Home
last modified time | relevance | path

Searched refs:Even (Results 1 – 8 of 8) sorted by relevance

/frameworks/opt/gamesdk/samples/common/include/
DThread.h39 Even, enumerator
/frameworks/opt/gamesdk/src/swappy/
DThread.h48 Even, enumerator
DThread.cpp59 case Affinity::Even: in setAffinity()
/frameworks/opt/gamesdk/samples/common/src/
DThread.cpp59 case Affinity::Even: in setAffinity()
/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/
DThread.cpp59 case Affinity::Even: in setAffinity()
DRenderer.h105 WorkerThread<HotPocketState> mHotPocketThread = {"HotPocket", Affinity::Even};
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBRootObject.m176 // NOTE: Even though this method is called from another C function,
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/
DDesignDoc.md421 Even though our implementation guarantees that `contentType` will never be nil,