/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 10 …EPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BI…
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/frameworks/opt/gamesdk/include/device_info/ |
D | device_info.proto | 37 optional int32 GL_SUBPIXEL_BITS = 2016; field
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 202 int GL_SUBPIXEL_BITS = 0x0D50; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 201 int GL_SUBPIXEL_BITS = 0x0D50;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 204 public static final int GL_SUBPIXEL_BITS = 0x0D50; field in GLES10
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D | GLES20.java | 128 public static final int GL_SUBPIXEL_BITS = 0x0D50; field in GLES20
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D | GLLogWrapper.java | 662 case GL_SUBPIXEL_BITS: in getIntegerStateName() 726 case GL_SUBPIXEL_BITS: in getIntegerStateSize()
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 457 case GL_SUBPIXEL_BITS: in glGetIntegerv()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 234 #define GL_SUBPIXEL_BITS 0x0D50 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 204 public static final int GL_SUBPIXEL_BITS = 0x0D50;
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D | GLES20Header.java-if | 128 public static final int GL_SUBPIXEL_BITS = 0x0D50;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 207 #define GL_SUBPIXEL_BITS 0x0D50 macro
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/frameworks/opt/gamesdk/src/device_info/ |
D | device_info.cpp | 337 ::gl_util::getInt(GL_SUBPIXEL_BITS)); in addGlConstsV2_0()
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 182 #define GL_SUBPIXEL_BITS 0x0D50 macro
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/frameworks/base/core/jni/ |
D | com_google_android_gles_jni_GLImpl.cpp | 1433 #if defined(GL_SUBPIXEL_BITS) in android_glGetIntegerv__I_3II() 1434 case GL_SUBPIXEL_BITS: in android_glGetIntegerv__I_3II() 1808 #if defined(GL_SUBPIXEL_BITS) in android_glGetIntegerv__ILjava_nio_IntBuffer_2() 1809 case GL_SUBPIXEL_BITS: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
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/frameworks/native/opengl/libs/ |
D | enums.in | 125 GL_ENUM(0x0D50,GL_SUBPIXEL_BITS)
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 182 #define GL_SUBPIXEL_BITS 0x0D50 macro
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D | gl31.h | 184 #define GL_SUBPIXEL_BITS 0x0D50 macro
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D | gl32.h | 184 #define GL_SUBPIXEL_BITS 0x0D50 macro
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19185 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50 20099 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50 52107 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50
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/frameworks/base/api/ |
D | current.txt | 31568 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50 32482 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50 74939 field public static final int GL_SUBPIXEL_BITS = 3408; // 0xd50
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