Searched refs:PlayState (Results 1 – 2 of 2) sorted by relevance
40 , mStagingPlayState(PlayState::NotStarted) in BaseRenderNodeAnimator()41 , mPlayState(PlayState::NotStarted) in BaseRenderNodeAnimator()53 LOG_ALWAYS_FATAL_IF(mStagingPlayState != PlayState::NotStarted, in checkMutable()89 mStagingPlayState = PlayState::Running; in start()95 mStagingPlayState = PlayState::Finished; in cancel()101 mStagingPlayState = PlayState::Finished; in reset()107 mStagingPlayState = PlayState::Reversing; in reverse()113 mStagingPlayState = PlayState::Finished; in end()121 mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) in resolveStagingRequest()124 mPlayState = PlayState::Running; in resolveStagingRequest()[all …]
88 return mPlayState == PlayState::Running || mPlayState == PlayState::Reversing; in isRunning()90 bool isFinished() { return mPlayState == PlayState::Finished; } in isFinished()119 enum class PlayState { enum146 PlayState mStagingPlayState;147 PlayState mPlayState;