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Searched refs:vtx (Results 1 – 25 of 102) sorted by relevance

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/external/mesa3d/src/mesa/tnl/
Dt_vertex.c41 static GLboolean match_fastpath( struct tnl_clipspace *vtx, in match_fastpath() argument
46 if (vtx->attr_count != fp->attr_count) in match_fastpath()
49 for (j = 0; j < vtx->attr_count; j++) in match_fastpath()
50 if (vtx->attr[j].format != fp->attr[j].format || in match_fastpath()
51 vtx->attr[j].inputsize != fp->attr[j].size || in match_fastpath()
52 vtx->attr[j].vertoffset != fp->attr[j].offset) in match_fastpath()
56 if (vtx->vertex_size != fp->vertex_size) in match_fastpath()
59 for (j = 0; j < vtx->attr_count; j++) in match_fastpath()
60 if (vtx->attr[j].inputstride != fp->attr[j].stride) in match_fastpath()
67 static GLboolean search_fastpath_emit( struct tnl_clipspace *vtx ) in search_fastpath_emit() argument
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Dt_vertex_generic.c873 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); \
874 struct tnl_clipspace_attr *a = vtx->attr; \
877 for (i = 0 ; i < count ; i++, v += vtx->vertex_size) { \
934 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); in EMIT2() local
940 switch (vtx->attr_count) { in EMIT2()
942 if (vtx->attr[0].emit == insert_3f_viewport_3) { in EMIT2()
943 if (vtx->attr[1].emit == insert_4ub_4f_bgra_4) in EMIT2()
945 else if (vtx->attr[1].emit == insert_4ub_4f_rgba_4) in EMIT2()
948 else if (vtx->attr[0].emit == insert_3f_3 && in EMIT2()
949 vtx->attr[1].emit == insert_4ub_4f_rgba_4) { in EMIT2()
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Dt_vertex_sse.c309 struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx); in get_src_ptr() local
310 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr)); in get_src_ptr()
323 struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx); in update_src_ptr() local
324 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr)); in update_src_ptr()
348 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); in build_vertex_emit() local
387 if (vtx->need_viewport) { in build_vertex_emit()
388 sse_movups(&p->func, vp0, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_scale[0]))); in build_vertex_emit()
389 sse_movups(&p->func, vp1, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_xlate[0]))); in build_vertex_emit()
394 sse_movups(&p->func, p->chan0, x86_make_disp(vtxESI, get_offset(vtx, &vtx->chan_scale[0]))); in build_vertex_emit()
395 sse_movups(&p->func, p->identity, x86_make_disp(vtxESI, get_offset(vtx, &vtx->identity[0]))); in build_vertex_emit()
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/external/mesa3d/src/mesa/vbo/
Dvbo_exec_draw.c44 GLuint count = exec->vtx.vert_count; in vbo_exec_debug_verts()
50 exec->vtx.prim_count, in vbo_exec_debug_verts()
51 exec->vtx.vertex_size); in vbo_exec_debug_verts()
53 for (i = 0 ; i < exec->vtx.prim_count ; i++) { in vbo_exec_debug_verts()
54 struct _mesa_prim *prim = &exec->vtx.prim[i]; in vbo_exec_debug_verts()
78 struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1]; in vbo_copy_vertices()
81 const GLuint sz = exec->vtx.vertex_size; in vbo_copy_vertices()
82 fi_type *dst = exec->vtx.copied.buffer; in vbo_copy_vertices()
83 const fi_type *src = exec->vtx.buffer_map + last_prim->start * sz; in vbo_copy_vertices()
176 struct gl_vertex_array *arrays = exec->vtx.arrays; in vbo_exec_bind_arrays()
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Dvbo_exec_api.c67 if (exec->vtx.prim_count == 0) { in vbo_exec_wrap_buffers()
68 exec->vtx.copied.nr = 0; in vbo_exec_wrap_buffers()
69 exec->vtx.vert_count = 0; in vbo_exec_wrap_buffers()
70 exec->vtx.buffer_ptr = exec->vtx.buffer_map; in vbo_exec_wrap_buffers()
73 struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1]; in vbo_exec_wrap_buffers()
78 last_prim->count = exec->vtx.vert_count - last_prim->start; in vbo_exec_wrap_buffers()
101 if (exec->vtx.vert_count) in vbo_exec_wrap_buffers()
104 exec->vtx.prim_count = 0; in vbo_exec_wrap_buffers()
105 exec->vtx.copied.nr = 0; in vbo_exec_wrap_buffers()
110 assert(exec->vtx.prim_count == 0); in vbo_exec_wrap_buffers()
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/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp224 std::ostringstream vtx; in createVaryingArrayCase() local
225 vtx << "#version 300 es\n"; in createVaryingArrayCase()
226 vtx << "in highp vec4 a_position;\n"; in createVaryingArrayCase()
227 vtx << "in highp vec4 a_coords;\n"; in createVaryingArrayCase()
229 vtx << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase()
231 vtx << "uniform mediump int ui_four;\n"; in createVaryingArrayCase()
232 vtx << "out ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase()
233 vtx << "\n"; in createVaryingArrayCase()
234 vtx << "void main()\n"; in createVaryingArrayCase()
235 vtx << "{\n"; in createVaryingArrayCase()
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Des3fShaderLoopTests.cpp246 std::ostringstream vtx; in createGenericLoopCase() local
248 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase()
250 vtx << "#version 300 es\n"; in createGenericLoopCase()
253 vtx << "in highp vec4 a_position;\n"; in createGenericLoopCase()
254 vtx << "in highp vec4 a_coords;\n"; in createGenericLoopCase()
258 vtx << "in mediump float a_one;\n"; in createGenericLoopCase()
262 vtx << "out mediump vec3 v_color;\n"; in createGenericLoopCase()
267 vtx << "out mediump vec4 v_coords;\n"; in createGenericLoopCase()
272 vtx << "out mediump float v_one;\n"; in createGenericLoopCase()
295 vtx << "\n"; in createGenericLoopCase()
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Des3fShaderSwitchTests.cpp91 std::ostringstream vtx; in makeSwitchCase() local
93 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase()
95 vtx << "#version 300 es\n" in makeSwitchCase()
103 vtx << "out mediump vec4 v_color;\n"; in makeSwitchCase()
108 vtx << "out highp vec4 v_coords;\n"; in makeSwitchCase()
115 vtx << "\n" in makeSwitchCase()
138 vtx << " v_color = vec4(res, 1.0);\n"; in makeSwitchCase()
143 vtx << " v_coords = a_coords;\n"; in makeSwitchCase()
147 vtx << "}\n"; in makeSwitchCase()
150 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str(), in makeSwitchCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp261 std::ostringstream vtx; in createVaryingArrayCase() local
262 vtx << "#version 310 es\n"; in createVaryingArrayCase()
263 vtx << "layout(location = 0) in highp vec4 a_position;\n"; in createVaryingArrayCase()
264 vtx << "layout(location = 1) in highp vec4 a_coords;\n"; in createVaryingArrayCase()
267 vtx << "layout(std140, binding = 0) uniform something0 { mediump int ui_zero; };\n"; in createVaryingArrayCase()
268 vtx << "layout(std140, binding = 1) uniform something1 { mediump int ui_one; };\n"; in createVaryingArrayCase()
269 vtx << "layout(std140, binding = 2) uniform something2 { mediump int ui_two; };\n"; in createVaryingArrayCase()
270 vtx << "layout(std140, binding = 3) uniform something3 { mediump int ui_three; };\n"; in createVaryingArrayCase()
273 vtx << "layout(std140, binding = 4) uniform something { mediump int ui_four; };\n"; in createVaryingArrayCase()
274 vtx << "layout(location = 0) out ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase()
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DvktShaderRenderLoopTests.cpp317 std::ostringstream vtx; in createGenericLoopCase() local
319 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase()
321 vtx << "#version 310 es\n"; in createGenericLoopCase()
324 vtx << "layout(location=0) in highp vec4 a_position;\n"; in createGenericLoopCase()
325 vtx << "layout(location=1) in highp vec4 a_coords;\n"; in createGenericLoopCase()
329 vtx << "layout(location=3) in mediump float a_one;\n"; in createGenericLoopCase()
333 vtx << "layout(location=0) out mediump vec3 v_color;\n"; in createGenericLoopCase()
338 vtx << "layout(location=0) out mediump vec4 v_coords;\n"; in createGenericLoopCase()
343 vtx << "layout(location=1) out mediump float v_one;\n"; in createGenericLoopCase()
383 vtx << "\n"; in createGenericLoopCase()
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DvktShaderRenderSwitchTests.cpp108 std::ostringstream vtx; in makeSwitchCase() local
110 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase()
112 vtx << "#version 310 es\n" in makeSwitchCase()
120 vtx << "layout(location = 0) out mediump vec4 v_color;\n"; in makeSwitchCase()
125 vtx << "layout(location = 0) out highp vec4 v_coords;\n"; in makeSwitchCase()
132 vtx << "\n" in makeSwitchCase()
155 vtx << " v_color = vec4(res, 1.0);\n"; in makeSwitchCase()
160 vtx << " v_coords = a_coords;\n"; in makeSwitchCase()
164 vtx << "}\n"; in makeSwitchCase()
167 …return de::MovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str()… in makeSwitchCase()
/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp253 std::ostringstream vtx; in createVaryingArrayCase() local
254 vtx << "attribute highp vec4 a_position;\n"; in createVaryingArrayCase()
255 vtx << "attribute highp vec4 a_coords;\n"; in createVaryingArrayCase()
257 vtx << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase()
259 vtx << "uniform mediump int ui_four;\n"; in createVaryingArrayCase()
260 vtx << "varying ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase()
261 vtx << "\n"; in createVaryingArrayCase()
262 vtx << "void main()\n"; in createVaryingArrayCase()
263 vtx << "{\n"; in createVaryingArrayCase()
264 vtx << " gl_Position = a_position;\n"; in createVaryingArrayCase()
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Des2fShaderLoopTests.cpp278 std::ostringstream vtx; in createGenericLoopCase() local
280 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase()
282 vtx << "attribute highp vec4 a_position;\n"; in createGenericLoopCase()
283 vtx << "attribute highp vec4 a_coords;\n"; in createGenericLoopCase()
286 vtx << "attribute mediump float a_one;\n"; in createGenericLoopCase()
290 vtx << "varying mediump vec3 v_color;\n"; in createGenericLoopCase()
295 vtx << "varying mediump vec4 v_coords;\n"; in createGenericLoopCase()
300 vtx << "varying mediump float v_one;\n"; in createGenericLoopCase()
323 vtx << "\n"; in createGenericLoopCase()
324 vtx << "void main()\n"; in createGenericLoopCase()
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Des2fShaderAlgorithmTests.cpp75 std::ostringstream vtx; in createExpressionCase() local
77 std::ostringstream& op = isVertexCase ? vtx : frag; in createExpressionCase()
79 vtx << "attribute highp vec4 a_position;\n"; in createExpressionCase()
80 vtx << "attribute highp vec4 a_unitCoords;\n"; in createExpressionCase()
84 vtx << "varying mediump vec3 v_color;\n"; in createExpressionCase()
89 vtx << "varying mediump vec4 v_coords;\n"; in createExpressionCase()
95 vtx << "\n"; in createExpressionCase()
96 vtx << "void main()\n"; in createExpressionCase()
97 vtx << "{\n"; in createExpressionCase()
98 vtx << " gl_Position = a_position;\n"; in createExpressionCase()
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/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp251 std::ostringstream vtx; in createVaryingArrayCase() local
252 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase()
253 vtx << "in highp vec4 a_position;\n"; in createVaryingArrayCase()
254 vtx << "in highp vec4 a_coords;\n"; in createVaryingArrayCase()
256 vtx << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase()
258 vtx << "uniform mediump int ui_four;\n"; in createVaryingArrayCase()
259 vtx << "out ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase()
260 vtx << "\n"; in createVaryingArrayCase()
261 vtx << "void main()\n"; in createVaryingArrayCase()
262 vtx << "{\n"; in createVaryingArrayCase()
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DglcShaderLoopTests.cpp224 std::ostringstream vtx; in createGenericLoopCase() local
226 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase()
228 vtx << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase()
231 vtx << "in highp vec4 a_position;\n"; in createGenericLoopCase()
232 vtx << "in highp vec4 a_coords;\n"; in createGenericLoopCase()
236 vtx << "in mediump float a_one;\n"; in createGenericLoopCase()
240 vtx << "out mediump vec3 v_color;\n"; in createGenericLoopCase()
245 vtx << "out mediump vec4 v_coords;\n"; in createGenericLoopCase()
250 vtx << "out mediump float v_one;\n"; in createGenericLoopCase()
273 vtx << "\n"; in createGenericLoopCase()
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DglcShaderSwitchTests.cpp101 std::ostringstream vtx; in makeSwitchCase() local
103 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase()
105 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase()
113 vtx << "out mediump vec4 v_color;\n"; in makeSwitchCase()
118 vtx << "out highp vec4 v_coords;\n"; in makeSwitchCase()
125 vtx << "\n" in makeSwitchCase()
150 vtx << " v_color = vec4(res, 1.0);\n"; in makeSwitchCase()
155 vtx << " v_coords = a_coords;\n"; in makeSwitchCase()
159 vtx << "}\n"; in makeSwitchCase()
162 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str(), in makeSwitchCase()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp190 std::ostringstream vtx; in init() local
192 std::ostringstream& op = isVertexCase ? vtx : frag; in init()
194 vtx << "#version 300 es\n"; in init()
195 vtx << "in highp vec4 a_position;\n"; // Position attribute. in init()
196 vtx << "in mediump vec4 a_value0;\n"; // Input for workload calculations of "true" branch. in init()
197 vtx << "in mediump vec4 a_value1;\n"; // Input for workload calculations of "false" branch. in init()
204 vtx << "in mediump float a_compareValue;\n"; in init()
211 vtx << "out mediump vec4 v_color;\n"; in init()
216 vtx << "out mediump vec4 v_value0;\n"; in init()
217 vtx << "out mediump vec4 v_value1;\n"; in init()
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/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp190 std::ostringstream vtx; in init() local
192 std::ostringstream& op = isVertexCase ? vtx : frag; in init()
194 vtx << "attribute highp vec4 a_position;\n"; // Position attribute. in init()
195 vtx << "attribute mediump vec4 a_value0;\n"; // Input for workload calculations of "true" branch. in init()
196 vtx << "attribute mediump vec4 a_value1;\n"; // Input for workload calculations of "false" branch. in init()
200 vtx << "attribute mediump float a_compareValue;\n"; in init()
207 vtx << "varying mediump vec4 v_color;\n"; in init()
212 vtx << "varying mediump vec4 v_value0;\n"; in init()
213 vtx << "varying mediump vec4 v_value1;\n"; in init()
219 vtx << "varying mediump float v_compareValue;\n"; in init()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Ddisasm-a2xx.c327 instr_fetch_vtx_t *vtx = &fetch->vtx; in print_fetch_vtx() local
329 if (vtx->pred_select) { in print_fetch_vtx()
333 printf(vtx->pred_condition ? "EQ" : "NE"); in print_fetch_vtx()
336 print_fetch_dst(vtx->dst_reg, vtx->dst_swiz); in print_fetch_vtx()
337 printf(" = R%u.", vtx->src_reg); in print_fetch_vtx()
338 printf("%c", chan_names[vtx->src_swiz & 0x3]); in print_fetch_vtx()
339 if (fetch_types[vtx->format].name) { in print_fetch_vtx()
340 printf(" %s", fetch_types[vtx->format].name); in print_fetch_vtx()
342 printf(" TYPE(0x%x)", vtx->format); in print_fetch_vtx()
344 printf(" %s", vtx->format_comp_all ? "SIGNED" : "UNSIGNED"); in print_fetch_vtx()
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Dir-a2xx.c294 instr_fetch_vtx_t *vtx = &fetch->vtx; in instr_emit_fetch() local
301 vtx->src_reg = src_reg->num; in instr_emit_fetch()
302 vtx->src_swiz = reg_fetch_src_swiz(src_reg, 1); in instr_emit_fetch()
303 vtx->dst_reg = dst_reg->num; in instr_emit_fetch()
304 vtx->dst_swiz = reg_fetch_dst_swiz(dst_reg); in instr_emit_fetch()
305 vtx->must_be_one = 1; in instr_emit_fetch()
306 vtx->const_index = instr->fetch.const_idx; in instr_emit_fetch()
307 vtx->const_index_sel = instr->fetch.const_idx_sel; in instr_emit_fetch()
308 vtx->format_comp_all = !!instr->fetch.is_signed; in instr_emit_fetch()
309 vtx->num_format_all = !instr->fetch.is_normalized; in instr_emit_fetch()
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Dfd2_draw.c59 struct fd_vertex_stateobj *vtx = ctx->vtx.vtx; in emit_vertexbufs() local
60 struct fd_vertexbuf_stateobj *vertexbuf = &ctx->vtx.vertexbuf; in emit_vertexbufs()
64 if (!vtx->num_elements) in emit_vertexbufs()
67 for (i = 0; i < vtx->num_elements; i++) { in emit_vertexbufs()
68 struct pipe_vertex_element *elem = &vtx->pipe[i]; in emit_vertexbufs()
79 fd2_emit_vertex_bufs(ctx->batch->draw, 0x78, bufs, vtx->num_elements); in emit_vertexbufs()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_asm.c59 LIST_INITHEAD(&cf->vtx); in r600_bytecode_cf()
77 struct r600_bytecode_vtx *vtx = CALLOC_STRUCT(r600_bytecode_vtx); in r600_bytecode_vtx() local
79 if (!vtx) in r600_bytecode_vtx()
81 LIST_INITHEAD(&vtx->list); in r600_bytecode_vtx()
82 return vtx; in r600_bytecode_vtx()
1337 …c int r600_bytecode_add_vtx_internal(struct r600_bytecode *bc, const struct r600_bytecode_vtx *vtx, in r600_bytecode_add_vtx_internal() argument
1345 memcpy(nvtx, vtx, sizeof(struct r600_bytecode_vtx)); in r600_bytecode_add_vtx_internal()
1349 if (vtx->buffer_index_mode) in r600_bytecode_add_vtx_internal()
1350 egcm_load_index_reg(bc, vtx->buffer_index_mode - 1, false); in r600_bytecode_add_vtx_internal()
1382 LIST_ADDTAIL(&nvtx->list, &bc->cf_last->vtx); in r600_bytecode_add_vtx_internal()
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Dr600_shader.c1255 struct r600_bytecode_vtx vtx; in load_sample_position() local
1262 memset(&vtx, 0, sizeof(struct r600_bytecode_vtx)); in load_sample_position()
1263 vtx.op = FETCH_OP_VFETCH; in load_sample_position()
1264 vtx.buffer_id = R600_BUFFER_INFO_CONST_BUFFER; in load_sample_position()
1265 vtx.fetch_type = SQ_VTX_FETCH_NO_INDEX_OFFSET; in load_sample_position()
1267 vtx.src_gpr = ctx->fixed_pt_position_gpr; // SAMPLEID is in .w; in load_sample_position()
1268 vtx.src_sel_x = 3; in load_sample_position()
1283 vtx.src_gpr = t1; in load_sample_position()
1284 vtx.src_sel_x = 0; in load_sample_position()
1286 vtx.mega_fetch_count = 16; in load_sample_position()
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/external/deqp/modules/internal/
DditFrameworkTests.cpp604 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
605 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
606 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
614 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
615 c.vtx[1] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
616 c.vtx[2] = tcu::Vec4(+1.0f, +1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
623 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
624 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
625 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
632 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f); in ConstantInterpolationTest()
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