/external/swiftshader/src/Device/ |
D | Sampler.cpp | 131 int pitchP = surface->getInternalPitchP(); in setTextureLevel() local 210 mipmap.onePitchP[1] = pitchP; in setTextureLevel() 212 mipmap.onePitchP[3] = pitchP; in setTextureLevel() 214 mipmap.pitchP[0] = pitchP; in setTextureLevel() 215 mipmap.pitchP[1] = pitchP; in setTextureLevel() 216 mipmap.pitchP[2] = pitchP; in setTextureLevel() 217 mipmap.pitchP[3] = pitchP; in setTextureLevel() 226 unsigned int YStride = pitchP; in setTextureLevel()
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D | Surface.hpp | 103 int pitchP; member 115 …depth, int border, int samples, VkFormat format, bool lockable, bool renderTarget, int pitchP = 0); 119 …depth, int border, int samples, VkFormat format, bool lockable, bool renderTarget, int pitchP = 0); 196 static int pitchP(int width, int border, VkFormat format, bool target); 403 return external.pitchP; in getExternalPitchP() 428 return internal.pitchP; in getInternalPitchP()
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D | Surface.cpp | 750 … depth, int border, int samples, VkFormat format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() argument 751 …: Surface(texture, width, height, depth, border, samples, format, lockable, renderTarget, pitchP) … in SurfaceImplementation() 790 external.pitchP = external.bytes ? pitch / external.bytes : 0; in Surface() 805 internal.pitchP = pitchP(internal.width, 0, internal.format, false); in Surface() 820 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, false); in Surface() 846 …external.pitchP = !pitchPprovided ? pitchP(external.width, 0, external.format, renderTarget && !te… in Surface() 861 …internal.pitchP = !pitchPprovided ? pitchP(internal.width, border, internal.format, renderTarget) … in Surface() 876 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, renderTarget); in Surface() 1352 int Surface::pitchP(int width, int border, VkFormat format, bool target) in pitchP() function in sw::Surface 1579 … dest[(x + i) + (y + j) * internal.pitchP] = c[(unsigned int)(source->lut >> 2 * (i + j * 4)) % 4]; in decodeDXT1() [all …]
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D | Sampler.hpp | 39 int4 pitchP; member
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 132 int pitchP = surface->getInternalPitchP(); in setTextureLevel() local 211 mipmap.onePitchP[1] = pitchP; in setTextureLevel() 213 mipmap.onePitchP[3] = pitchP; in setTextureLevel() 215 mipmap.pitchP[0] = pitchP; in setTextureLevel() 216 mipmap.pitchP[1] = pitchP; in setTextureLevel() 217 mipmap.pitchP[2] = pitchP; in setTextureLevel() 218 mipmap.pitchP[3] = pitchP; in setTextureLevel() 229 unsigned int YStride = pitchP; in setTextureLevel()
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D | Surface.hpp | 269 int pitchP; member 281 …t depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0); 285 …t depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0); 363 static int pitchP(int width, int border, Format format, bool target); 584 return external.pitchP; in getExternalPitchP() 609 return internal.pitchP; in getInternalPitchP()
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D | Surface.cpp | 1231 …nt depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() argument 1232 …: Surface(texture, width, height, depth, border, samples, format, lockable, renderTarget, pitchP) … in SurfaceImplementation() 1271 external.pitchP = external.bytes ? pitch / external.bytes : 0; in Surface() 1286 internal.pitchP = pitchP(internal.width, 0, internal.format, false); in Surface() 1301 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, false); in Surface() 1328 …external.pitchP = !pitchPprovided ? pitchP(external.width, 0, external.format, renderTarget && !te… in Surface() 1343 …internal.pitchP = !pitchPprovided ? pitchP(internal.width, border, internal.format, renderTarget) … in Surface() 1358 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, renderTarget); in Surface() 1797 int Surface::pitchP(int width, int border, Format format, bool target) in pitchP() function in sw::Surface 2314 … dest[(x + i) + (y + j) * internal.pitchP] = c[(unsigned int)(source->lut >> 2 * (i + j * 4)) % 4]; in decodeDXT1() [all …]
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D | Sampler.hpp | 39 int4 pitchP; member
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 79 int pitchP() const; 118 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in Image() argument 119 …ace(nullptr, width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true, pitchP), in Image() 143 static Image *create(GLsizei width, GLsizei height, GLint internalformat, int pitchP);
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D | Image.cpp | 1033 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in ImageImplementation() argument 1034 : Image(width, height, internalformat, pitchP) {} in ImageImplementation() 1079 Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in create() argument 1081 if(size(pitchP, height, 1, 0, 1, internalformat) > IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES) in create() 1086 return new ImageImplementation(width, height, internalformat, pitchP); in create() 1124 int ClientBuffer::pitchP() const in pitchP() function in egl::ClientBuffer 1138 return sw::Surface::pitchP(width, 0, format, false); in pitchP() 1213 clientBuffer.pitchP()), in ClientBufferImage()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1137 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1138 y0 *= pitchP; in sampleFloat2D() 1151 y1 *= pitchP; in sampleFloat2D() 1206 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local 1208 y0 *= pitchP; in sampleFloat3D() 1217 y1 *= pitchP; in sampleFloat3D()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1228 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1229 y0 *= pitchP; in sampleFloat2D() 1242 y1 *= pitchP; in sampleFloat2D() 1297 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local 1299 y0 *= pitchP; in sampleFloat3D() 1308 y1 *= pitchP; in sampleFloat3D()
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