/external/libxcam/cl_kernel/ |
D | kernel_bayer_pipe.cl | 144 out_data.s02 = (R_y[0].s01 + R_y[0].s12) * 0.5f; 148 out_data.s02 = (R_y[0].s01 + R_y[0].s12 + R_y[1].s01 + R_y[1].s12) * 0.25f; 160 out_data.s02 = (B_z[0].s01 + B_z[1].s01) * 0.5f; 161 out_data.s13 = (B_z[0].s01 + B_z[0].s12 + B_z[1].s01 + B_z[1].s12) * 0.25f; 164 out_data.s02 = B_z[1].s01; 165 out_data.s13 = (B_z[1].s01 + B_z[1].s12) * 0.5f; 181 out_data.s02 = (Gr_x[0].s01 * 4.0f + Gb_w[0].s01 + 182 Gb_w[0].s12 + Gb_w[1].s01 + Gb_w[1].s12) * 0.125f; 183 out_data.s13 = (Gr_x[0].s01 + Gr_x[0].s12 + Gb_w[0].s12 + Gb_w[1].s12) * 0.25f; 186 out_data.s02 = (Gr_x[0].s01 + Gr_x[1].s01 + Gb_w[1].s01 + Gb_w[1].s12) * 0.25f; [all …]
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D | kernel_bi_filter.cl | 52 CALC_SUM (y1.s2345, y1.s67, y2.s01, dark1.s2345, dark1.s67, dark2.s01); 54 CALC_SUM (y1.s4567, y2.s01, y2.s23, dark1.s4567, dark2.s01, dark2.s23); 63 CALC_SUM (y2.s2345, y2.s67, y1.s01, dark2.s2345, dark2.s67, dark1.s01); 65 CALC_SUM (y2.s4567, y1.s01, y1.s23, dark2.s4567, dark1.s01, dark1.s23);
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D | kernel_yuv_pipe.cl | 103 in[0].s01 = mad(in[0].s01 - in_prev[0].s01, coeff_Y[0], in_prev[0].s01); 104 in[1].s01 = mad(in[1].s01 - in_prev[1].s01, coeff_Y[0], in_prev[1].s01);
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D | kernel_gauss_lap_pyramid.cl | 102 … (float4)(result_pre[i_line].s45, result_cur[i_line].s01) * coeffs[COEFF_MID + 2] + 104 … (float4)(result_cur[i_line].s45, result_next[i_line].s01) * coeffs[COEFF_MID + 2]; 138 data.s01 = read_imagef (input, sampler, pos_start).xy; 321 zoom_in.s01 = read_imagef (input_gauss1, gauss1_sampler, gauss1_pos).xy; 526 … (float8)(result_cur[i_line].s2345, result_cur[i_line].s67, result_next.s01) * 597 … (float8)(result_cur[i_line].s2345, result_cur[i_line].s67, result_next[i_line].s01) *
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D | kernel_geo_map.cl | 97 …output_data.s01 = out_of_bound[0] ? CONST_DATA_UV : read_imagef (input_uv, sampler, input_pos[0]).…
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D | kernel_fisheye.cl | 106 src_data.s01 = read_imagef (input_uv, sampler, src_pos[0]).xy;
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D | kernel_min_filter.cl | 116 tmp2 = min (tmp4.s01, tmp4.s23);
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/external/libvpx/libvpx/vpx_dsp/arm/ |
D | vpx_convolve_avg_neon.c | 29 uint32x2x2_t s01; in vpx_convolve_avg_neon() local 35 s01 = vzip_u32(vreinterpret_u32_u8(s0), vreinterpret_u32_u8(s1)); in vpx_convolve_avg_neon() 40 dd0 = vrhadd_u8(vreinterpret_u8_u32(s01.val[0]), dd0); in vpx_convolve_avg_neon() 49 uint8x16_t s01, d01; in vpx_convolve_avg_neon() local 58 s01 = vcombine_u8(s0, s1); in vpx_convolve_avg_neon() 60 d01 = vrhaddq_u8(s01, d01); in vpx_convolve_avg_neon()
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D | highbd_vpx_convolve_avg_neon.c | 30 uint16x8_t s01, d01; in vpx_highbd_convolve_avg_neon() local 38 s01 = vcombine_u16(s0, s1); in vpx_highbd_convolve_avg_neon() 40 d01 = vrhaddq_u16(s01, d01); in vpx_highbd_convolve_avg_neon()
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/external/clang/test/CXX/lex/lex.charset/ |
D | p2-cxx98.cpp | 31 const char *s01 = "\u0001"; // expected-error {{universal character name refers to a control charac… variable
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/external/fdlibm/ |
D | e_j1.c | 81 s01 = 1.91537599538363460805e-02, /* 0x3F939D0B, 0x12637E53 */ variable 130 s = one+z*(s01+z*(s02+z*(s03+z*(s04+z*s05))));
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/external/clang/test/Sema/ |
D | ext_vector_components.c | 22 vec2 = vec4.s01; // legal, shorten in test()
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/external/libxaac/decoder/drc_src/ |
D | impd_drc_filter_bank.h | 46 FLOAT32 s01; member
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/external/libvpx/libvpx/vp8/common/arm/neon/ |
D | sixtappredict_neon.c | 163 uint64x2_t s01, s23; in vp8_sixtap_predict4x4_neon() local 230 s01 = vreinterpretq_u64_u8(s01_f0); in vp8_sixtap_predict4x4_neon() 238 filter_sub_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 8)), in vp8_sixtap_predict4x4_neon() 243 filter_sub_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 32)), in vp8_sixtap_predict4x4_neon() 248 filter_add_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 16)), in vp8_sixtap_predict4x4_neon() 253 s01_f3 = vshrq_n_u64(s01, 24); in vp8_sixtap_predict4x4_neon() 307 s01 = vreinterpretq_u64_u8(s01_f0); in vp8_sixtap_predict4x4_neon() 313 filter_sub_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 8)), in vp8_sixtap_predict4x4_neon() 319 filter_sub_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 32)), in vp8_sixtap_predict4x4_neon() 325 filter_add_accumulate(vreinterpretq_u8_u64(vshrq_n_u64(s01, 16)), in vp8_sixtap_predict4x4_neon() [all …]
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/external/gemmlowp/internal/ |
D | pack_neon.h | 115 int32x4_t s01 = in Pack() local 119 int32x4_t s = vaddq_s32(s01, s23); in Pack()
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D | pack_msa.h | 167 v4i32 s01 = __builtin_msa_addv_w(sums_of_4_cells[cell][0], in Pack() local 171 v4i32 s = __builtin_msa_addv_w(s01, s23); in Pack()
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/external/libaom/libaom/av1/common/x86/ |
D | highbd_jnt_convolve_avx2.c | 682 __m256i s01 = _mm256_permute2x128_si256( in av1_highbd_dist_wtd_convolve_y_avx2() local 719 s[0] = _mm256_unpacklo_epi16(s01, s12); in av1_highbd_dist_wtd_convolve_y_avx2() 723 s[4] = _mm256_unpackhi_epi16(s01, s12); in av1_highbd_dist_wtd_convolve_y_avx2()
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D | selfguided_avx2.c | 57 const __m128i s01 = _mm_set1_epi32(s); in scan_32() local 58 const __m256i s02 = _mm256_insertf128_si256(_mm256_setzero_si256(), s01, 1); in scan_32()
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/external/webp/src/dsp/ |
D | dec_neon.c | 1292 const uint16x8_t s01 = vaddq_u16(s0, s1); in DC4_NEON() local 1293 const uint16x8_t sum = vaddq_u16(s01, vcombine_u16(p1, p1)); in DC4_NEON() 1449 const uint16x8_t s01 = vaddq_u16(s0, s1); in DC8_NEON() local 1451 sum_left = vaddq_u16(s01, s23); in DC8_NEON() 1531 const uint16x8_t s01 = vaddq_u16(s0, s1); in DC16_NEON() local 1533 const uint16x8_t sum = vaddq_u16(s01, s23); in DC16_NEON()
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D | enc_sse2.c | 216 const __m128i s01 = _mm_unpacklo_epi64(shuf01_p, shuf23_p); in FTransformPass1_SSE2() local 220 const __m128i a01 = _mm_add_epi16(s01, s32); in FTransformPass1_SSE2() 221 const __m128i a32 = _mm_sub_epi16(s01, s32); in FTransformPass1_SSE2()
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/external/libaom/libaom/aom_dsp/x86/ |
D | highbd_convolve_avx2.c | 148 __m256i s01 = _mm256_permute2x128_si256( in av1_highbd_convolve_y_sr_avx2() local 185 s[0] = _mm256_unpacklo_epi16(s01, s12); in av1_highbd_convolve_y_sr_avx2() 189 s[4] = _mm256_unpackhi_epi16(s01, s12); in av1_highbd_convolve_y_sr_avx2()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1342 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); in generate() local 1347 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate()
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 1582 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); in generate() local 1587 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate()
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