Searched refs:sampler3D (Results 1 – 25 of 47) sorted by relevance
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/external/deqp-deps/glslang/Test/baseResults/ |
D | test.frag.out | 37 0:19 'texSampler3D' ( uniform sampler3D) 50 0:? 'texSampler3D' ( uniform sampler3D) 96 0:19 'texSampler3D' ( uniform sampler3D) 109 0:? 'texSampler3D' ( uniform sampler3D)
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D | vulkan.frag.out | 15 ERROR: 0:21: 'sampler3D' : sampler-constructor cannot make an array of samplers 19 ERROR: 0:29: 'sampler3D' : sampler-constructor cannot make an array of samplers 20 ERROR: 0:29: 'sampler3D' : sampler/image types can only be used in uniform variables or function pa… 21 …OR: 0:29: '=' : cannot convert from ' const float' to ' global 4-element array of highp sampler3D'
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D | texture.frag.out | 116 0:40 'texSampler3D' ( uniform sampler3D) 121 0:41 'texSampler3D' ( uniform sampler3D) 127 0:42 'texSampler3D' ( uniform sampler3D) 132 0:43 'texSampler3D' ( uniform sampler3D) 273 0:? 'texSampler3D' ( uniform sampler3D) 398 0:40 'texSampler3D' ( uniform sampler3D) 403 0:41 'texSampler3D' ( uniform sampler3D) 409 0:42 'texSampler3D' ( uniform sampler3D) 414 0:43 'texSampler3D' ( uniform sampler3D) 555 0:? 'texSampler3D' ( uniform sampler3D)
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D | hlsl.sample.dx9.frag.out | 40 0:23 'g_sam3D' (layout( binding=3) uniform sampler3D) 110 0:29 'g_sam3D' (layout( binding=3) uniform sampler3D) 184 0:? 'g_sam3D' (layout( binding=3) uniform sampler3D) 231 0:23 'g_sam3D' (layout( binding=3) uniform sampler3D) 301 0:29 'g_sam3D' (layout( binding=3) uniform sampler3D) 375 0:? 'g_sam3D' (layout( binding=3) uniform sampler3D)
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D | newTexture.frag.out | 16 0:39 's3D' ( uniform sampler3D) 40 0:42 's3D' ( uniform sampler3D) 105 0:49 's3D' ( uniform sampler3D) 235 0:? 's3D' ( uniform sampler3D) 278 0:39 's3D' ( uniform sampler3D) 302 0:42 's3D' ( uniform sampler3D) 367 0:49 's3D' ( uniform sampler3D) 497 0:? 's3D' ( uniform sampler3D)
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D | 100.frag.out | 54 ERROR: 0:80: 'sampler3D' : Reserved word. 181 0:89 's3D2' ( uniform highp sampler3D) 189 0:90 's3D2' ( uniform highp sampler3D) 406 0:? 's3D' ( uniform mediump sampler3D) 407 0:? 's3D2' ( uniform highp sampler3D) 558 0:? 's3D' ( uniform mediump sampler3D) 559 0:? 's3D2' ( uniform highp sampler3D)
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D | 300.frag.out | 65 0:58 's3D' ( uniform lowp sampler3D) 84 0:61 's3D' ( uniform lowp sampler3D) 130 0:67 's3D' ( uniform lowp sampler3D) 367 0:? 's3D' ( uniform lowp sampler3D) 421 0:58 's3D' ( uniform lowp sampler3D) 440 0:61 's3D' ( uniform lowp sampler3D) 486 0:67 's3D' ( uniform lowp sampler3D) 598 0:? 's3D' ( uniform lowp sampler3D)
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/external/deqp-deps/glslang/Test/ |
D | vulkan.frag | 21 sampler3D[4](t3d5, sA[2]); // ERROR, can't make array 29 sampler3D s3d[4] = sampler3D[4](t3d, sA[2]); // ERROR, no sampler constructor
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D | 100.frag | 80 uniform sampler3D s3D; // ERROR 84 precision highp sampler3D; 85 uniform sampler3D s3D2;
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D | spv.separate.frag | 15 color += texture(sampler3D(t3d[i], sA[2]), vec3(0.5)); 90 sampler3D (tex3D, s);
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D | test.frag | 4 uniform sampler3D texSampler3D;
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D | spv.test.frag | 4 uniform sampler3D texSampler3D;
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D | spv.precisionNonESSamp.frag | 8 uniform highp sampler3D t;
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D | hlsl.sample.dx9.frag | 5 sampler3D g_sam3D : register(t3);
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D | spv.texture.vert | 5 uniform sampler3D texSampler3D;
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D | 300.vert | 108 precision lowp sampler3D; 113 uniform sampler3D s3D;
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D | texture.frag | 5 uniform sampler3D texSampler3D;
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D | spv.texture.frag | 5 uniform sampler3D texSampler3D;
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D | spv.newTexture.frag | 5 uniform sampler3D s3D;
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D | newTexture.frag | 6 uniform sampler3D s3D;
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D | spv.sparseTextureClamp.frag | 5 uniform sampler3D s3D;
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D | spv.sparseTexture.frag | 5 uniform sampler3D s3D;
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/external/deqp/data/gles31/shaders/es31/ |
D | declarations.test | 74 case sampler3D 79 uniform sampler3D samp;
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | FragShader.fsh | 4 uniform mediump sampler3D sColourLUT;
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/external/mesa3d/src/compiler/glsl/tests/ |
D | sampler_types_test.cpp | 54 T( sampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3)
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