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Searched refs:texture_u (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/broadcom/compiler/
Dv3d33_tex.c171 struct qreg texture_u[] = { in v3d33_vir_emit_tex() local
190 texture_u[next_texture_u++]; in v3d33_vir_emit_tex()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c468 struct qreg texture_u[] = { in ntq_emit_tex() local
488 texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2, in ntq_emit_tex()
496 texture_u[next_texture_u++]; in ntq_emit_tex()
505 texture_u[next_texture_u++]; in ntq_emit_tex()
518 texture_u[next_texture_u++]; in ntq_emit_tex()
523 texture_u[next_texture_u++]; in ntq_emit_tex()
527 tmu->src[qir_get_tex_uniform_src(tmu)] = texture_u[next_texture_u++]; in ntq_emit_tex()