Searched refs:REQUIRES (Results 1 – 25 of 28) sorted by relevance
12
932 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) REQUIRES(mLock);935 bool enqueueInboundEventLocked(EventEntry* entry) REQUIRES(mLock);938 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason) REQUIRES(mLock);941 void addRecentEventLocked(EventEntry* entry) REQUIRES(mLock);948 bool isAppSwitchPendingLocked() REQUIRES(mLock);949 void resetPendingAppSwitchLocked(bool handled) REQUIRES(mLock);959 bool addOutsideTargets = false, bool addPortalWindows = false) REQUIRES(mLock);974 REQUIRES(mLock);976 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);1005 void resetKeyRepeatLocked() REQUIRES(mLock);[all …]
223 const char* getServiceStatus() REQUIRES(mLock);
353 const char* MotionClassifier::getServiceStatus() REQUIRES(mLock) { in getServiceStatus()
50 void updateIdleFrames(EGL::FrameTimestamps& frameStats) REQUIRES(mMutex);51 void updateLateFrames(EGL::FrameTimestamps& frameStats) REQUIRES(mMutex);52 void updateOffsetFromPreviousFrame(EGL::FrameTimestamps& frameStats) REQUIRES(mMutex);54 TimePoint frameStartTime) REQUIRES(mMutex);55 void logFrames() REQUIRES(mMutex);
37 #define REQUIRES(...) \ macro41 #define REQUIRES(...) macro
62 void scheduleNextFrameCallback() override REQUIRES(mWaitingMutex);107 mWaitingCondition.wait(lock, [&]() REQUIRES(mWaitingMutex) { in NDKChoreographerThread()200 void scheduleNextFrameCallback() override REQUIRES(mWaitingMutex);284 void scheduleNextFrameCallback() override REQUIRES(mWaitingMutex);
48 virtual void scheduleNextFrameCallback() REQUIRES(mWaitingMutex) = 0;
230 mFenceWaiterCondition.wait(mFenceWaiterLock, [this]() REQUIRES(mFenceWaiterLock) { in waitForIdle()248 [this]() REQUIRES(mFenceWaiterLock) { in threadMain()
183 const int32_t& newSwapInterval) REQUIRES(mFrameDurationsMutex);188 const int32_t& newSwapInterval) REQUIRES(mFrameDurationsMutex);
320 sp<Layer> fromHandle(const sp<IBinder>& handle) REQUIRES(mStateLock);507 void onInitializeDisplays() REQUIRES(mStateLock);509 void setDesiredActiveConfig(const ActiveConfigInfo& info) REQUIRES(mStateLock);512 void setActiveConfigInternal() REQUIRES(mStateLock);517 bool performSetActiveConfig() REQUIRES(mStateLock);519 void setPowerModeInternal(const sp<DisplayDevice>& display, int mode) REQUIRES(mStateLock);524 REQUIRES(mStateLock);535 void handleTransactionLocked(uint32_t transactionFlags) REQUIRES(mStateLock);539 void commitInputWindowCommands() REQUIRES(mStateLock);560 REQUIRES(mStateLock);[all …]
178 uint32_t addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);179 uint32_t getFreeHwcCacheSlot() REQUIRES(mMutex);180 void evictLeastRecentlyUsed() REQUIRES(mMutex);181 void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
87 LayersTraceProto traceLayersLocked(const char* where) REQUIRES(mSfLock);91 void writeProtoFileLocked() REQUIRES(mTraceLock);
94 TransactionStats** outTransactionStats) REQUIRES(mMutex);96 status_t addCallbackHandle(const sp<CallbackHandle>& handle) REQUIRES(mMutex);
75 REQUIRES(mMutex);
645 REQUIRES(mMutex) { in addCachedBuffer()658 uint32_t BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) { in getFreeHwcCacheSlot()668 void BufferStateLayer::HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) { in evictLeastRecentlyUsed()684 REQUIRES(mMutex) { in eraseBufferLocked()
160 void threadMain(std::unique_lock<std::mutex>& lock) REQUIRES(mMutex);163 const sp<EventThreadConnection>& connection) const REQUIRES(mMutex);165 const DisplayEventConsumers& consumers) REQUIRES(mMutex);168 REQUIRES(mMutex);
72 void removeIrrelevantLayers() REQUIRES(mLock);
223 RefreshRateType calculateRefreshRateType() REQUIRES(mFeatureStateLock);
67 void terminateThread() REQUIRES(mThreadMutex) { in terminateThread()91 [this]() REQUIRES(mWorkMutex) { in threadMain()
32 #define REQUIRES(...) \ macro
104 void Renderer::terminateThread() REQUIRES(mThreadMutex) { in terminateThread()119 [this]() REQUIRES(mQueueMutex) { in threadMain()
226 const sp<Fence>& fence) REQUIRES(mRenderingMutex);230 REQUIRES(mRenderingMutex);
546 CallbackId getNextIdLocked() REQUIRES(mMutex);571 void startListeningLocked() REQUIRES(mMutex);
634 void PointerController::updatePointerLocked() REQUIRES(mLock) { in updatePointerLocked()760 void PointerController::loadResourcesLocked() REQUIRES(mLock) { in loadResourcesLocked()
400 REQUIRES(mLock) { in findDisplayViewportLocked()590 void NativeInputManager::updatePointerDisplayLocked() REQUIRES(mLock) { in updatePointerDisplayLocked()607 void NativeInputManager::ensureSpriteControllerLocked() REQUIRES(mLock) { in ensureSpriteControllerLocked()868 void NativeInputManager::updateInactivityTimeoutLocked() REQUIRES(mLock) { in updateInactivityTimeoutLocked()