Searched refs:updateState (Results 1 – 7 of 7) sorted by relevance
116 updateState = {}; in copy()117 updateState.width = width; in copy()118 updateState.height = height; in copy()119 updateState.destFormat = format; in copy()120 updateState.destStride = stride; in copy()121 updateState.sourceFormat = source->getInternalFormat(); in copy()122 updateState.sourceStride = topLeftOrigin ? sourceStride : -sourceStride; in copy()123 updateState.cursorWidth = cursor.width; in copy()124 updateState.cursorHeight = cursor.height; in copy()154 if(memcmp(&blitState, &updateState, sizeof(BlitState)) != 0) in copyLocked()[all …]
95 BlitState updateState; // State of the routine to be generated. member in sw::FrameBuffer
157 boolean needsInvalidateForState = updateState(); in setState()163 if (updateState()) { in setTintListCompat()168 private boolean updateState() { in updateState() method in NavigationBarButton.TintedDrawable
232 ccb.cc.csMgr.updateState(s)
645 func (csm *connectivityStateManager) updateState(state connectivity.State) { func1086 cc.csMgr.updateState(connectivity.Shutdown)