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Searched refs:setPixDepth (Results 1 – 21 of 21) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cClipControlTests.cpp720 importanceMaskFrame.getAccess().setPixDepth(0.0f, x, y); in ValidateFramebuffer()
724 importanceMaskFrame.getAccess().setPixDepth(1.0f, x, y); in ValidateFramebuffer()
730 referenceDepthFrame.getAccess().setPixDepth(0.5f, x, y); in ValidateFramebuffer()
736 referenceDepthFrame.getAccess().setPixDepth(-1.0f + xCoord + yCoord, x, y); in ValidateFramebuffer()
903 referenceDepthFrame.getAccess().setPixDepth((xCoord + yCoord) * 0.5f, x, y); in ValidateFramebuffer()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp193 access.setPixDepth(minDepthBound, 0, 0, 0); in executeDepthBoundsTest()
200 access.setPixDepth(maxDepthBound, 0, 0, 0); in executeDepthBoundsTest()
256 access.setPixDepth(sampleDepthFloat, 0, 0, 0); \ in executeDepthCompare()
315 depthBuffer.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in executeDepthWrite()
DrrMultisamplePixelBufferAccess.cpp165 effectiveDst.setPixDepth(sum*numSamplesInv, x, y); in resolveMultisampleDepthBuffer()
/external/deqp/modules/internal/
DditTextureFormatTests.cpp1297 dst.setPixDepth(src.getPixDepth(ndx, 0, 0), ndx, 0, 0); in copyGetSetDepth()
1649 tmpAccess.setPixDepth(0.0f, ndx, 0, 0); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalDrawAndClearTests.cpp461 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth()
470 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial()
472 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryTestsUtil.cpp584 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp431 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp434 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
Des3fTextureShadowTests.cpp73 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp100 access.setPixDepth(de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateDSTests.cpp658 depthData.getLevel(0).setPixDepth((float)(y * depthDataWidth + x % 11) / 10, x, y); in iterate()
/external/deqp/framework/common/
DtcuTexture.hpp413 void setPixDepth (float depth, int x, int y, int z = 0) const;
DtcuTextureUtil.cpp1064 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z); in copy()
DtcuTexture.cpp1501 void PixelBufferAccess::setPixDepth (float depth, int x, int y, int z) const in setPixDepth() function in tcu::PixelBufferAccess
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp474 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp427 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationOperation.cpp311 pixels.setPixDepth(clearValue.depthStencil.depth, x, y, z); in clearPixelBuffer()
326 pixels.setPixDepth(clearValue.depthStencil.depth, x, y, z); in clearPixelBuffer()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1723 reference.getAccess().setPixDepth(reference.getAccess().getPixDepth(x, y) - 0.02f, x, y); in iterateInternal()
DvktRenderPassTests.cpp3422 depthAccess.setPixDepth(1.0f, x, y); in renderReferenceImagesFromValues()
3424 depthAccess.setPixDepth(0.0f, x, y); in renderReferenceImagesFromValues()
3427 depthAccess.setPixDepth(((x / 3) % 2) == ((y / 3) % 2) ? 0.33f : 0.66f, x, y); in renderReferenceImagesFromValues()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp983 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
993 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
3021 access.raw().setPixDepth(depth, s, x, y); in writeDepthOnly()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp414 buffer.setPixDepth(1.0f, x, y, z); in generateBuffer()
425 buffer.setPixDepth(redColor[0], x, y, z); in generateBuffer()