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Searched refs:two_52 (Results 1 – 2 of 2) sorted by relevance

/external/v8/src/compiler/
Deffect-control-linearizer.cc4463 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in LowerFloat64RoundUp() local
4469 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in LowerFloat64RoundUp()
4472 Node* temp1 = __ Float64Sub(__ Float64Add(two_52, input), two_52); in LowerFloat64RoundUp()
4493 Node* temp2 = __ Float64Sub(__ Float64Add(two_52, temp1), two_52); in LowerFloat64RoundUp()
4552 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in BuildFloat64RoundDown() local
4557 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in BuildFloat64RoundDown()
4561 Node* temp1 = __ Float64Sub(__ Float64Add(two_52, input), two_52); in BuildFloat64RoundDown()
4582 Node* temp2 = __ Float64Sub(__ Float64Add(two_52, temp1), two_52); in BuildFloat64RoundDown()
4696 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in BuildFloat64RoundTruncate() local
4702 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in BuildFloat64RoundTruncate()
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/external/v8/src/
Dcode-stub-assembler.cc390 Node* two_52 = Float64Constant(4503599627370496.0E0); in Float64Ceil() local
404 GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x); in Float64Ceil()
407 var_x.Bind(Float64Sub(Float64Add(two_52, x), two_52)); in Float64Ceil()
421 var_x.Bind(Float64Sub(Float64Add(two_52, minus_x), two_52)); in Float64Ceil()
442 Node* two_52 = Float64Constant(4503599627370496.0E0); in Float64Floor() local
456 GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x); in Float64Floor()
459 var_x.Bind(Float64Sub(Float64Add(two_52, x), two_52)); in Float64Floor()
473 var_x.Bind(Float64Sub(Float64Add(two_52, minus_x), two_52)); in Float64Floor()
525 Node* two_52 = Float64Constant(4503599627370496.0E0); in Float64Trunc() local
542 GotoIf(Float64GreaterThanOrEqual(x, two_52), &return_x); in Float64Trunc()
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