Searched refs:vir_uniform (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/broadcom/compiler/ |
D | v3d33_tex.c | 93 vir_uniform(c, QUNIFORM_TEXTURE_FIRST_LEVEL, in v3d33_vir_emit_tex() 164 vir_uniform(c, QUNIFORM_TEXRECT_SCALE_X, in v3d33_vir_emit_tex() 167 vir_uniform(c, QUNIFORM_TEXRECT_SCALE_Y, in v3d33_vir_emit_tex() 172 vir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0_0 + unit, p0_packed), in v3d33_vir_emit_tex() 173 vir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, p1_packed), in v3d33_vir_emit_tex()
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D | nir_to_vir.c | 119 vir_uniform(c, QUNIFORM_UBO_ADDR, 0), in indirect_uniform_load() 291 struct qreg size = vir_uniform(c, contents, unit); in ntq_emit_txs() 328 vir_uniform(c, QUNIFORM_TEXTURE_LEVELS, unit)); in ntq_emit_tex() 1056 vir_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, in emit_scaled_viewport_write() 1067 struct qreg zscale = vir_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0); in emit_zs_write() 1068 struct qreg zoffset = vir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0); in emit_zs_write() 1445 vir_uniform(c, QUNIFORM_UNIFORM, in ntq_emit_intrinsic() 1460 vir_uniform(c, QUNIFORM_UBO_ADDR, 1 + ubo), in ntq_emit_intrinsic() 1478 vir_uniform(c, QUNIFORM_UNIFORM, in ntq_emit_intrinsic() 1489 vir_uniform(c, QUNIFORM_USER_CLIP_PLANE, in ntq_emit_intrinsic() [all …]
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D | v3d_compiler.h | 643 struct qreg vir_uniform(struct v3d_compile *c, 722 return vir_uniform(c, QUNIFORM_CONSTANT, ui); in vir_uniform_ui() 728 return vir_uniform(c, QUNIFORM_CONSTANT, fui(f)); in vir_uniform_f()
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D | v3d40_tex.c | 45 inst->src[0] = vir_uniform(c, contents, data); in vir_WRTMUC()
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D | vir.c | 834 vir_uniform(struct v3d_compile *c, in vir_uniform() function
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