Searched refs:psState (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.cpp | 705 pState->psState = *pPSState; in SwrSetPixelShaderState() 838 const SWR_PS_STATE &psState = pState->state.psState; in SetupPipeline() local 842 if (psState.pfnPixelShader == nullptr) in SetupPipeline() 850 …const uint32_t centroid = ((psState.barycentricsMask & SWR_BARYCENTRIC_CENTROID_MASK) > 0) ? 1 : 0; in SetupPipeline() 851 …const uint32_t canEarlyZ = (psState.forceEarlyZ || (!psState.writesODepth && !psState.usesUAV)) ? … in SetupPipeline() 852 SWR_BARYCENTRICS_MASK barycentricsMask = (SWR_BARYCENTRICS_MASK)psState.barycentricsMask; in SetupPipeline() 855 switch(psState.shadingRate) in SetupPipeline() 862 … = gBackendPixelRateTable[rastState.sampleCount][rastState.bIsCenterPattern][psState.inputCoverage] in SetupPipeline() 870 … backendFuncs.pfnBackend = gBackendSingleSample[psState.inputCoverage][centroid][canEarlyZ]; in SetupPipeline() 877 …backendFuncs.pfnBackend = gBackendSampleRateTable[rastState.sampleCount][psState.inputCoverage][ce… in SetupPipeline() [all …]
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D | backend_singlesample.cpp | 134 if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask)) in BackendSingleSample() 152 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); in BackendSingleSample() 186 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask,… in BackendSingleSample() 188 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask); in BackendSingleSample() 192 if (!state.psState.forceEarlyZ) in BackendSingleSample()
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D | backend_sample.cpp | 150 if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask)) in BackendSampleRate() 169 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); in BackendSampleRate() 201 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask,… in BackendSampleRate() 203 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask); in BackendSampleRate() 207 if (!state.psState.forceEarlyZ) in BackendSampleRate()
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D | backend_impl.h | 564 …C(DC), workerId(_workerId), work(Work), coeffs(Coeffs), state(apiState), psState(apiState.psState), 612 if(psState.writesODepth) 647 if(psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask[sample])) 681 const SWR_PS_STATE& psState; 945 if(state.psState.usesSourceDepth) 960 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); 1005 …le, &state.blendState,state.pfnBlendFunc, coverageMask, depthMask, state.psState.renderTargetMask,… 1007 …e, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.renderTargetMask); 1010 if(!state.psState.forceEarlyZ && !T::bForcedSampleCount)
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D | context.h | 291 SWR_PS_STATE psState; in OSALIGNLINE() local
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D | binner.cpp | 830 …(SWR_INPUT_COVERAGE)pDC->pState->state.psState.inputCoverage, EdgeValToEdgeState(ALL_EDGES_VALID),… in BinTrianglesImpl() 1055 …(SWR_INPUT_COVERAGE)pDC->pState->state.psState.inputCoverage, EdgeValToEdgeState(triEdgeEnable), (… in BinTrianglesImpl()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1496 SWR_PS_STATE psState = {0}; in swr_update_derived() local 1497 psState.pfnPixelShader = func; in swr_update_derived() 1498 psState.killsPixel = ctx->fs->info.base.uses_kill; in swr_update_derived() 1499 psState.inputCoverage = SWR_INPUT_COVERAGE_NORMAL; in swr_update_derived() 1500 psState.writesODepth = ctx->fs->info.base.writes_z; in swr_update_derived() 1501 psState.usesSourceDepth = ctx->fs->info.base.reads_z; in swr_update_derived() 1502 psState.shadingRate = SWR_SHADING_RATE_PIXEL; in swr_update_derived() 1503 psState.renderTargetMask = (1 << ctx->framebuffer.nr_cbufs) - 1; in swr_update_derived() 1504 psState.posOffset = SWR_PS_POSITION_SAMPLE_NONE; in swr_update_derived() 1532 psState.barycentricsMask = barycentricsMask; in swr_update_derived() [all …]
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/external/harfbuzz_ng/src/ |
D | hb-uniscribe.cc | 62 const SCRIPT_STATE *psState, 117 const SCRIPT_STATE *psState, in hb_ScriptItemizeOpenType() argument 128 psState, in hb_ScriptItemizeOpenType()
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