Searched refs:triS (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 404 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 405 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, para… in sampleTextureNonProjected() 406 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.m… in sampleTextureNonProjected() 419 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected() 439 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 441 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodB… in sampleTextureNonProjected() 442 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias,… in sampleTextureNonProjected() 455 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected() 476 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local 495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() [all …]
|