout.set_layouts.size() <= gpu_state->desc_set_b… in GpuAllocateValidationResources() 1206 … pipeline_state->pipeline_layout.layout, gpu_state->desc_set_bind_index, 1, in GpuAllocateValidationResources()
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D | core_validation_types.h | 815 PIPELINE_STATE *pipeline_state; 826 pipeline_state = nullptr;
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D | core_validation.cpp | 932 …dev_data->report_data->FormatHandle(state.pipeline_state->pipeline).c_str(), vertex_binding, i, ve… in ValidatePipelineDrawtimeState() 968 … i, dev_data->report_data->FormatHandle(state.pipeline_state->pipeline).c_str(), in ValidatePipelineDrawtimeState() 982 … dev_data->report_data->FormatHandle(state.pipeline_state->pipeline).c_str()); in ValidatePipelineDrawtimeState() 1154 PIPELINE_STATE *pPipe = state.pipeline_state; in ValidateCmdBufDrawState() 1223 PIPELINE_STATE *pPipe = state.pipeline_state; in UpdateDrawState() 4640 PIPELINE_STATE *pipeline_state = GetPipelineState(pipeline); in PreCallValidateDestroyPipeline() local 4644 if (pipeline_state) { in PreCallValidateDestroyPipeline() 4645 skip |= ValidateObjectNotInUse(device_data, pipeline_state, obj_struct, "vkDestroyPipeline", in PreCallValidateDestroyPipeline() 4654 PIPELINE_STATE *pipeline_state = GetPipelineState(pipeline); in PreCallRecordDestroyPipeline() local 4657 InvalidateCommandBuffers(device_data, pipeline_state->cb_bindings, obj_struct); in PreCallRecordDestroyPipeline() [all …]
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