Searched refs:stencilRb (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 646 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_map_renderbuffers() local 655 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_map_renderbuffers() 656 if (stencilRb && stencilRb != depthRb) { in _swrast_map_renderbuffers() 677 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_unmap_renderbuffers() local 686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_unmap_renderbuffers() 687 if (stencilRb && stencilRb != depthRb) { in _swrast_unmap_renderbuffers()
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D | s_clear.c | 240 struct gl_renderbuffer *stencilRb = in _swrast_Clear() local 243 if ((buffers & BUFFER_DS) == BUFFER_DS && depthRb == stencilRb) { in _swrast_Clear()
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D | s_drawpix.c | 608 struct gl_renderbuffer *depthRb, *stencilRb; in draw_depth_stencil_pixels() local 620 stencilRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in draw_depth_stencil_pixels() 622 assert(stencilRb); in draw_depth_stencil_pixels() 624 if (depthRb == stencilRb && in draw_depth_stencil_pixels()
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/external/mesa3d/src/mesa/main/ |
D | readpix.c | 641 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() local 645 if (rb != stencilRb) in fast_read_depth_stencil_pixels() 685 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local 699 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate() 712 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in fast_read_depth_stencil_pixels_separate() 731 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in fast_read_depth_stencil_pixels_separate() 746 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local 763 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate() 764 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate() 784 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in slow_read_depth_stencil_pixels_separate() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 553 struct intel_renderbuffer *stencilRb = in intel_validate_framebuffer() local 564 if (stencilRb) in intel_validate_framebuffer() 565 stencil_mt = stencilRb->mt; in intel_validate_framebuffer() 573 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 574 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 580 stencilRb->mt_level, in intel_validate_framebuffer() 581 stencilRb->mt_layer); in intel_validate_framebuffer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 401 struct gl_renderbuffer *stencilRb in st_Clear() local 451 struct st_renderbuffer *strb = st_renderbuffer(stencilRb); in st_Clear() 453 if (strb->surface && !is_stencil_disabled(ctx, stencilRb)) { in st_Clear() 454 if (is_scissor_enabled(ctx, stencilRb) || in st_Clear() 456 is_stencil_masked(ctx, stencilRb)) in st_Clear()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 641 struct intel_renderbuffer *stencilRb = in intel_validate_framebuffer() local 652 if (stencilRb) { in intel_validate_framebuffer() 653 stencil_mt = stencilRb->mt; in intel_validate_framebuffer() 680 depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 681 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 692 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 693 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 699 stencilRb->mt_level, in intel_validate_framebuffer() 700 stencilRb->mt_layer); in intel_validate_framebuffer()
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