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Searched refs:reported_filename (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dgpu_validation.cpp875 std::string reported_filename; in GenerateSourceMessages() local
884 reported_filename = (char *)&insn.word(2); in GenerateSourceMessages()
885 if (reported_filename.empty()) { in GenerateSourceMessages()
888 …filename_stream << "Shader validation error occurred in file: " << reported_filename << " at line " in GenerateSourceMessages()
912 … std::string current_filename = reported_filename; // current "preprocessor" filename state. in GenerateSourceMessages()
925 if ((!found_filename) || (current_filename == reported_filename)) { in GenerateSourceMessages()