/external/mesa3d/src/glx/ |
D | drisw_glx.c | 291 if (!psc->texBuffer) in drisw_bind_tex_image() 294 if (psc->texBuffer->base.version >= 2 && in drisw_bind_tex_image() 295 psc->texBuffer->setTexBuffer2 != NULL) { in drisw_bind_tex_image() 296 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in drisw_bind_tex_image() 302 (*psc->texBuffer->setTexBuffer) (pcp->driContext, in drisw_bind_tex_image() 322 if (!psc->texBuffer) in drisw_release_tex_image() 325 if (psc->texBuffer->base.version >= 3 && in drisw_release_tex_image() 326 psc->texBuffer->releaseTexBuffer != NULL) { in drisw_release_tex_image() 327 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in drisw_release_tex_image() 646 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in driswBindExtensions()
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D | dri3_glx.c | 669 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in dri3_bind_tex_image() 688 if (psc->texBuffer->base.version >= 3 && in dri3_release_tex_image() 689 psc->texBuffer->releaseTexBuffer != NULL) in dri3_release_tex_image() 690 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in dri3_release_tex_image() 751 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in dri3_bind_extensions() 913 !psc->texBuffer || psc->texBuffer->base.version < 2 || in dri3_create_screen() 914 !psc->texBuffer->setTexBuffer2 in dri3_create_screen() 923 psc->loader_dri3_ext.tex_buffer = psc->texBuffer; in dri3_create_screen()
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D | dri2_glx.c | 1043 if (psc->texBuffer->base.version >= 2 && in dri2_bind_tex_image() 1044 psc->texBuffer->setTexBuffer2 != NULL) { in dri2_bind_tex_image() 1045 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in dri2_bind_tex_image() 1051 (*psc->texBuffer->setTexBuffer) (pcp->driContext, in dri2_bind_tex_image() 1071 if (psc->texBuffer->base.version >= 3 && in dri2_release_tex_image() 1072 psc->texBuffer->releaseTexBuffer != NULL) { in dri2_release_tex_image() 1073 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in dri2_release_tex_image() 1145 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in dri2BindExtensions()
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D | drisw_priv.h | 46 const __DRItexBufferExtension *texBuffer; member
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D | dri2_priv.h | 47 const __DRItexBufferExtension *texBuffer; member
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D | dri3_priv.h | 97 const __DRItexBufferExtension *texBuffer; member
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferErrors.cpp | 177 gl.texBuffer(*iter, GL_RGBA32I, m_bo_id); in iterate() 192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate() 206 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1); in iterate()
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D | esextcTextureBufferParameters.cpp | 170 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id); in iterate() 215 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0); in iterate()
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D | esextcTextureBufferAtomicFunctions.cpp | 107 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R32UI, m_tbo_id); in initTest()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest()
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D | esextcTextureBufferMAXSizeValidation.cpp | 110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
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D | esextcTextureBufferActiveUniformValidation.cpp | 137 …gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_format(), m_tbo_ids[i]); in initTest()
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/external/deqp-deps/glslang/Test/ |
D | spv.separate.frag | 28 uniform textureBuffer texBuffer; 66 samplerBuffer (texBuffer, s);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.separate.frag.out | 36 Name 133 "texBuffer" 90 Decorate 133(texBuffer) DescriptorSet 0 91 Decorate 133(texBuffer) Binding 0 211 133(texBuffer): 132(ptr) Variable UniformConstant 371 134: 131 Load 133(texBuffer)
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 731 …GenerationSpec (glu::CallLogWrapper& gl, const TextureGenerationSpec& spec, glw::GLuint& texBuffer) in applyTextureGenerationSpec() argument 786 gl.glGenBuffers(1, &texBuffer); in applyTextureGenerationSpec() 787 gl.glBindBuffer(GL_TEXTURE_BUFFER, texBuffer); in applyTextureGenerationSpec() 792 gl.glTexBuffer(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer); in applyTextureGenerationSpec() 797 …gl.glTexBufferRange(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer, spec.texBu… in applyTextureGenerationSpec()
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D | es31fNegativeBufferApiTests.cpp | 1546 deUint32 texBuffer = 0x1234; in framebuffer_texture_layer() local 1638 ctx.glGenTextures (1, &texBuffer); in framebuffer_texture_layer() 1641 ctx.glBindTexture (GL_TEXTURE_BUFFER, texBuffer); in framebuffer_texture_layer() 1657 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texBuffer, 0, 0); in framebuffer_texture_layer() 1663 ctx.glDeleteTextures (1, &texBuffer); in framebuffer_texture_layer()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitExtES.inl | 61 gl->texBuffer = (glTexBufferFunc) loader->get("glTexBufferEXT");
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D | glwInitES32Direct.inl | 287 gl->texBuffer = &glTexBuffer;
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D | glwInitGL31.inl | 193 gl->texBuffer = (glTexBufferFunc) loader->get("glTexBuffer");
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D | glwInitGL32.inl | 209 gl->texBuffer = (glTexBufferFunc) loader->get("glTexBuffer");
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D | glwFunctions.inl | 674 glTexBufferFunc texBuffer; variable
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 144 fFunctions.fTexBuffer = bind_to_member(this, &GrGLTestInterface::texBuffer); in GrGLTestInterface()
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 145 fFunctions.fTexBuffer = bind_to_member(this, &GrGLTestInterface::texBuffer); in GrGLTestInterface()
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/external/deqp/external/openglcts/modules/common/ |
D | glcLayoutLocationTests.cpp | 181 gl.texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferId); in createTextureBuffer()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFBO.cpp | 1214 gl.texBuffer(GL_TEXTURE_BUFFER, GL_RGB32I, m_bo_id); in iterate()
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