Searched refs:texImg (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_triangle.c | 130 const struct gl_texture_image *texImg = \ 133 swrast_texture_image_const(texImg); \ 134 const GLfloat twidth = (GLfloat) texImg->Width; \ 135 const GLfloat theight = (GLfloat) texImg->Height; \ 136 const GLint twidth_log2 = texImg->WidthLog2; \ 138 const GLint smask = texImg->Width - 1; \ 139 const GLint tmask = texImg->Height - 1; \ 140 assert(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \ 188 const struct gl_texture_image *texImg = \ 191 swrast_texture_image_const(texImg); \ [all …]
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D | s_fragprog.c | 120 const struct gl_texture_image *texImg = _mesa_base_tex_image(texObj); in fetch_texel_deriv() local 122 swrast_texture_image_const(texImg); in fetch_texel_deriv()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_mipmap_tree.c | 360 struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; in radeon_try_alloc_miptree() local 364 if (!texImg) { in radeon_try_alloc_miptree() 371 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree() 374 texImg->TexFormat, texObj->BaseLevel, in radeon_try_alloc_miptree() 375 numLevels, texImg->Width, texImg->Height, in radeon_try_alloc_miptree() 376 texImg->Depth, t->tile_bits); in radeon_try_alloc_miptree()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_mipmap_tree.c | 360 struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; in radeon_try_alloc_miptree() local 364 if (!texImg) { in radeon_try_alloc_miptree() 371 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree() 374 texImg->TexFormat, texObj->BaseLevel, in radeon_try_alloc_miptree() 375 numLevels, texImg->Width, texImg->Height, in radeon_try_alloc_miptree() 376 texImg->Depth, t->tile_bits); in radeon_try_alloc_miptree()
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/external/mesa3d/src/mesa/main/ |
D | debug.c | 365 struct gl_texture_image *texImg = texObj->Image[j][i]; in dump_texture() local 366 if (texImg) { in dump_texture() 369 texImg->Width, texImg->Height, texImg->Depth, in dump_texture() 370 _mesa_get_format_name(texImg->TexFormat)); in dump_texture()
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D | fbobject.c | 1048 const struct gl_texture_image *texImg = att->Renderbuffer->TexImage; in _mesa_test_framebuffer_completeness() local 1050 minWidth = MIN2(minWidth, texImg->Width); in _mesa_test_framebuffer_completeness() 1051 maxWidth = MAX2(maxWidth, texImg->Width); in _mesa_test_framebuffer_completeness() 1052 minHeight = MIN2(minHeight, texImg->Height); in _mesa_test_framebuffer_completeness() 1053 maxHeight = MAX2(maxHeight, texImg->Height); in _mesa_test_framebuffer_completeness() 1054 f = texImg->_BaseFormat; in _mesa_test_framebuffer_completeness() 1055 attFormat = texImg->TexFormat; in _mesa_test_framebuffer_completeness() 1059 texImg->InternalFormat) && in _mesa_test_framebuffer_completeness() 1068 numSamples = texImg->NumSamples; in _mesa_test_framebuffer_completeness() 1069 else if (numSamples != texImg->NumSamples) { in _mesa_test_framebuffer_completeness() [all …]
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