Searched refs:zoomY (Results 1 – 3 of 3) sorted by relevance
53 GLfloat zoomX, GLfloat zoomY) in regions_overlap() argument55 if (zoomX == 1.0F && zoomY == 1.0F) { in regions_overlap()69 else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) { in regions_overlap()73 else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) { in regions_overlap()
556 GLfloat zoomX, GLfloat zoomY, in draw_textured_quad() argument
540 - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work