/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 580 isStencil ? source->unlockStencil() : source->unlockInternal(); in stretchRect() 581 isStencil ? dest->unlockStencil() : dest->unlockInternal(); in stretchRect() 590 source->unlockInternal(); in stretchRect() 591 dest->unlockInternal(); in stretchRect() 616 source->unlockInternal(); in stretchRect() 617 dest->unlockInternal(); in stretchRect() 696 source->unlockInternal(); in stretchCube() 697 dest->unlockInternal(); in stretchCube()
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/external/swiftshader/src/D3D8/ |
D | Direct3DVolume8.cpp | 42 void Direct3DVolume8::unlockInternal() in unlockInternal() function in D3D8::Direct3DVolume8 44 Surface::unlockInternal(); in unlockInternal()
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D | Direct3DSurface8.cpp | 79 void Direct3DSurface8::unlockInternal() in unlockInternal() function in D3D8::Direct3DSurface8 81 Surface::unlockInternal(); in unlockInternal()
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D | Direct3DVolume8.hpp | 39 void unlockInternal() override;
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D | Direct3DSurface8.hpp | 38 void unlockInternal() override;
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D | Direct3DSwapChain8.cpp | 222 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 389 source->unlockInternal(); in stretchRect() 390 dest->unlockInternal(); in stretchRect() 441 source->unlockInternal(); in stretchRect() 442 dest->unlockInternal(); in stretchRect()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 206 void unlockInternal() override = 0; 317 void unlockInternal() override in unlockInternal() function in egl::AndroidNativeImage 326 sw::Surface::unlockInternal(); in unlockInternal()
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D | Image.cpp | 1048 void unlockInternal() override in unlockInternal() function in egl::ImageImplementation 1050 return Image::unlockInternal(); in unlockInternal() 1270 void unlockInternal() override in unlockInternal() function in egl::ClientBufferImage 1276 sw::Surface::unlockInternal(); in unlockInternal() 1331 void Image::unlockInternal() in unlockInternal() function in egl::Image 1333 Surface::unlockInternal(); in unlockInternal()
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/external/swiftshader/src/D3D9/ |
D | Direct3DVolume9.cpp | 50 void Direct3DVolume9::unlockInternal() in unlockInternal() function in D3D9::Direct3DVolume9 52 Surface::unlockInternal(); in unlockInternal()
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D | Direct3DVolumeTexture9.cpp | 229 source->unlockInternal(); in GenerateMipSubLevels() 230 dest->unlockInternal(); in GenerateMipSubLevels()
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D | Direct3DVolume9.hpp | 39 void unlockInternal() override;
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D | Direct3DSurface9.cpp | 94 void Direct3DSurface9::unlockInternal() in unlockInternal() function in D3D9::Direct3DSurface9 96 Surface::unlockInternal(); in unlockInternal()
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D | Direct3DSurface9.hpp | 37 void unlockInternal() override;
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D | Direct3DSwapChain9.cpp | 394 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()
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/external/swiftshader/src/Main/ |
D | FrameBufferOzone.cpp | 40 buffer->unlockInternal(); in unlock()
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D | FrameBuffer.cpp | 146 source->unlockInternal(); in copy()
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/external/swiftshader/src/WSI/ |
D | FrameBufferOzone.cpp | 40 buffer->unlockInternal(); in unlock()
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D | FrameBuffer.cpp | 146 source->unlockInternal(); in copy()
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/external/swiftshader/src/Device/ |
D | Surface.hpp | 144 virtual void unlockInternal() = 0; 343 return internal ? unlockInternal() : unlockExternal(); in unlock()
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D | Blitter.cpp | 190 source->unlockInternal(); in blit() 191 dest->unlockInternal(); in blit() 220 source->unlockInternal(); in blit3D() 221 dest->unlockInternal(); in blit3D()
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D | Surface.cpp | 759 void unlockInternal() override in unlockInternal() function in sw::SurfaceImplementation 761 Surface::unlockInternal(); in unlockInternal() 1037 void Surface::unlockInternal() in unlockInternal() function in sw::Surface 2763 unlockInternal(); in clearDepth() 2845 unlockInternal(); in clearDepth() 2979 unlockInternal(); in fill() 3082 src->unlockInternal(); in copyCubeEdge() 3083 dst->unlockInternal(); in copyCubeEdge()
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 310 virtual void unlockInternal() = 0; 524 return internal ? unlockInternal() : unlockExternal(); in unlock()
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D | Blitter.cpp | 190 source->unlockInternal(); in blit() 191 dest->unlockInternal(); in blit() 220 source->unlockInternal(); in blit3D() 221 dest->unlockInternal(); in blit3D()
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D | Surface.cpp | 1240 void unlockInternal() override in unlockInternal() function in sw::SurfaceImplementation 1242 Surface::unlockInternal(); in unlockInternal() 1523 void Surface::unlockInternal() in unlockInternal() function in sw::Surface 3362 unlockInternal(); in clearDepth() 3444 unlockInternal(); in clearDepth() 3578 unlockInternal(); in fill() 3681 src->unlockInternal(); in copyCubeEdge() 3682 dst->unlockInternal(); in copyCubeEdge()
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