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/external/honggfuzz/examples/apache-httpd/corpus_http2/
D1903aee66d00d2554bac668f3b2a33ac.00001c10.honggfuzz.cov26 …ꭼa�"���xQl�� �Φ��57��ܹ�p��^����bmTG=�91p��� �+2�;U �#RE���jȭ�kt:| ��sX>�p�e���*ܛ�� 3D���-�
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D71edbf05426cc8fdd9f767c0905a3119.0000108b.honggfuzz.cov5 …kkkkkkkkkkkkkkkkkkkkkk��ڞ7�*�}�+2N1B��3����j{ "Q����)��0͸���u�Xf �����ͪsX�}�w�l�s����<ӑ�v~…
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D936b88864a2c762ca625b9e3a62e1e34.00003e90.honggfuzz.cov13 …�p�@H��c|���}V��%h�=�c}!j�>E�� |��I��� ���΀��|Tvi� |N �b��rʚ�Aٯ�F�?�?sX��_)��@���-%�T��t�ل…
D1a6cdb33cf7f54a7c389728e4142cb43.0000bda4.honggfuzz.cov35 ��F�Z���D}��'��%c���(6fAhݥ���z�Ll\��M�"{ 6��4sX�BC$������#���M�,Z\QV��6��5C��NQϬ�����RtH{�…
Df2b91dbd240b69285c5b023ba84f36da.00017d74.honggfuzz.cov112 ��W���R��]�u�gc�6�����>�K �L������8�‚=�sX�Ե�/K�:�!��.gT����R��s%��A�'�ʆ�R�5,J1�f�Mm��R�4…
174 U�xQ?L��_�Qd@�ȎlA2��H6<sX�ЖN���4{VQF�;�;��Wkp�=ad_$� 7�(
184 U�xQ?L��_�Qd@�ȎlA2��H6<sX�ЖN���4{VQF�;�;��Wkp�=ad_$� 7�(
194 U�xQ?L��_�Qd@�ȎlA2��H6<sX�ЖN���4{VQF�;�;��Wkp�=ad_$� 7�(
200 ��W���R��]�u�gc�6�����>�K �L������8�‚=�sX�Ե�/K�:�!��.gT����R�s%��A�'�ʆ�R�5,J1�f�Mm��R�4…
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp185 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DFilteringTestInstance() local
188 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance()
638 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->ge… in iterate() local
645 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
646 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate()
824 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textur… in iterate() local
830 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
831 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
DvktTextureShadowTests.cpp303 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DShadowTestInstance() local
306 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance()
733 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture2DArrayShadowTestInstance() local
736 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in Texture2DArrayShadowTestInstance()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp252 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
255 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
878 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().g… in iterate() local
885 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
886 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate()
1122 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTextu… in iterate() local
1128 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1129 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
Des3fTextureShadowTests.cpp304 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
307 …m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
861 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init() local
864 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in init()
/external/llvm/test/CodeGen/ARM/
D2016-05-01-RegScavengerAssert.ll11 …t* %srcR, float* %srcC, float* %tempPntsX, float* %tY, float* %ms, float* %sX, float* %sY, i32* de…
40 %arrayidx.phi = phi float* [ %sX, %for.body.lr.ph ], [ %arrayidx.inc, %for.cond.cleanup40 ]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
D2016-05-01-RegScavengerAssert.ll11 …t* %srcR, float* %srcC, float* %tempPntsX, float* %tY, float* %ms, float* %sX, float* %sY, i32* de…
40 %arrayidx.phi = phi float* [ %sX, %for.body.lr.ph ], [ %arrayidx.inc, %for.cond.cleanup40 ]
/external/honggfuzz/examples/apache-httpd/corpus_http1/
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272 ��W���R��]�u�gc�6�����>�K �L������8�‚=�sX�Ե�/K�:�!��.gT����R�s%��A�'�ʆ�R�5,J1�f�Mm��R�4…
Da412a1e3b7d156ecd7c8b64358624629.00008291.honggfuzz.cov150 맕*_�|QBP2�sX��F�x��U���5j�����BX����B��!?����
D936b88864a2c762ca625b9e3a62e1e34.00003e90.honggfuzz.cov13 …�p�@H��c|���}V��%h�=�c}!j�>E�� |��I��� ���΀��|Tvi� |N �b��rʚ�Aٯ�F�?�?sX��_)��@���-%�T��t�ل…
D1a6cdb33cf7f54a7c389728e4142cb43.0000bda4.honggfuzz.cov35 ��F�Z���D}��'��%c���(6fAhݥ���z�Ll\��M�"{ 6��4sX�BC$������#���M�,Z\QV��6��5C��NQϬ�����RtH{�…
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp234 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
/external/deqp/framework/common/
DtcuTextureUtil.cpp1116 float sX = (float)src.getWidth() / (float)dst.getWidth(); in scale() local
1124 …RGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY,… in scale()
1131 …RGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY,… in scale()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3217 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3221 if (sX < 0.0f || sX >= (float)srcRect.z() || in blitFramebuffer()
3227 Vec4 p = src.sample2D(sampler, sampler.minFilter, sX, sY, 0); in blitFramebuffer()
3231 dst.setPixel(src.getPixelInt(deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)), xo, yo); in blitFramebuffer()
3249 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3252 …writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), d… in blitFramebuffer()
3270 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3272 …deUint32 srcStencil = src.raw().getPixelUint(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt… in blitFramebuffer()
/external/ImageMagick/PerlMagick/t/reference/write/filter/
DNormalize.miff63 �U�_pn(lC2]zR_�nh�sX�`DzFCmD*E*�������������������39!byJ_�Jb�Pc�Pa�Vb�_PpL%2
DSharpen.miff53 …?�F?�43�5#�5!}>(w<'j)�>0�YL�_P�UU�NK4 �'+@WUM=502.%( t�S��Tp�Pm�B��Y��sX�@Y�IlQSi]Qi_QjaRjaNk…
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp630 …const float sX = deFloatExp2(lodX) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture(… in iterate() local
636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate()
637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
/external/ImageMagick/PerlMagick/t/reference/filter/
DMotionBlur.miff15 …68�9<�<?�>B�?B�?A�?@�>>�A@�C@�B>�B<�D:�I>�L@�NA�OA�QA�TC�WF�ZI�_L�dN�iQ�mT�sX�wZ�|^��`��^��\��\x�\…
/external/ImageMagick/PerlMagick/t/reference/read/
Dinput_rgb_lsb_08bit_mat.miff39 …x�R~�W��_��]xz<nU*M0��O��Q��O��L��M��M��Q��S��W��U��K��LiD)4��P%qm?hv?k`0sX/wh;nh7hk7du=a|?b�?h�…

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